Player Matchup

Hun Batz
Hun Batz
HelloImAsia
Hun Batz
Level 123
God Stats
1W - 4L
1,207 SR
Queue Stats
119W - 118L
1,507 Elo+
Party 2
Izanami
Izanami
ImmortalLife
Izanami
Level 145
God Stats
1W - 0L
1,509 SR
Queue Stats
9W - 5L
1,766 Elo+
Party 2
Hel
Hel
RealSinatra
Hel
Level 155
God Stats
3W - 0L
1,402 SR
Queue Stats
133W - 139L
1,570 Elo+
Party 2
Chaac
Chaac
lx FU3GO xl
Chaac
Level 140
God Stats
3W - 0L
1,470 SR
Queue Stats
18W - 9L
1,867 Elo+
Party 2
Martichoras
Martichoras
lx FUEGA xl
Martichoras
Level 148
God Stats
1W - 0L
1,512 SR
Queue Stats
4W - 0L
1,831 Elo+
Party 2
Team Averages
Level 142
1,420 SR
1,708 Elo+

VS

Team Averages
Level 124
1,616 SR
1,628 Elo+
Yemoja
Yemoja
Aclwood
Yemoja
Level 120
God Stats
2W - 1L
1,782 SR
Queue Stats
310W - 282L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anawnymoose
Morgan Le Fay
Level 115
God Stats
1W - 1L
1,966 SR
Queue Stats
264W - 113L
1,717 Elo+
Party 1
He Bo
He Bo
DaBigMek
He Bo
Level 143
God Stats
2W - 3L
1,331 SR
Queue Stats
135W - 70L
1,656 Elo+
Party 1
Izanami
Izanami
TheHeroKARMA
Izanami
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 27L
1,670 Elo+
Party 1
Hun Batz
Hun Batz
ze1and0nly
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 235L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HelloImAsia
Hun Batz
19
8 / 2 / 9
12,834
713
13,568
12,257
5,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ImmortalLife
Izanami
20
6 / 9 / 7
13,181
732
23,471
22,502
9,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 20
13,333
741
22,307
29,174
32,483
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

19
2 / 5 / 21
12,753
709
17,677
31,889
39,380
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
lx FUEGA xl
Martichoras
20
7 / 1 / 16
13,940
774
21,797
23,799
10,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aclwood
Yemoja
18
2 / 4 / 8
10,579
588
6,660
20,366
28,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Anawnymoose
Morgan Le Fay
20
10 / 4 / 7
13,197
733
35,942
22,614
15,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
DaBigMek
He Bo
18
2 / 7 / 8
10,793
600
20,641
22,788
11,327
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
TheHeroKARMA
Izanami
18
3 / 8 / 8
11,322
629
20,443
22,449
11,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
ze1and0nly
Hun Batz
20
3 / 3 / 12
11,728
652
21,158
18,556
11,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
26
Kills
20
21
Deaths
26
73
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aclwood
Yemoja
2
4
8
1.5
L
Morgan Le Fay
Anawnymoose
Morgan Le Fay
10
4
7
3.38
L
He Bo
DaBigMek
He Bo
2
7
8
0.86
W
Hun Batz
HelloImAsia
Hun Batz
8
2
9
6.25
W
Izanami
ImmortalLife
Izanami
6
9
7
1.06
W
3
4
20
3.25
L
Izanami
TheHeroKARMA
Izanami
3
8
8
0.88
W
2
5
21
2.5
W
Martichoras
lx FUEGA xl
Martichoras
7
1
16
15
L
Hun Batz
ze1and0nly
Hun Batz
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,820
Damage
104,844
119,621
Taken
106,773
97,202
Mitigated
78,139
59,841
Healing
34,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aclwood
Yemoja
6,660
1,938
17,073
4,884
20,366
28,279
0
3,785
16,344
13,387
0
L
Morgan Le Fay
Anawnymoose
Morgan Le Fay
35,942
3,923
1,421
3,612
22,614
15,417
693
2,594
20,020
71,397
0
L
He Bo
DaBigMek
He Bo
20,641
1,182
669
737
22,788
11,327
56
4,901
17,646
30,537
0
W
Hun Batz
HelloImAsia
Hun Batz
13,568
1,097
645
1,307
12,257
5,331
1,398
7,254
4,887
0
30,451
W
Izanami
ImmortalLife
Izanami
23,471
19,903
0
1,765
22,502
9,375
2,239
11,676
10,573
0
42,694
W
22,307
771
18,384
14,643
29,174
32,483
423
15,440
12,757
35,750
1,544
L
Izanami
TheHeroKARMA
Izanami
20,443
12,037
1,667
1,713
22,449
11,650
0
6,838
15,361
0
38,398
W
17,677
1,671
1,926
10,694
31,889
39,380
140
11,171
20,178
0
28,672
W
Martichoras
lx FUEGA xl
Martichoras
21,797
4,297
2,485
7,992
23,799
10,633
4,492
15,536
7,780
0
59,255
L
Hun Batz
ze1and0nly
Hun Batz
21,158
2,174
1,315
915
18,556
11,466
400
1,845
16,541
0
39,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,041
Gold Earned
57,619
200
Minions Killed
187
0
Camps Cleared
0
1,742,007
Distance Traveled
1,623,372
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,579
588
12
1
0
302,285
0
L
Morgan Le Fay
13,197
733
69
4
0
341,417
0
L
He Bo
10,793
600
37
2
0
320,104
0
W
Hun Batz
12,834
713
28
2
0
358,461
0
W
Izanami
13,181
732
52
3
0
284,589
0
W
Hel
13,333
741
33
2
0
358,352
9
L
Izanami
11,322
629
35
2
0
296,946
0
W
Chaac
12,753
709
11
1
0
370,529
0
W
Martichoras
13,940
774
76
4
0
370,076
0
L
Hun Batz
11,728
652
34
2
0
362,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role