Player Matchup

Guan Yu
Guan Yu
BiologicalDemon
Guan Yu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 100L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
EvilPixie
Aphrodite
Level 56
God Stats
44W - 25L
1,483 SR
Queue Stats
275W - 233L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaz8Aicrag
Tsukuyomi
Level 78
God Stats
7W - 6L
1,332 SR
Queue Stats
32W - 30L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
NoobSmokeMK
Baron Samedi
Level 59
God Stats
12W - 6L
1,750 SR
Queue Stats
34W - 35L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
xysky
Danzaburou
Level 86
God Stats
21W - 8L
1,664 SR
Queue Stats
45W - 36L
1,472 Elo+
Party 2
Team Averages
Level 65
1,546 SR
1,429 Elo+

VS

Team Averages
Level 76
1,520 SR
1,420 Elo+
Ah Muzen Cab
Ah Muzen Cab
DnitoO
Ah Muzen Cab
Level 66
God Stats
4W - 4L
1,402 SR
Queue Stats
227W - 224L
1,482 Elo+
Solo
Ix Chel
Ix Chel
Lizzard22
Ix Chel
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 269L
1,398 Elo+
Party 1
Hou Yi
Hou Yi
Lizzard_Queen12
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 153L
1,403 Elo+
Party 1
Hera
Hera
YMilkY_xWayx
Hera
Level 63
God Stats
31W - 26L
1,537 SR
Queue Stats
215W - 227L
1,489 Elo+
Solo
Thanatos
Thanatos
sirlais
Thanatos
Level 108
God Stats
4W - 4L
1,660 SR
Queue Stats
45W - 62L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,585
470
4,411
14,967
14,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
EvilPixie
Aphrodite
11
3 / 1 / 10
7,756
554
4,336
8,097
8,326
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Kaz8Aicrag
Tsukuyomi
11
1 / 1 / 6
6,693
478
5,953
10,090
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NoobSmokeMK
Baron Samedi
12
4 / 1 / 2
6,977
498
7,633
8,200
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xysky
Danzaburou
12
8 / 1 / 0
8,031
574
9,894
9,733
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DnitoO
Ah Muzen Cab
14
2 / 0 / 0
8,213
587
13,077
8,922
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Lizzard22
Ix Chel
11
0 / 4 / 1
6,225
445
4,078
8,383
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 7 / 2
5,296
378
2,743
13,056
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 1 / 0
7,237
517
8,317
7,127
2,326
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
sirlais
Thanatos
9
0 / 5 / 2
6,177
441
4,754
12,753
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Ah Muzen Cab
DnitoO
Ah Muzen Cab
2
0
0
2
W
Aphrodite
EvilPixie
Aphrodite
3
1
10
8
W
Tsukuyomi
Kaz8Aicrag
Tsukuyomi
1
1
6
4
L
Ix Chel
Lizzard22
Ix Chel
0
4
1
0.13
L
0
7
2
0.14
W
Baron Samedi
NoobSmokeMK
Baron Samedi
4
1
2
5
L
3
1
0
3
L
Thanatos
sirlais
Thanatos
0
5
2
0.2
W
Danzaburou
xysky
Danzaburou
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
32,969
51,087
Taken
50,241
35,495
Mitigated
18,794
24,292
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,411
461
858
4,761
14,967
14,697
0
189
14,778
0
38,333
L
Ah Muzen Cab
DnitoO
Ah Muzen Cab
13,077
5,326
0
2,103
8,922
4,069
77
844
8,078
0
75,808
W
Aphrodite
EvilPixie
Aphrodite
4,336
1,933
4,768
5,226
8,097
8,326
100
3,561
4,536
23,795
0
W
Tsukuyomi
Kaz8Aicrag
Tsukuyomi
5,953
1,144
0
2,333
10,090
3,832
0
1,471
8,619
0
47,707
L
Ix Chel
Lizzard22
Ix Chel
4,078
260
1
152
8,383
3,527
0
5,952
2,431
38,786
0
L
2,743
860
0
3,209
13,056
4,318
0
2,890
10,166
0
16,482
W
Baron Samedi
NoobSmokeMK
Baron Samedi
7,633
640
263
2,030
8,200
4,444
0
4,027
4,173
38,676
0
L
8,317
1,958
0
2,536
7,127
2,326
0
1,043
6,084
43,169
0
L
Thanatos
sirlais
Thanatos
4,754
898
0
4,352
12,753
4,554
7
1,345
11,408
0
35,660
W
Danzaburou
xysky
Danzaburou
9,894
5,916
0
4,053
9,733
4,196
1,633
3,147
6,554
0
67,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
33,148
334
Minions Killed
304
0
Camps Cleared
0
1,395,583
Distance Traveled
1,261,758
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,585
470
78
6
0
288,809
0
L
Ah Muzen Cab
8,213
587
100
7
0
243,504
0
W
Aphrodite
7,756
554
34
2
0
282,810
2
W
Tsukuyomi
6,693
478
66
5
0
313,524
0
L
Ix Chel
6,225
445
64
5
0
247,887
4
L
Hou Yi
5,296
378
13
1
0
229,562
0
W
Baron Samedi
6,977
498
59
4
0
273,246
2
L
Hera
7,237
517
75
5
0
278,942
0
L
Thanatos
6,177
441
52
4
0
261,863
0
W
Danzaburou
8,031
574
97
7
0
237,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role