Player Matchup

Neith
Neith
Shyshylovee
Neith
Level 26
God Stats
3W - 11L
1,444 SR
Queue Stats
15W - 28L
1,368 Elo+
Party 1
Odin
Odin
SirJareBear
Odin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 44L
1,466 Elo+
Party 3
Ix Chel
Ix Chel
WawaGoose
Ix Chel
Level 116
God Stats
12W - 21L
1,390 SR
Queue Stats
75W - 81L
1,438 Elo+
Solo
Charon
Charon
nevergoldfreak
Charon
Level 144
God Stats
3W - 5L
1,537 SR
Queue Stats
76W - 93L
1,493 Elo+
Party 1
Tyr
Tyr
xMASTERBETAx
Tyr
Level 93
God Stats
9W - 13L
1,384 SR
Queue Stats
26W - 24L
1,446 Elo+
Party 3
Team Averages
Level 100
1,451 SR
1,442 Elo+

VS

Team Averages
Level 132
1,523 SR
1,497 Elo+
Bacchus
Bacchus
Alvy Yakatori
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,731 Elo+
Solo
Hera
Hera
Died4Pie
Hera
Level 112
God Stats
23W - 23L
1,528 SR
Queue Stats
159W - 168L
1,426 Elo+
Party 2
Charon
Charon
YVONROCK
Charon
Level 127
God Stats
17W - 10L
1,534 SR
Queue Stats
123W - 119L
1,471 Elo+
Solo
Chiron
Chiron
monkeyface11001
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,399 Elo+
Party 2
Loki
Loki
xxDJGGxx
Loki
Level 148
God Stats
16W - 15L
1,552 SR
Queue Stats
119W - 124L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,695
1,139
1,616
5,516
1,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 0
5,408
1,082
569
2,615
1,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
WawaGoose
Ix Chel
11
1 / 3 / 3
6,349
1,270
5,980
6,617
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
7,063
1,413
3,560
7,269
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,207
1,241
5,378
5,918
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 1 / 2
6,599
1,320
3,944
5,361
3,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
11
0 / 0 / 3
6,261
1,252
5,269
2,300
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
YVONROCK
Charon
11
0 / 1 / 5
6,473
1,295
3,776
6,170
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 2
6,823
1,365
4,997
5,300
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
11
3 / 2 / 2
6,651
1,330
5,342
4,583
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
8
8
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
1
2
3
W
Hera
0
0
3
1.5
L
0
3
2
0.33
L
0
1
0
0
L
Ix Chel
WawaGoose
Ix Chel
1
3
3
0.83
W
Charon
YVONROCK
Charon
0
1
5
2.5
W
3
1
2
4
L
3
0
1
3.5
L
1
1
3
2.5
W
Loki
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,103
Damage
23,328
27,935
Taken
23,714
15,759
Mitigated
13,053
3,599
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,944
417
0
112
5,361
3,417
0
2,430
2,812
13,696
0
W
Hera
5,269
1,781
237
695
2,300
1,022
0
834
1,386
17,865
0
L
1,616
281
0
254
5,516
1,826
0
1,476
4,040
0
6,283
L
569
128
0
508
2,615
1,750
0
1,369
1,246
0
2,045
L
Ix Chel
WawaGoose
Ix Chel
5,980
862
522
810
6,617
2,437
0
3,160
3,457
26,270
0
W
Charon
YVONROCK
Charon
3,776
403
380
653
6,170
4,463
0
2,920
2,883
9,126
0
W
4,997
2,873
371
859
5,300
2,159
0
1,684
3,536
0
13,156
L
3,560
525
0
1,244
7,269
5,548
0
3,560
3,645
12,983
0
L
5,378
722
0
261
5,918
4,198
0
3,414
2,504
0
9,618
W
Loki
5,342
1,405
0
304
4,583
1,992
0
1,103
3,480
0
13,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
32,807
92
Minions Killed
105
3
Camps Cleared
8
467,165
Distance Traveled
539,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,599
1,320
22
4
0
114,647
0
W
Hera
6,261
1,252
25
5
4
108,002
0
L
Neith
5,695
1,139
10
2
0
85,690
0
L
Odin
5,408
1,082
0
0
0
38,723
0
L
Ix Chel
6,349
1,270
46
9
0
114,434
0
W
Charon
6,473
1,295
16
3
0
97,831
0
W
Chiron
6,823
1,365
27
5
1
107,366
0
L
Charon
7,063
1,413
31
6
2
108,441
0
L
Tyr
6,207
1,241
5
1
1
119,877
0
W
Loki
6,651
1,330
15
3
3
111,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role