Player Matchup

Cabrakan
Cabrakan
Dizylios
Cabrakan
Level 45
God Stats
2W - 4L
1,607 SR
Queue Stats
29W - 52L
1,154 Elo+
Party 1
Anubis
Anubis
JoSynister
Anubis
Level 35
God Stats
8W - 8L
1,623 SR
Queue Stats
74W - 79L
1,408 Elo+
Party 1
Yemoja
Yemoja
ScopeSkyMav
Yemoja
Level 45
God Stats
0W - 3L
1,635 SR
Queue Stats
7W - 23L
1,193 Elo+
Solo
Medusa
Medusa
StallingQc
Medusa
Level 28
God Stats
9W - 7L
1,828 SR
Queue Stats
94W - 87L
1,479 Elo+
Party 1
Mercury
Mercury
dydykong
Mercury
Level 107
God Stats
4W - 3L
1,627 SR
Queue Stats
150W - 146L
1,545 Elo+
Party 1
Team Averages
Level 52
1,664 SR
1,356 Elo+

VS

Team Averages
Level 72
1,632 SR
1,464 Elo+
Zhong Kui
Zhong Kui
Ck XxWaterxX
Zhong Kui
Level 64
God Stats
3W - 5L
1,457 SR
Queue Stats
7W - 7L
1,480 Elo+
Solo
Atlas
Atlas
MLGmae
Atlas
Level 62
God Stats
12W - 13L
1,623 SR
Queue Stats
111W - 112L
1,458 Elo+
Party 2
Thor
Thor
WetPenguin97
Thor
Level 89
God Stats
2W - 0L
1,796 SR
Queue Stats
30W - 26L
1,428 Elo+
Solo
Medusa
Medusa
hellotc
Medusa
Level 80
God Stats
7W - 1L
1,613 SR
Queue Stats
83W - 48L
1,549 Elo+
Solo
Mulan
Mulan
wcharles237
Mulan
Level 65
God Stats
7W - 9L
1,670 SR
Queue Stats
69W - 81L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dizylios
Cabrakan
12
1 / 2 / 0
7,368
461
8,488
16,801
20,612
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
JoSynister
Anubis
12
1 / 3 / 1
7,098
444
6,565
9,971
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
0 / 3 / 0
5,694
356
1,133
7,363
3,911
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
StallingQc
Medusa
11
1 / 6 / 0
6,766
423
4,560
12,123
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
dydykong
Mercury
11
1 / 7 / 1
6,873
430
7,074
15,061
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ck XxWaterxX
Zhong Kui
15
4 / 1 / 4
9,194
575
8,145
9,652
8,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
MLGmae
Atlas
14
5 / 0 / 9
8,528
533
9,263
11,729
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 1 / 3
9,085
568
8,093
12,633
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
hellotc
Medusa
15
5 / 1 / 4
9,261
579
7,336
7,119
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 2
8,956
560
10,179
15,169
12,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
21
21
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ck XxWaterxX
Zhong Kui
4
1
4
6
L
Cabrakan
Dizylios
Cabrakan
1
2
0
0.5
L
Anubis
JoSynister
Anubis
1
3
1
0.5
W
Atlas
MLGmae
Atlas
5
0
9
9.5
L
Yemoja
0
3
0
0
L
Medusa
StallingQc
Medusa
1
6
0
0.17
W
6
1
3
7.5
L
Mercury
dydykong
Mercury
1
7
1
0.21
W
Medusa
hellotc
Medusa
5
1
4
7
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
43,016
61,319
Taken
56,302
37,905
Mitigated
39,080
13,562
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ck XxWaterxX
Zhong Kui
8,145
1,314
0
4,712
9,652
8,743
546
3,605
6,047
74,670
0
L
Cabrakan
Dizylios
Cabrakan
8,488
2,068
0
4,324
16,801
20,612
0
1,652
15,067
44,138
633
L
Anubis
JoSynister
Anubis
6,565
298
0
3,048
9,971
4,287
0
5,544
4,183
47,157
0
W
Atlas
MLGmae
Atlas
9,263
2,329
516
2,537
11,729
8,679
112
3,943
7,786
33,240
0
L
Yemoja
1,133
211
2,257
749
7,363
3,911
0
3,293
3,782
13,233
0
L
Medusa
StallingQc
Medusa
4,560
1,816
0
2,523
12,123
3,970
477
1,433
10,414
0
43,968
W
8,093
1,257
0
6,403
12,633
5,484
270
701
11,932
0
75,332
L
Mercury
dydykong
Mercury
7,074
3,573
0
661
15,061
5,125
0
5,177
9,712
0
51,125
W
Medusa
hellotc
Medusa
7,336
3,174
0
4,202
7,119
3,238
402
238
6,881
0
71,816
W
10,179
1,594
0
2,619
15,169
12,936
355
7,153
8,016
613
68,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,799
Gold Earned
45,024
302
Minions Killed
500
0
Camps Cleared
0
1,401,471
Distance Traveled
1,545,576
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,194
575
143
9
0
299,636
0
L
Cabrakan
7,368
461
62
4
0
236,602
4
L
Anubis
7,098
444
90
6
0
266,833
0
W
Atlas
8,528
533
41
3
0
326,633
1
L
Yemoja
5,694
356
15
1
0
258,310
0
L
Medusa
6,766
423
59
4
0
282,118
4
W
Thor
9,085
568
108
7
0
353,715
0
L
Mercury
6,873
430
76
5
0
357,608
0
W
Medusa
9,261
579
106
7
0
301,243
0
W
Mulan
8,956
560
102
6
0
264,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role