Player Matchup

Chaac
Chaac
JuicyFred
Chaac
Level 13
God Stats
0W - 2L
1,316 SR
Queue Stats
21W - 14L
1,576 Elo+
Party 2
Chiron
Chiron
KRE
Chiron
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 164L
1,589 Elo+
Solo
Loki
Loki
KeezForThree
Loki
Level 60
God Stats
35W - 19L
1,648 SR
Queue Stats
45W - 25L
1,589 Elo+
Solo
Jormungandr
Jormungandr
McburN
Jormungandr
Level 42
God Stats
4W - 2L
1,709 SR
Queue Stats
24W - 15L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
ynhii
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,564 Elo+
Party 2
Team Averages
Level 38
1,535 SR
1,580 Elo+

VS

Team Averages
Level 48
1,455 SR
1,484 Elo+
Martichoras
Martichoras
ButteryDannerz
Martichoras
Level 82
God Stats
50W - 43L
1,508 SR
Queue Stats
771W - 389L
1,570 Elo+
Solo
Charon
Charon
ElMonoYuyo
Charon
Level 28
God Stats
10W - 12L
1,516 SR
Queue Stats
154W - 152L
1,508 Elo+
Party 3
Arachne
Arachne
MalditaVieja
Arachne
Level 41
God Stats
5W - 5L
1,435 SR
Queue Stats
153W - 169L
1,445 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Oh My Geep
Kumbhakarna
Level 58
God Stats
1W - 1L
1,315 SR
Queue Stats
110W - 133L
1,438 Elo+
Party 1
Janus
Janus
Qzyin
Janus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JuicyFred
Chaac
12
0 / 4 / 3
6,527
1,088
5,967
10,437
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
KRE
Chiron
11
0 / 1 / 1
6,148
1,025
2,171
2,076
692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
6,908
1,151
3,471
5,125
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
McburN
Jormungandr
12
2 / 0 / 2
7,256
1,209
8,129
5,009
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
ynhii
Nu Wa
12
1 / 2 / 3
6,910
1,152
8,797
6,016
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

340

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ButteryDannerz
Martichoras
12
3 / 0 / 4
7,620
1,270
6,274
3,117
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Charon
ElMonoYuyo
Charon
12
1 / 1 / 7
7,867
1,311
5,698
7,317
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
MalditaVieja
Arachne
12
2 / 1 / 3
6,881
1,147
5,131
7,360
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Oh My Geep
Kumbhakarna
12
0 / 1 / 6
7,196
1,199
2,822
8,882
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Qzyin
Janus
12
2 / 1 / 6
6,948
1,158
5,818
5,026
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
4
Kills
8
8
Deaths
4
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ButteryDannerz
Martichoras
3
0
4
5
W
Charon
ElMonoYuyo
Charon
1
1
7
4.5
L
Chaac
JuicyFred
Chaac
0
4
3
0.38
L
Chiron
KRE
Chiron
0
1
1
0.5
L
1
1
2
2
W
Arachne
MalditaVieja
Arachne
2
1
3
3.5
L
Jormungandr
McburN
Jormungandr
2
0
2
3
W
Kumbhakarna
Oh My Geep
Kumbhakarna
0
1
6
3
W
Janus
Qzyin
Janus
2
1
6
5
L
Nu Wa
ynhii
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
25,743
28,663
Taken
31,702
18,810
Mitigated
21,286
2,086
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ButteryDannerz
Martichoras
6,274
1,505
0
490
3,117
1,342
0
1,474
1,491
0
23,644
W
Charon
ElMonoYuyo
Charon
5,698
704
0
996
7,317
6,164
0
3,554
3,413
17,740
0
L
Chaac
JuicyFred
Chaac
5,967
1,306
0
786
10,437
9,845
0
5,209
5,118
0
8,145
L
Chiron
KRE
Chiron
2,171
1,173
158
266
2,076
692
0
622
1,370
0
6,715
L
3,471
353
0
0
5,125
2,068
0
2,635
2,358
0
14,595
W
Arachne
MalditaVieja
Arachne
5,131
3,946
0
497
7,360
4,107
0
3,534
3,476
0
14,250
L
Jormungandr
McburN
Jormungandr
8,129
1,483
0
666
5,009
3,897
0
2,335
2,382
25,805
0
W
Kumbhakarna
Oh My Geep
Kumbhakarna
2,822
367
0
929
8,882
7,810
0
4,380
3,982
8,162
0
W
Janus
Qzyin
Janus
5,818
889
0
0
5,026
1,863
0
3,201
1,525
18,685
0
L
Nu Wa
ynhii
Nu Wa
8,797
2,388
0
210
6,016
2,308
0
3,048
2,952
24,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
36,512
134
Minions Killed
123
4
Camps Cleared
6
541,619
Distance Traveled
605,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,620
1,270
46
8
2
116,845
0
W
Charon
7,867
1,311
16
3
0
135,808
0
L
Chaac
6,527
1,088
10
2
1
121,804
0
L
Chiron
6,148
1,025
18
3
1
52,547
0
L
Loki
6,908
1,151
30
5
2
125,619
0
W
Arachne
6,881
1,147
23
4
2
117,842
0
L
Jormungandr
7,256
1,209
42
7
0
132,160
0
W
Kumbhakarna
7,196
1,199
9
2
1
127,334
0
W
Janus
6,948
1,158
29
5
1
107,623
0
L
Nu Wa
6,910
1,152
34
6
0
109,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role