Player Matchup

Baron Samedi
Baron Samedi
ChataTheFrenchie
Baron Samedi
Level 82
God Stats
3W - 4L
1,282 SR
Queue Stats
178W - 184L
1,437 Elo+
Party 2
Hades
Hades
ILoveAriAbdul
Hades
Level 47
God Stats
24W - 15L
1,570 SR
Queue Stats
111W - 115L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Liloandpudge
Ah Muzen Cab
Level 67
God Stats
4W - 4L
1,529 SR
Queue Stats
194W - 191L
1,494 Elo+
Party 2
Bastet
Bastet
RickJames96
Bastet
Level 108
God Stats
14W - 9L
1,655 SR
Queue Stats
583W - 519L
1,528 Elo+
Solo
Bacchus
Bacchus
temp-67694788
Bacchus
Level 57
God Stats
13W - 10L
1,598 SR
Queue Stats
176W - 162L
1,480 Elo+
Party 2
Team Averages
Level 72
1,527 SR
1,477 Elo+

VS

Team Averages
Level 88
1,570 SR
1,530 Elo+
Aphrodite
Aphrodite
Daybreaker29
Aphrodite
Level 49
God Stats
3W - 4L
1,368 SR
Queue Stats
52W - 68L
1,430 Elo+
Party 1
Thor
Thor
SPARKY91st
Thor
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 118L
1,444 Elo+
Party 1
Hachiman
Hachiman
Serenebeast1
Hachiman
Level 123
God Stats
1W - 3L
1,531 SR
Queue Stats
616W - 582L
1,636 Elo+
Party 3
Agni
Agni
SquareOnix
Agni
Level 43
God Stats
22W - 10L
1,896 SR
Queue Stats
184W - 157L
1,619 Elo+
Party 3
Ravana
Ravana
TPIY4life1234
Ravana
Level 143
God Stats
8W - 9L
1,554 SR
Queue Stats
244W - 208L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChataTheFrenchie
Baron Samedi
10
0 / 4 / 3
5,647
513
3,625
6,460
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 1
7,041
640
3,798
4,653
2,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Liloandpudge
Ah Muzen Cab
11
2 / 2 / 1
5,784
526
5,105
5,524
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
11
3 / 1 / 5
6,436
585
5,104
8,216
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
11
5 / 0 / 4
6,914
629
5,441
7,486
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daybreaker29
Aphrodite
8
0 / 4 / 1
5,406
491
1,456
8,938
6,249
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 0
5,848
532
1,955
7,849
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Serenebeast1
Hachiman
9
1 / 3 / 1
5,630
512
4,189
9,226
3,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 1 / 0
7,013
638
4,561
5,078
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 1 / 1
6,555
596
6,014
4,945
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
7
7
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChataTheFrenchie
Baron Samedi
0
4
3
0.38
L
Aphrodite
Daybreaker29
Aphrodite
0
4
1
0.13
W
1
0
1
1.5
W
Ah Muzen Cab
Liloandpudge
Ah Muzen Cab
2
2
1
1.25
W
Bastet
3
1
5
5.5
L
0
2
0
0
L
Hachiman
Serenebeast1
Hachiman
1
3
1
0.5
L
3
1
0
3
L
3
1
1
3.5
W
Bacchus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,073
Damage
18,175
32,339
Taken
36,036
15,855
Mitigated
18,646
11,304
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChataTheFrenchie
Baron Samedi
3,625
42
56
1,580
6,460
2,677
0
3,684
2,443
32,939
0
L
Aphrodite
Daybreaker29
Aphrodite
1,456
260
1,487
3,385
8,938
6,249
0
3,581
5,281
14,779
0
W
3,798
357
348
3,699
4,653
2,796
0
46
4,607
53,577
0
W
Ah Muzen Cab
Liloandpudge
Ah Muzen Cab
5,105
1,705
0
896
5,524
1,689
637
94
5,430
0
40,769
W
Bastet
5,104
1,649
0
2,361
8,216
2,331
0
754
7,320
0
34,790
L
1,955
236
0
985
7,849
4,783
0
3,443
4,373
0
36,037
L
Hachiman
Serenebeast1
Hachiman
4,189
2,850
0
2,675
9,226
3,507
0
2,434
6,790
0
39,721
L
4,561
127
0
1,750
5,078
1,749
812
1,871
3,043
41,649
0
L
6,014
1,127
0
840
4,945
2,358
0
1,246
3,661
0
51,144
W
Bacchus
5,441
557
0
2,364
7,486
6,362
0
995
6,491
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
30,452
300
Minions Killed
328
0
Camps Cleared
0
1,122,947
Distance Traveled
1,114,325
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,647
513
64
6
0
210,371
6
L
Aphrodite
5,406
491
21
2
0
207,256
2
W
Hades
7,041
640
106
10
0
197,045
2
W
Ah Muzen Cab
5,784
526
53
5
0
189,676
2
W
Bastet
6,436
585
59
5
0
273,818
0
L
Thor
5,848
532
67
6
0
214,553
0
L
Hachiman
5,630
512
76
7
0
211,176
0
L
Agni
7,013
638
82
7
0
230,741
3
L
Ravana
6,555
596
82
7
0
250,599
0
W
Bacchus
6,914
629
18
2
0
252,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role