Player Matchup

Neith
Neith
BOG96
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,290 Elo+
Party 1
Scylla
Scylla
DOOL811230
Scylla
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
600W - 674L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
HecticFrenzy
Kuzenbo
Level 82
God Stats
6W - 6L
1,440 SR
Queue Stats
110W - 142L
1,290 Elo+
Party 1
Team Averages
Level 112
1,480 SR
1,316 Elo+

VS

Team Averages
Level 62
1,714 SR
1,360 Elo+
Loki
Loki
DGH NIK
Loki
Level 63
God Stats
4W - 0L
1,825 SR
Queue Stats
4W - 8L
1,286 Elo+
Solo
Neith
Neith
IngoZ40
Neith
Level 60
God Stats
7W - 5L
1,542 SR
Queue Stats
29W - 28L
1,363 Elo+
Solo
Hachiman
Hachiman
drater0
Hachiman
Level 63
God Stats
6W - 0L
1,776 SR
Queue Stats
30W - 21L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOG96
Neith
16
6 / 3 / 3
12,682
705
15,979
15,016
6,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
DOOL811230
Scylla
12
3 / 1 / 3
11,574
643
3,744
6,748
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
HecticFrenzy
Kuzenbo
16
0 / 2 / 8
11,945
664
7,624
14,902
19,217
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DGH NIK
Loki
13
0 / 7 / 4
11,705
650
7,297
14,978
6,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
IngoZ40
Neith
16
1 / 2 / 4
13,188
733
10,259
13,365
6,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
drater0
Hachiman
17
5 / 0 / 0
13,885
771
13,722
12,298
5,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
6
6
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
BOG96
Neith
6
3
3
2.5
W
Loki
DGH NIK
Loki
0
7
4
0.29
L
Scylla
DOOL811230
Scylla
3
1
3
4.5
L
Kuzenbo
HecticFrenzy
Kuzenbo
0
2
8
2
W
Neith
IngoZ40
Neith
1
2
4
1.5
W
Hachiman
drater0
Hachiman
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
31,278
36,666
Taken
40,641
28,036
Mitigated
18,558
6,679
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BOG96
Neith
15,979
5,533
0
4,424
15,016
6,730
0
308
14,578
0
59,482
W
Loki
DGH NIK
Loki
7,297
2,010
0
389
14,978
6,204
338
3,293
11,685
0
32,404
L
Scylla
DOOL811230
Scylla
3,744
340
165
145
6,748
2,089
0
35
6,713
22,493
0
L
Kuzenbo
HecticFrenzy
Kuzenbo
7,624
2,097
0
1,945
14,902
19,217
0
134
14,448
34,664
0
W
Neith
IngoZ40
Neith
10,259
2,637
0
2,826
13,365
6,695
937
3,676
9,602
0
76,771
W
Hachiman
drater0
Hachiman
13,722
7,576
0
537
12,298
5,659
2,318
4,872
7,417
0
58,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
38,778
121
Minions Killed
200
0
Camps Cleared
0
841,140
Distance Traveled
1,003,360
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,682
705
53
3
0
315,173
2
W
Loki
11,705
650
26
1
0
327,320
0
L
Scylla
11,574
643
40
2
0
201,860
0
L
Kuzenbo
11,945
664
28
2
0
324,107
0
W
Neith
13,188
733
103
6
0
331,306
0
W
Hachiman
13,885
771
71
4
0
344,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role