Player Matchup

Medusa
Medusa
BrockT2003
Medusa
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 37L
1,454 Elo+
Party 4
Mulan
Mulan
Ryzen334
Mulan
Level 95
God Stats
1W - 2L
1,704 SR
Queue Stats
85W - 76L
1,485 Elo+
Party 4
Sun Wukong
Sun Wukong
WayneSeason
Sun Wukong
Level 35
God Stats
4W - 9L
1,550 SR
Queue Stats
119W - 161L
1,423 Elo+
Party 1
Thor
Thor
bigbennymack
Thor
Level 121
God Stats
4W - 7L
1,446 SR
Queue Stats
223W - 191L
1,486 Elo+
Party 4
Yu Huang
Yu Huang
tiosefe
Yu Huang
Level 147
God Stats
0W - 5L
1,113 SR
Queue Stats
420W - 488L
1,548 Elo+
Party 1
Team Averages
Level 89
1,463 SR
1,479 Elo+

VS

Team Averages
Level 77
1,503 SR
1,475 Elo+
Bellona
Bellona
HiiImHaZe
Bellona
Level 128
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
SwankyTheEagle
Pele
Level 73
God Stats
19W - 24L
1,464 SR
Queue Stats
232W - 218L
1,439 Elo+
Party 3
Zeus
Zeus
WellIveDied
Zeus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
nosirr
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
shezuo
Neith
Level 47
God Stats
3W - 2L
1,368 SR
Queue Stats
127W - 144L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrockT2003
Medusa
9
2 / 1 / 1
5,677
473
3,981
7,637
2,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Ryzen334
Mulan
8
1 / 2 / 3
5,128
427
4,025
10,853
7,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
WayneSeason
Sun Wukong
9
0 / 3 / 0
5,391
449
4,643
10,856
8,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 4 / 1
7,418
618
6,054
11,561
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
tiosefe
Yu Huang
11
1 / 5 / 3
6,353
529
5,109
8,434
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HiiImHaZe
Bellona
13
4 / 2 / 1
7,826
652
6,556
12,108
11,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 3
7,486
624
6,155
9,841
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 2 / 4
8,078
673
9,201
7,045
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
nosirr
Ares
8
0 / 5 / 1
5,719
477
3,257
11,235
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
shezuo
Neith
11
1 / 0 / 1
6,283
524
6,147
4,322
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
15
15
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
BrockT2003
Medusa
2
1
1
2.5
W
Bellona
HiiImHaZe
Bellona
4
2
1
2.25
L
Mulan
Ryzen334
Mulan
1
2
3
1.25
W
5
1
3
6.5
L
Sun Wukong
WayneSeason
Sun Wukong
0
3
0
0
W
5
2
4
3.5
L
6
4
1
1.63
W
Ares
nosirr
Ares
0
5
1
0.1
W
Neith
shezuo
Neith
1
0
1
1.5
L
Yu Huang
tiosefe
Yu Huang
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
31,316
49,341
Taken
44,551
26,955
Mitigated
28,076
9,884
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BrockT2003
Medusa
3,981
1,895
0
1,074
7,637
2,544
0
1,530
6,107
0
28,967
W
Bellona
HiiImHaZe
Bellona
6,556
2,570
0
3,969
12,108
11,194
136
1,693
10,415
0
48,210
L
Mulan
Ryzen334
Mulan
4,025
553
0
2,964
10,853
7,965
0
3,822
7,031
0
22,344
W
6,155
1,795
0
2,240
9,841
3,707
458
920
8,921
0
46,580
L
Sun Wukong
WayneSeason
Sun Wukong
4,643
722
0
468
10,856
8,759
0
1,154
9,702
0
33,895
W
9,201
3,228
0
725
7,045
2,697
516
2,496
4,549
64,076
0
L
6,054
859
0
3,749
11,561
4,360
0
2,002
9,559
0
36,489
W
Ares
nosirr
Ares
3,257
317
0
1,032
11,235
8,938
131
6
11,229
9,336
0
W
Neith
shezuo
Neith
6,147
1,126
0
1,094
4,322
1,540
372
0
4,322
0
45,990
L
Yu Huang
tiosefe
Yu Huang
5,109
559
0
1,629
8,434
3,327
0
4,210
4,224
38,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
35,392
248
Minions Killed
359
0
Camps Cleared
0
1,152,143
Distance Traveled
1,218,107
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,677
473
41
3
0
218,589
0
W
Bellona
7,826
652
106
9
0
243,616
0
L
Mulan
5,128
427
32
3
0
231,105
1
W
Pele
7,486
624
69
6
0
286,953
0
L
Sun Wukong
5,391
449
44
4
0
255,738
2
W
Zeus
8,078
673
98
8
0
239,035
0
L
Thor
7,418
618
65
5
0
237,587
0
W
Ares
5,719
477
7
1
0
219,180
0
W
Neith
6,283
524
79
7
0
229,323
0
L
Yu Huang
6,353
529
66
6
0
209,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role