Player Matchup

Ganesha
Ganesha
LyricalDreams420
Ganesha
Level 182
God Stats
2W - 0L
1,584 SR
Queue Stats
192W - 218L
1,555 Elo+
Party 2
Izanami
Izanami
Oblivion210
Izanami
Level 61
God Stats
1W - 2L
1,341 SR
Queue Stats
65W - 42L
1,623 Elo+
Party 2
Ix Chel
Ix Chel
jboogie_2121
Ix Chel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
thats_ez
Ao Kuang
Level 120
God Stats
1W - 2L
1,362 SR
Queue Stats
40W - 42L
1,513 Elo+
Party 2
Loki
Loki
webkinslover69
Loki
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 22L
1,574 Elo+
Party 2
Team Averages
Level 77
1,457 SR
1,554 Elo+

VS

Team Averages
Level 123
1,463 SR
1,510 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HeadMatt
Erlang Shen
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,487 Elo+
Party 3
Anhur
Anhur
IceWyte
Anhur
Level 145
God Stats
21W - 14L
1,480 SR
Queue Stats
495W - 470L
1,515 Elo+
Solo
Lancelot
Lancelot
MemorialCoin
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,495 Elo+
Party 3
Athena
Athena
MrScootyMcBooty
Athena
Level 109
God Stats
2W - 2L
1,337 SR
Queue Stats
221W - 207L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,720
594
3,310
8,841
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Oblivion210
Izanami
13
2 / 1 / 4
7,871
605
7,697
8,840
3,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
jboogie_2121
Ix Chel
12
2 / 1 / 6
7,664
590
10,664
11,677
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
thats_ez
Ao Kuang
14
6 / 0 / 0
8,786
676
12,555
14,390
10,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 1 / 2
9,226
710
7,364
9,660
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 4 / 1
7,200
554
10,335
6,866
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
HeadMatt
Erlang Shen
11
0 / 4 / 0
5,928
456
5,133
15,106
10,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
IceWyte
Anhur
12
0 / 5 / 1
6,401
492
4,960
10,358
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
MemorialCoin
Lancelot
11
2 / 5 / 1
6,576
506
5,067
12,550
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

9
0 / 3 / 1
5,705
439
5,959
13,430
7,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
3
3
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
1
0.38
L
Erlang Shen
HeadMatt
Erlang Shen
0
4
0
0
L
Anhur
IceWyte
Anhur
0
5
1
0.1
W
0
0
7
3.5
L
Lancelot
MemorialCoin
Lancelot
2
5
1
0.5
L
0
3
1
0.17
W
Izanami
Oblivion210
Izanami
2
1
4
4
W
Ix Chel
jboogie_2121
Ix Chel
2
1
6
5
W
Ao Kuang
thats_ez
Ao Kuang
6
0
0
6
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
31,454
53,408
Taken
58,310
29,721
Mitigated
28,506
27,045
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,335
644
0
505
6,866
2,157
0
3,677
3,024
55,908
0
L
Erlang Shen
HeadMatt
Erlang Shen
5,133
2,553
0
5,276
15,106
10,348
0
10,372
4,734
0
35,891
L
Anhur
IceWyte
Anhur
4,960
1,745
0
420
10,358
3,232
0
533
9,825
0
49,626
W
3,310
1,000
2,304
2,653
8,841
7,031
0
3,528
5,165
32,026
0
L
Lancelot
MemorialCoin
Lancelot
5,067
1,585
0
1,992
12,550
4,915
0
3,782
8,720
0
52,175
L
5,959
1,683
1,257
2,513
13,430
7,854
0
8,000
5,430
19,868
0
W
Izanami
Oblivion210
Izanami
7,697
5,824
0
3,233
8,840
3,307
990
1,707
7,133
0
68,851
W
Ix Chel
jboogie_2121
Ix Chel
10,664
2,124
1,076
4,593
11,677
4,678
97
7,732
3,323
54,544
0
W
Ao Kuang
thats_ez
Ao Kuang
12,555
4,233
0
7,741
14,390
10,842
0
1,160
13,186
64,522
0
W
7,364
2,216
0
5,445
9,660
3,863
0
1,345
8,184
0
73,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
31,810
473
Minions Killed
357
0
Camps Cleared
0
1,342,151
Distance Traveled
1,361,324
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,200
554
100
8
0
270,791
0
L
Erlang Shen
5,928
456
58
4
0
280,220
1
L
Anhur
6,401
492
91
7
0
228,594
2
W
Ganesha
7,720
594
13
1
0
277,895
2
L
Lancelot
6,576
506
80
6
0
289,482
0
L
Athena
5,705
439
28
2
0
292,237
0
W
Izanami
7,871
605
141
11
0
255,719
5
W
Ix Chel
7,664
590
111
9
0
254,599
5
W
Ao Kuang
8,786
676
98
8
0
244,599
1
W
Loki
9,226
710
110
8
0
309,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role