Player Matchup

Maui
Maui
DIXIExNORMUS
Maui
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,081 Elo+
Solo
Bellona
Bellona
Gizzlur
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,398 Elo+
Solo
Neith
Neith
Maelo216
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,476 Elo+
Solo
Vamana
Vamana
Saucerezs
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Solo
Chronos
Chronos
loose_daddy8
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,394 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,355 Elo+

VS

Team Averages
Level 36
1,493 SR
1,528 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SorosOren
Kumbhakarna
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 102L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Zoyathedestroya
Nu Wa
Level 57
God Stats
8W - 3L
1,467 SR
Queue Stats
102W - 118L
1,441 Elo+
Party 1
Sol
Sol
dageekster
Sol
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 65L
1,774 Elo+
Party 1
Hachiman
Hachiman
v3suvius14
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 75L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 9
9,818
755
5,327
18,399
25,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Gizzlur
Bellona
15
3 / 6 / 4
9,326
717
6,434
16,822
17,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Neith
Maelo216
Neith
19
5 / 3 / 6
10,006
770
22,271
14,436
8,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Saucerezs
Vamana
2
0 / 2 / 0
3,397
261
0
2,423
728
Chronos
loose_daddy8
Chronos
18
3 / 6 / 5
9,120
702
12,502
16,430
8,750
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 2 / 13
10,164
782
4,187
10,090
6,920
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
SorosOren
Kumbhakarna
16
1 / 3 / 14
10,129
779
4,741
15,869
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 2 / 12
10,443
803
12,756
6,924
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
13 / 1 / 6
12,596
969
22,754
15,304
8,262
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
v3suvius14
Hachiman
17
4 / 5 / 9
10,428
802
18,298
11,591
6,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
13
Kills
23
23
Deaths
13
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
13
4.25
L
2
6
9
1.08
L
Bellona
Gizzlur
Bellona
3
6
4
0.83
L
Neith
Maelo216
Neith
5
3
6
2.67
L
Vamana
Saucerezs
Vamana
0
2
0
0
W
Kumbhakarna
SorosOren
Kumbhakarna
1
3
14
2.67
W
3
2
12
4.5
W
13
1
6
16
L
Chronos
loose_daddy8
Chronos
3
6
5
0.92
W
Hachiman
v3suvius14
Hachiman
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
62,736
68,510
Taken
59,778
60,145
Mitigated
39,549
16,427
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,187
348
815
1,931
10,090
6,920
562
2,817
7,090
0
13,798
L
5,327
1,094
795
1,224
18,399
25,108
0
8,469
9,239
14,400
0
L
Bellona
Gizzlur
Bellona
6,434
1,799
0
1,470
16,822
17,282
0
11,523
4,963
0
16,000
L
Neith
Maelo216
Neith
22,271
7,173
2,024
6,945
14,436
8,277
0
7,679
6,599
0
47,279
L
Vamana
Saucerezs
Vamana
0
0
0
0
2,423
728
0
1,246
1,177
0
0
W
Kumbhakarna
SorosOren
Kumbhakarna
4,741
1,028
2,395
2,031
15,869
14,456
0
4,696
10,535
7,577
0
W
12,756
4,003
1,853
1,393
6,924
3,529
1,684
2,481
4,319
30,740
0
W
22,754
8,843
887
9,599
15,304
8,262
4,432
4,052
11,096
55,513
0
L
Chronos
loose_daddy8
Chronos
12,502
2,200
1,388
2,581
16,430
8,750
0
10,847
5,262
38,629
0
W
Hachiman
v3suvius14
Hachiman
18,298
7,744
370
1,259
11,591
6,382
1,064
3,677
7,910
0
31,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
53,760
139
Minions Killed
159
0
Camps Cleared
0
836,249
Distance Traveled
1,182,548
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,164
782
16
1
0
249,113
9
L
Maui
9,818
755
17
1
0
207,528
0
L
Bellona
9,326
717
23
2
0
167,170
0
L
Neith
10,006
770
50
4
0
233,365
0
L
Vamana
3,397
261
0
0
0
0
0
W
Kumbhakarna
10,129
779
4
0
0
263,971
0
W
Nu Wa
10,443
803
33
3
0
247,818
0
W
Sol
12,596
969
65
5
0
218,856
0
L
Chronos
9,120
702
49
4
0
228,186
0
W
Hachiman
10,428
802
41
3
0
202,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role