Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AngryWarthog
Thanatos
Level 146
God Stats
3W - 2L
1,969 SR
Queue Stats
19W - 17L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
FidgetyFerret
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,814 Elo+
Party 1
Atlas
Atlas
Perfectrage
Atlas
Level 153
God Stats
4W - 7L
1,324 SR
Queue Stats
17W - 16L
1,570 Elo+
Party 1
Charybdis
Charybdis
Umuuuu
Charybdis
Level 344
God Stats
91W - 74L
1,533 SR
Queue Stats
94W - 85L
1,551 Elo+
Solo
Team Averages
Level 171
1,565 SR
1,602 Elo+

VS

Team Averages
Level 140
1,482 SR
1,565 Elo+
Jormungandr
Jormungandr
Aprioxi
Jormungandr
Level 107
God Stats
3W - 1L
1,664 SR
Queue Stats
191W - 171L
1,545 Elo+
Solo
Ullr
Ullr
CapitanDTF
Ullr
Level 161
God Stats
9W - 8L
1,420 SR
Queue Stats
224W - 209L
1,558 Elo+
Solo
Kali
Kali
JoshuaTrex
Kali
Level 159
God Stats
4W - 0L
1,553 SR
Queue Stats
130W - 139L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
jspj1011
Baron Samedi
Level 125
God Stats
4W - 4L
1,503 SR
Queue Stats
68W - 52L
1,581 Elo+
Party 2
Sol
Sol
masterdiego1
Sol
Level 148
God Stats
1W - 1L
1,267 SR
Queue Stats
68W - 47L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 1
5,426
388
1,410
1,837
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
AngryWarthog
Thanatos
12
3 / 4 / 1
7,228
516
6,826
12,804
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
FidgetyFerret
Sun Wukong
12
5 / 3 / 1
7,269
519
7,833
15,452
10,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
6,433
460
3,494
9,779
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Umuuuu
Charybdis
13
0 / 2 / 0
7,289
521
6,363
8,091
3,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aprioxi
Jormungandr
12
3 / 0 / 2
8,128
581
5,111
7,342
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 1
8,599
614
4,844
10,026
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 3
8,588
613
6,007
13,514
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
jspj1011
Baron Samedi
13
1 / 5 / 1
8,090
578
7,639
8,726
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 0 / 2
8,791
628
5,293
10,288
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
9
10
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Thanatos
AngryWarthog
Thanatos
3
4
1
0.88
W
Jormungandr
Aprioxi
Jormungandr
3
0
2
4
W
2
1
1
2.5
L
Sun Wukong
FidgetyFerret
Sun Wukong
5
3
1
1.83
W
2
2
3
1.75
L
0
1
2
1
L
Charybdis
Umuuuu
Charybdis
0
2
0
0
W
Baron Samedi
jspj1011
Baron Samedi
1
5
1
0.3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
28,894
47,963
Taken
49,896
27,421
Mitigated
26,492
16,112
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,410
114
128
925
1,837
611
0
35
1,802
15,031
0
L
Thanatos
AngryWarthog
Thanatos
6,826
1,977
0
7,262
12,804
5,394
0
2,207
10,570
0
52,563
W
Jormungandr
Aprioxi
Jormungandr
5,111
1,851
0
1,409
7,342
7,078
184
815
6,527
35,369
0
W
4,844
1,765
0
3,054
10,026
4,210
228
2,476
7,550
0
72,718
L
Sun Wukong
FidgetyFerret
Sun Wukong
7,833
1,033
0
4,254
15,452
10,017
0
8,689
6,293
0
42,553
W
6,007
3,161
0
4,238
13,514
5,632
0
1,326
12,188
0
80,092
L
3,494
1,679
0
1,766
9,779
8,187
0
2,820
6,959
22,505
0
L
Charybdis
Umuuuu
Charybdis
6,363
2,826
0
1,777
8,091
3,212
111
3,872
4,219
0
62,496
W
Baron Samedi
jspj1011
Baron Samedi
7,639
334
90
2,230
8,726
5,190
0
7
8,719
48,812
0
W
5,293
2,972
0
7,360
10,288
4,382
1,095
1,023
9,265
76,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
42,196
311
Minions Killed
519
0
Camps Cleared
0
1,239,331
Distance Traveled
1,426,456
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,426
388
21
2
0
98,699
0
L
Thanatos
7,228
516
85
6
0
303,452
2
W
Jormungandr
8,128
581
42
3
0
256,708
0
W
Ullr
8,599
614
127
9
0
303,164
6
L
Sun Wukong
7,269
519
59
4
0
295,701
0
W
Kali
8,588
613
122
9
0
347,001
2
L
Atlas
6,433
460
23
2
0
263,057
0
L
Charybdis
7,289
521
123
9
0
278,422
0
W
Baron Samedi
8,090
578
88
6
0
241,649
0
W
Sol
8,791
628
140
10
0
277,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role