Player Matchup

Aphrodite
Aphrodite
AntEatsChocolate
Aphrodite
Level 106
God Stats
0W - 4L
1,355 SR
Queue Stats
251W - 204L
1,559 Elo+
Solo
Ra
Ra
MacLean93
Ra
Level 109
God Stats
3W - 2L
1,765 SR
Queue Stats
75W - 70L
1,551 Elo+
Party 1
Thanatos
Thanatos
YoungNoah_
Thanatos
Level 184
God Stats
13W - 17L
1,445 SR
Queue Stats
211W - 207L
1,473 Elo+
Party 1
Charon
Charon
dponte
Charon
Level 126
God Stats
19W - 15L
1,567 SR
Queue Stats
191W - 178L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
garbiggins
Erlang Shen
Level 124
God Stats
0W - 1L
1,588 SR
Queue Stats
150W - 143L
1,527 Elo+
Party 1
Team Averages
Level 130
1,544 SR
1,521 Elo+

VS

Team Averages
Level 116
1,504 SR
1,509 Elo+
Zeus
Zeus
CABBAGEMAN45
Zeus
Level 129
God Stats
9W - 7L
1,384 SR
Queue Stats
196W - 182L
1,474 Elo+
Solo
Hercules
Hercules
Digit Goblin
Hercules
Level 104
God Stats
14W - 12L
1,510 SR
Queue Stats
413W - 361L
1,517 Elo+
Party 2
Mercury
Mercury
Ricora375
Mercury
Level 112
God Stats
2W - 3L
1,584 SR
Queue Stats
107W - 90L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
SACKUBUS
Zhong Kui
Level 89
God Stats
43W - 29L
1,540 SR
Queue Stats
445W - 395L
1,507 Elo+
Party 2
Tyr
Tyr
partyguyal
Tyr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
9
1 / 2 / 1
5,849
487
1,792
5,881
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
5,436
453
3,273
8,543
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
YoungNoah_
Thanatos
10
1 / 2 / 0
5,650
471
4,180
10,376
4,023
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
dponte
Charon
10
1 / 1 / 0
5,813
484
3,659
6,872
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
garbiggins
Erlang Shen
10
0 / 4 / 0
5,620
468
4,670
12,534
11,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,697
558
5,708
4,544
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Digit Goblin
Hercules
13
5 / 0 / 1
8,032
669
6,774
10,312
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Ricora375
Mercury
11
4 / 2 / 5
7,084
590
4,087
9,534
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
SACKUBUS
Zhong Kui
11
1 / 1 / 2
6,932
578
6,812
6,595
5,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 1 / 5
6,810
568
3,363
7,584
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
2
1
0.75
W
2
0
3
3.5
W
Hercules
Digit Goblin
Hercules
5
0
1
5.5
L
0
5
0
0
W
Mercury
Ricora375
Mercury
4
2
5
3.25
W
Zhong Kui
SACKUBUS
Zhong Kui
1
1
2
2
L
Thanatos
YoungNoah_
Thanatos
1
2
0
0.5
L
Charon
dponte
Charon
1
1
0
1
L
Erlang Shen
garbiggins
Erlang Shen
0
4
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
26,744
44,206
Taken
38,569
26,451
Mitigated
23,903
18,734
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
1,792
490
1,441
2,105
5,881
4,023
0
2,350
3,453
18,727
0
W
5,708
899
0
1,500
4,544
1,357
318
1,976
2,568
35,282
0
W
Hercules
Digit Goblin
Hercules
6,774
2,515
0
5,219
10,312
7,849
1,611
1,148
9,164
0
50,729
L
3,273
168
228
1,281
8,543
3,253
0
3,321
4,772
43,882
0
W
Mercury
Ricora375
Mercury
4,087
2,737
0
2,764
9,534
3,649
0
2,070
7,464
0
43,820
W
Zhong Kui
SACKUBUS
Zhong Kui
6,812
1,395
0
4,001
6,595
5,297
937
1,171
5,424
49,465
0
L
Thanatos
YoungNoah_
Thanatos
4,180
958
0
6,888
10,376
4,023
0
5,718
4,586
0
33,473
L
Charon
dponte
Charon
3,659
405
0
3,361
6,872
3,269
0
955
5,827
34,571
0
L
Erlang Shen
garbiggins
Erlang Shen
4,670
2,719
0
3,430
12,534
11,883
0
30
11,977
0
38,640
W
3,363
460
0
2,412
7,584
5,751
0
2,369
5,138
421
19,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
35,555
296
Minions Killed
321
0
Camps Cleared
0
1,210,182
Distance Traveled
1,159,010
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,849
487
31
3
0
219,184
2
W
Zeus
6,697
558
59
5
0
219,839
1
W
Hercules
8,032
669
82
7
0
203,705
0
L
Ra
5,436
453
78
7
0
247,048
5
W
Mercury
7,084
590
61
5
0
278,119
0
W
Zhong Kui
6,932
578
83
7
0
208,455
0
L
Thanatos
5,650
471
56
5
0
226,324
0
L
Charon
5,813
484
76
6
0
261,960
2
L
Erlang Shen
5,620
468
55
5
0
255,666
2
W
Tyr
6,810
568
36
3
0
248,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role