Player Matchup

Olorun
Olorun
BABYlVENUS
Olorun
Level 61
God Stats
9W - 6L
1,768 SR
Queue Stats
217W - 219L
1,506 Elo+
Solo
Fenrir
Fenrir
KillerZbr1
Fenrir
Level 103
God Stats
4W - 3L
1,501 SR
Queue Stats
206W - 231L
1,521 Elo+
Solo
Bellona
Bellona
NameNoIdea
Bellona
Level 60
God Stats
1W - 2L
1,231 SR
Queue Stats
72W - 75L
1,436 Elo+
Solo
Cernunnos
Cernunnos
daqneesh
Cernunnos
Level 27
God Stats
9W - 3L
1,835 SR
Queue Stats
19W - 32L
1,364 Elo+
Party 2
Ymir
Ymir
kamal5001
Ymir
Level 49
God Stats
31W - 32L
1,515 SR
Queue Stats
55W - 61L
1,492 Elo+
Party 2
Team Averages
Level 60
1,570 SR
1,464 Elo+

VS

Team Averages
Level 81
1,442 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
B2Shinob
Sun Wukong
Level 85
God Stats
21W - 20L
1,577 SR
Queue Stats
255W - 257L
1,400 Elo+
Party 1
Thanatos
Thanatos
BigDJ14
Thanatos
Level 105
God Stats
57W - 37L
1,223 SR
Queue Stats
468W - 434L
1,399 Elo+
Party 1
Medusa
Medusa
RatA22JORMMAIN
Medusa
Level 54
God Stats
8W - 18L
1,322 SR
Queue Stats
202W - 195L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
SugarB3ar124
Baron Samedi
Level 66
God Stats
58W - 35L
1,586 SR
Queue Stats
292W - 254L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BABYlVENUS
Olorun
14
2 / 1 / 4
9,063
533
7,863
12,080
5,070
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
KillerZbr1
Fenrir
17
12 / 1 / 3
10,556
621
14,991
16,878
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NameNoIdea
Bellona
14
0 / 2 / 4
8,560
504
8,719
16,055
10,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
daqneesh
Cernunnos
15
1 / 0 / 5
7,951
468
9,163
14,561
6,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 3 / 4
7,898
465
4,979
15,591
13,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 4 / 1
7,476
440
8,958
15,054
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
B2Shinob
Sun Wukong
14
2 / 3 / 2
9,335
549
13,186
17,001
14,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
BigDJ14
Thanatos
14
2 / 3 / 2
8,632
508
8,585
15,142
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 2
7,791
458
10,087
10,658
4,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SugarB3ar124
Baron Samedi
12
2 / 3 / 3
8,169
481
9,676
13,267
10,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
7
7
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Sun Wukong
B2Shinob
Sun Wukong
2
3
2
1
W
Olorun
BABYlVENUS
Olorun
2
1
4
4
L
Thanatos
BigDJ14
Thanatos
2
3
2
1
W
Fenrir
KillerZbr1
Fenrir
12
1
3
13.5
W
Bellona
NameNoIdea
Bellona
0
2
4
1
L
1
2
2
1
L
Baron Samedi
SugarB3ar124
Baron Samedi
2
3
3
1.17
W
Cernunnos
daqneesh
Cernunnos
1
0
5
3.5
W
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,715
Damage
50,492
75,165
Taken
71,122
43,528
Mitigated
41,007
22,039
Healing
29,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,958
1,040
680
2,798
15,054
5,514
0
5,439
9,599
55,672
0
L
Sun Wukong
B2Shinob
Sun Wukong
13,186
2,650
0
4,303
17,001
14,734
0
1,266
15,735
0
76,055
W
Olorun
BABYlVENUS
Olorun
7,863
2,443
135
5,491
12,080
5,070
1,086
3,730
8,350
66,423
0
L
Thanatos
BigDJ14
Thanatos
8,585
1,866
0
11,154
15,142
6,206
0
2,578
12,564
0
57,103
W
Fenrir
KillerZbr1
Fenrir
14,991
5,430
0
3,665
16,878
8,070
258
4,266
12,334
0
87,073
W
Bellona
NameNoIdea
Bellona
8,719
1,625
0
4,961
16,055
10,381
0
928
15,127
0
62,425
L
10,087
5,471
0
4,277
10,658
4,344
189
1,178
9,480
0
63,825
L
Baron Samedi
SugarB3ar124
Baron Samedi
9,676
1,078
1,265
5,129
13,267
10,209
0
2,489
10,778
31,516
0
W
Cernunnos
daqneesh
Cernunnos
9,163
4,772
0
4,908
14,561
6,637
1,105
4,564
9,997
0
70,794
W
Ymir
4,979
731
1,610
1,269
15,591
13,370
270
5,178
10,413
27,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
41,403
454
Minions Killed
415
0
Camps Cleared
0
1,709,660
Distance Traveled
1,671,945
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,476
440
90
5
0
342,805
0
L
Sun Wukong
9,335
549
109
6
0
331,372
2
W
Olorun
9,063
533
104
6
0
314,447
6
L
Thanatos
8,632
508
87
5
0
350,031
3
W
Fenrir
10,556
621
109
6
0
389,552
0
W
Bellona
8,560
504
105
6
0
322,834
0
L
Medusa
7,791
458
91
5
0
312,537
0
L
Baron Samedi
8,169
481
38
2
0
335,200
4
W
Cernunnos
7,951
468
98
6
0
347,871
0
W
Ymir
7,898
465
38
2
0
334,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role