Player Matchup

Charybdis
Charybdis
ZecnoUltimate
Charybdis
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 114L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
olajuwonn
Ah Puch
Level 26
God Stats
0W - 2L
1,256 SR
Queue Stats
28W - 60L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
zer0sblack
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 34L
1,275 Elo+
Party 1
Team Averages
Level 47
1,419 SR
1,300 Elo+

VS

Team Averages
Level 99
1,438 SR
1,454 Elo+
Charon
Charon
Astrogath
Charon
Level 47
God Stats
6W - 7L
1,401 SR
Queue Stats
7W - 9L
1,377 Elo+
Solo
Hou Yi
Hou Yi
HornyGarlic420
Hou Yi
Level 127
God Stats
23W - 19L
1,494 SR
Queue Stats
264W - 263L
1,525 Elo+
Solo
Ix Chel
Ix Chel
gabrielgames654
Ix Chel
Level 122
God Stats
2W - 1L
1,419 SR
Queue Stats
58W - 60L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ZecnoUltimate
Charybdis
13
4 / 6 / 1
9,767
751
10,766
10,536
4,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
olajuwonn
Ah Puch
11
2 / 9 / 1
9,100
700
10,261
12,306
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
zer0sblack
Jormungandr
10
0 / 7 / 5
8,831
679
7,234
16,979
16,571
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Astrogath
Charon
13
3 / 2 / 11
10,198
784
6,717
13,804
16,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 1 / 8
12,477
960
17,017
11,112
4,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 12
11,210
862
11,952
11,323
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
21
22
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charon
Astrogath
Charon
3
2
11
4.25
W
11
1
8
15
L
Charybdis
ZecnoUltimate
Charybdis
4
6
1
0.75
W
7
3
12
4.33
L
Ah Puch
olajuwonn
Ah Puch
2
9
1
0.28
L
Jormungandr
zer0sblack
Jormungandr
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
35,686
39,821
Taken
36,239
26,277
Mitigated
25,894
1,305
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Astrogath
Charon
6,717
1,829
0
835
13,804
16,305
183
4,099
9,657
16,813
0
W
17,017
9,719
0
3,904
11,112
4,771
2,307
6,534
4,518
0
65,151
L
Charybdis
ZecnoUltimate
Charybdis
10,766
6,323
0
622
10,536
4,885
0
6,442
4,014
0
36,164
W
11,952
1,526
1,824
3,856
11,323
4,818
102
6,984
4,339
42,509
0
L
Ah Puch
olajuwonn
Ah Puch
10,261
523
0
433
12,306
4,821
0
5,188
7,056
29,607
0
L
Jormungandr
zer0sblack
Jormungandr
7,234
1,985
0
250
16,979
16,571
0
7,339
9,044
21,833
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
33,885
98
Minions Killed
181
0
Camps Cleared
0
539,552
Distance Traveled
652,341
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,198
784
12
1
0
242,953
3
W
Hou Yi
12,477
960
106
8
0
205,617
0
L
Charybdis
9,767
751
48
4
0
171,597
0
W
Ix Chel
11,210
862
63
5
0
203,771
2
L
Ah Puch
9,100
700
32
2
0
173,223
0
L
Jormungandr
8,831
679
18
1
0
194,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role