Player Matchup

King Arthur
King Arthur
IIbestofdabestII
King Arthur
Level 127
God Stats
17W - 10L
1,564 SR
Queue Stats
568W - 485L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Wald0WhereUat
Kukulkan
Level 123
God Stats
36W - 25L
1,603 SR
Queue Stats
135W - 126L
1,393 Elo+
Party 2
Atlas
Atlas
ZombieBaneX
Atlas
Level 68
God Stats
13W - 6L
1,641 SR
Queue Stats
86W - 66L
1,485 Elo+
Party 1
Skadi
Skadi
el pizza71
Skadi
Level 71
God Stats
13W - 8L
1,711 SR
Queue Stats
290W - 255L
1,532 Elo+
Party 1
Arachne
Arachne
westcoastdank1
Arachne
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,364 Elo+
Party 2
Team Averages
Level 100
1,604 SR
1,456 Elo+

VS

Team Averages
Level 80
1,629 SR
1,506 Elo+
Martichoras
Martichoras
BigBeagleEnergy
Martichoras
Level 42
God Stats
17W - 16L
1,580 SR
Queue Stats
54W - 62L
1,452 Elo+
Party 3
Zhong Kui
Zhong Kui
Luciano0619
Zhong Kui
Level 66
God Stats
7W - 3L
1,657 SR
Queue Stats
107W - 123L
1,509 Elo+
Solo
Bacchus
Bacchus
Melon9000
Bacchus
Level 67
God Stats
51W - 56L
1,462 SR
Queue Stats
582W - 530L
1,555 Elo+
Solo
Charon
Charon
SPIKEINMYVEINS
Charon
Level 42
God Stats
10W - 3L
1,872 SR
Queue Stats
49W - 44L
1,516 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XxSAGREVx
Cu Chulainn
Level 184
God Stats
1W - 2L
1,573 SR
Queue Stats
32W - 34L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIbestofdabestII
King Arthur
11
2 / 0 / 2
6,706
671
5,348
9,038
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Wald0WhereUat
Kukulkan
10
0 / 0 / 0
6,154
615
1,319
1,676
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 3
5,910
591
3,706
8,815
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
10
5 / 0 / 2
6,477
648
8,210
6,054
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 0
5,826
583
2,200
8,200
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BigBeagleEnergy
Martichoras
9
1 / 3 / 0
5,306
531
6,822
8,954
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Luciano0619
Zhong Kui
10
0 / 2 / 2
5,473
547
4,181
6,737
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Melon9000
Bacchus
11
1 / 0 / 0
5,927
593
2,430
7,018
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,962
496
2,344
8,554
4,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
XxSAGREVx
Cu Chulainn
7
0 / 3 / 0
4,963
496
3,743
7,576
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BigBeagleEnergy
Martichoras
1
3
0
0.33
W
King Arthur
IIbestofdabestII
King Arthur
2
0
2
3
L
Zhong Kui
Luciano0619
Zhong Kui
0
2
2
0.5
L
Bacchus
Melon9000
Bacchus
1
0
0
1
L
0
3
0
0
W
Kukulkan
Wald0WhereUat
Kukulkan
0
0
0
0
L
Cu Chulainn
XxSAGREVx
Cu Chulainn
0
3
0
0
W
1
0
3
2.5
W
Skadi
5
0
2
6
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
19,520
33,783
Taken
38,839
17,852
Mitigated
23,415
8,163
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BigBeagleEnergy
Martichoras
6,822
4,141
0
3,398
8,954
3,660
0
1,805
7,149
0
43,966
W
King Arthur
IIbestofdabestII
King Arthur
5,348
964
0
2,448
9,038
6,217
0
825
8,213
0
50,949
L
Zhong Kui
Luciano0619
Zhong Kui
4,181
887
0
3,202
6,737
5,532
176
499
6,238
36,829
0
L
Bacchus
Melon9000
Bacchus
2,430
247
0
990
7,018
4,307
0
1,132
5,886
43,759
0
L
2,344
326
1,081
1,693
8,554
4,732
0
1,663
6,765
10,961
0
W
Kukulkan
Wald0WhereUat
Kukulkan
1,319
110
0
697
1,676
544
0
1,072
416
36,523
0
L
Cu Chulainn
XxSAGREVx
Cu Chulainn
3,743
965
0
1,747
7,576
5,184
0
0
7,576
0
28,618
W
3,706
1,717
0
3,349
8,815
5,963
0
1,824
6,867
19,075
0
W
Skadi
8,210
3,488
0
485
6,054
2,223
255
1,797
4,257
0
40,191
W
2,200
1,382
0
1,184
8,200
2,905
118
3,253
4,915
0
32,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
26,631
315
Minions Killed
281
0
Camps Cleared
0
1,126,156
Distance Traveled
932,334
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,306
531
65
7
0
183,174
3
W
King Arthur
6,706
671
79
8
0
215,671
1
L
Zhong Kui
5,473
547
70
7
0
205,544
1
L
Bacchus
5,927
593
91
9
0
214,366
4
L
Charon
4,962
496
8
1
0
205,821
5
W
Kukulkan
6,154
615
79
8
0
229,519
4
L
Cu Chulainn
4,963
496
47
5
0
123,429
0
W
Atlas
5,910
591
31
3
0
220,217
2
W
Skadi
6,477
648
64
6
0
228,493
2
W
Arachne
5,826
583
62
6
0
232,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role