Player Matchup

Morgan Le Fay
Morgan Le Fay
Fenrir_ARG
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
banguare
Bacchus
Level 190
God Stats
8W - 11L
1,504 SR
Queue Stats
169W - 198L
1,506 Elo+
Solo
Anhur
Anhur
puchirlpro
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 128
1,501 SR
1,502 Elo+

VS

Team Averages
Level 103
1,528 SR
1,513 Elo+
Cthulhu
Cthulhu
Martinh57
Cthulhu
Level 44
God Stats
8W - 5L
1,665 SR
Queue Stats
30W - 34L
1,474 Elo+
Party 2
Poseidon
Poseidon
NicolasCormack13
Poseidon
Level 108
God Stats
1W - 1L
1,418 SR
Queue Stats
74W - 71L
1,474 Elo+
Solo
Serqet
Serqet
VBerus
Serqet
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 9L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fenrir_ARG
Morgan Le Fay
11
3 / 1 / 6
8,192
819
6,684
4,395
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
banguare
Bacchus
11
4 / 2 / 4
7,956
796
6,665
6,584
6,521
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
11
4 / 0 / 6
8,343
834
9,688
5,535
2,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Martinh57
Cthulhu
9
0 / 2 / 1
6,475
648
3,768
9,769
8,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 2
7,106
711
5,491
7,171
2,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
VBerus
Serqet
9
3 / 6 / 0
7,678
768
2,106
9,538
5,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fenrir_ARG
Morgan Le Fay
3
1
6
6
L
Cthulhu
Martinh57
Cthulhu
0
2
1
0.25
L
0
3
2
0.33
L
Serqet
VBerus
Serqet
3
6
0
0.5
W
Bacchus
banguare
Bacchus
4
2
4
3
W
Anhur
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
11,365
16,514
Taken
26,478
10,339
Mitigated
16,212
2,124
Healing
718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fenrir_ARG
Morgan Le Fay
6,684
1,327
0
369
4,395
1,700
294
2,584
1,624
26,857
0
L
Cthulhu
Martinh57
Cthulhu
3,768
295
78
113
9,769
8,281
0
4,368
5,389
15,368
0
L
5,491
934
0
297
7,171
2,677
0
4,170
3,001
39,975
0
L
Serqet
VBerus
Serqet
2,106
458
0
230
9,538
5,254
0
5,289
4,249
0
3,925
W
Bacchus
banguare
Bacchus
6,665
1,422
0
1,275
6,584
6,521
113
3,406
3,083
18,854
0
W
Anhur
9,688
6,729
0
480
5,535
2,118
582
3,595
1,853
0
34,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
21,259
89
Minions Killed
77
0
Camps Cleared
0
542,202
Distance Traveled
520,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,192
819
28
3
0
180,932
0
L
Cthulhu
6,475
648
10
1
0
182,439
0
L
Poseidon
7,106
711
58
6
0
180,996
0
L
Serqet
7,678
768
9
1
0
156,883
0
W
Bacchus
7,956
796
12
1
0
186,961
0
W
Anhur
8,343
834
49
5
0
174,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role