Player Matchup

Cu Chulainn
Cu Chulainn
Bryan_G-2698
Cu Chulainn
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 97L
1,658 Elo+
Solo
Anubis
Anubis
DarkarSuarez
Anubis
Level 85
God Stats
2W - 5L
1,293 SR
Queue Stats
213W - 216L
1,451 Elo+
Solo
Hun Batz
Hun Batz
GrimoireSSB
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,489 Elo+
Party 2
Chiron
Chiron
MisterSpecter
Chiron
Level 98
God Stats
2W - 1L
1,868 SR
Queue Stats
104W - 117L
1,425 Elo+
Solo
Bacchus
Bacchus
jiccs98
Bacchus
Level 42
God Stats
1W - 1L
1,808 SR
Queue Stats
70W - 59L
1,424 Elo+
Party 2
Team Averages
Level 75
1,594 SR
1,489 Elo+

VS

Team Averages
Level 112
1,536 SR
1,444 Elo+
Izanami
Izanami
Deathsknight14
Izanami
Level 148
God Stats
2W - 0L
1,742 SR
Queue Stats
137W - 129L
1,451 Elo+
Party 1
Achilles
Achilles
HystericPoison
Achilles
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 61L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
JonPSK506
Ao Kuang
Level 139
God Stats
12W - 8L
1,649 SR
Queue Stats
703W - 691L
1,531 Elo+
Solo
Rama
Rama
luniapixi
Rama
Level 109
God Stats
1W - 1L
1,291 SR
Queue Stats
116W - 103L
1,468 Elo+
Party 1
Sobek
Sobek
thewolf-legosi
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bryan_G-2698
Cu Chulainn
20
8 / 4 / 10
11,510
719
24,136
22,572
28,905
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
14
4 / 1 / 8
9,758
610
6,813
6,308
3,635
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
GrimoireSSB
Hun Batz
14
1 / 4 / 7
8,973
561
12,025
12,689
6,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 3 / 10
11,641
728
24,062
16,085
8,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
jiccs98
Bacchus
17
1 / 4 / 13
10,512
657
9,451
18,970
27,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
13,042
815
19,249
12,513
6,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
3 / 4 / 8
11,242
703
10,112
18,151
22,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
JonPSK506
Ao Kuang
18
7 / 5 / 4
11,668
729
15,351
23,039
23,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
17
1 / 3 / 6
10,369
648
11,770
11,619
5,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 6 / 8
10,791
674
11,603
23,110
28,764
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
20
Kills
16
16
Deaths
20
48
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bryan_G-2698
Cu Chulainn
8
4
10
3.25
L
Anubis
4
1
8
8
W
3
2
8
3.5
L
Hun Batz
GrimoireSSB
Hun Batz
1
4
7
1.13
W
Achilles
3
4
8
1.75
W
Ao Kuang
JonPSK506
Ao Kuang
7
5
4
1.8
L
6
3
10
3.67
L
Bacchus
jiccs98
Bacchus
1
4
13
1.88
W
Rama
1
3
6
1.33
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,487
Damage
68,085
76,624
Taken
88,432
74,923
Mitigated
86,492
22,109
Healing
28,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bryan_G-2698
Cu Chulainn
24,136
3,272
1,164
2,841
22,572
28,905
0
6,404
14,920
1,775
33,877
L
Anubis
6,813
143
1,157
2,300
6,308
3,635
0
1,577
4,400
18,155
0
W
19,249
11,557
1,831
3,645
12,513
6,565
3,469
2,646
9,731
0
67,781
L
Hun Batz
GrimoireSSB
Hun Batz
12,025
2,446
1,012
2,679
12,689
6,164
0
4,916
7,408
0
27,234
W
Achilles
10,112
2,025
888
2,073
18,151
22,726
717
3,882
12,985
144
15,626
W
Ao Kuang
JonPSK506
Ao Kuang
15,351
3,053
3,551
8,671
23,039
23,252
2,114
3,622
18,459
17,273
0
L
24,062
10,737
2,014
5,618
16,085
8,916
0
6,536
8,586
0
46,010
L
Bacchus
jiccs98
Bacchus
9,451
1,258
950
2,374
18,970
27,303
0
3,561
14,731
15,889
0
W
Rama
11,770
7,064
837
2,083
11,619
5,185
1,687
2,893
8,154
0
30,955
W
11,603
355
1,481
3,261
23,110
28,764
402
4,773
17,597
18,953
2,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
57,112
154
Minions Killed
188
0
Camps Cleared
0
1,255,899
Distance Traveled
1,447,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,510
719
27
2
0
296,471
0
L
Anubis
9,758
610
34
2
0
142,310
0
W
Izanami
13,042
815
109
7
0
289,259
0
L
Hun Batz
8,973
561
30
2
0
240,025
0
W
Achilles
11,242
703
14
1
0
309,917
0
W
Ao Kuang
11,668
729
7
0
0
295,153
0
L
Chiron
11,641
728
51
3
0
273,971
0
L
Bacchus
10,512
657
12
1
0
303,122
0
W
Rama
10,369
648
35
2
0
238,805
0
W
Sobek
10,791
674
23
1
0
314,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role