Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BlinkersxD
Guan Yu
Level 183
God Stats
2W - 3L
1,228 SR
Queue Stats
272W - 257L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
Msierra02
Cu Chulainn
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 38L
1,529 Elo+
Party 1
Freya
Freya
The_Carster
Freya
Level 152
God Stats
1W - 1L
1,725 SR
Queue Stats
58W - 51L
1,631 Elo+
Party 1
Fafnir
Fafnir
Vendetta-Hn
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 144L
1,606 Elo+
Party 1
Team Averages
Level 144
1,491 SR
1,559 Elo+

VS

Team Averages
Level 101
1,507 SR
1,633 Elo+
Izanami
Izanami
Baul1Plart2Mop
Izanami
Level 81
God Stats
4W - 3L
1,592 SR
Queue Stats
24W - 32L
1,458 Elo+
Party 2
Charon
Charon
Dragonwizard305
Charon
Level 144
God Stats
1W - 1L
1,557 SR
Queue Stats
4W - 13L
1,841 Elo+
Party 2
Tyr
Tyr
OhThatsDeep
Tyr
Level 11
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,767 Elo+
Party 2
Ix Chel
Ix Chel
Pfitzz
Ix Chel
Level 127
God Stats
0W - 1L
1,402 SR
Queue Stats
57W - 58L
1,549 Elo+
Party 2
Chaac
Chaac
YelloNIbba
Chaac
Level 144
God Stats
2W - 2L
1,282 SR
Queue Stats
56W - 63L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 1 / 8
9,351
850
9,207
10,289
5,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
BlinkersxD
Guan Yu
14
1 / 2 / 6
8,252
750
11,865
14,348
16,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Msierra02
Cu Chulainn
15
4 / 4 / 8
8,939
813
12,095
14,171
13,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 0 / 1
9,402
855
10,620
8,934
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
16
4 / 0 / 10
9,593
872
9,317
14,162
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,241
749
3,467
11,638
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 3
7,842
713
11,323
11,418
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 4 / 3
7,135
649
6,477
12,523
8,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Pfitzz
Ix Chel
14
0 / 3 / 2
7,637
694
10,570
9,999
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
4 / 4 / 1
8,523
775
12,624
13,130
8,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
7
7
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
8
8
L
1
4
0
0.25
W
Guan Yu
BlinkersxD
Guan Yu
1
2
6
2
L
2
3
3
1.17
W
Cu Chulainn
Msierra02
Cu Chulainn
4
4
8
2
L
0
4
3
0.38
L
Ix Chel
Pfitzz
Ix Chel
0
3
2
0.33
W
5
0
1
5.5
W
Fafnir
4
0
10
9
L
Chaac
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,104
Damage
44,461
61,904
Taken
58,708
58,972
Mitigated
36,425
12,884
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,207
272
0
3,047
10,289
5,944
1,590
3,868
6,126
40,401
0
L
3,467
1,702
0
686
11,638
5,145
624
7,278
3,972
0
34,174
W
Guan Yu
BlinkersxD
Guan Yu
11,865
857
804
3,295
14,348
16,197
86
4,560
9,402
2,493
19,449
L
11,323
2,184
0
1,420
11,418
10,565
50
6,406
4,670
20,384
0
W
Cu Chulainn
Msierra02
Cu Chulainn
12,095
1,408
0
560
14,171
13,008
398
4,585
9,087
0
28,692
L
6,477
1,732
0
1,070
12,523
8,033
0
4,890
7,186
0
8,428
L
Ix Chel
Pfitzz
Ix Chel
10,570
2,155
2,199
2,406
9,999
4,293
0
3,011
6,850
31,801
0
W
10,620
3,058
0
2,586
8,934
4,295
3,443
2,804
6,002
44,846
0
W
Fafnir
9,317
1,924
0
2,592
14,162
19,528
52
4,822
8,854
21,270
1,185
L
Chaac
12,624
4,133
0
1,845
13,130
8,389
0
6,251
6,189
0
30,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,537
Gold Earned
39,378
234
Minions Killed
199
0
Camps Cleared
0
1,272,854
Distance Traveled
1,104,720
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,351
850
67
6
0
250,478
0
L
Izanami
8,241
749
66
6
0
195,442
2
W
Guan Yu
8,252
750
22
2
0
268,414
0
L
Charon
7,842
713
24
2
0
226,849
0
W
Cu Chulainn
8,939
813
38
3
0
255,059
0
L
Tyr
7,135
649
6
1
0
215,371
0
L
Ix Chel
7,637
694
60
5
0
231,515
0
W
Freya
9,402
855
79
7
0
259,233
0
W
Fafnir
9,593
872
28
3
0
239,670
0
L
Chaac
8,523
775
43
4
0
235,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role