Player Matchup

Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KobeniPlush
Izanami
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
328W - 366L
1,440 Elo+
Party 1
Ravana
Ravana
SenseiP
Ravana
Level 42
God Stats
1W - 4L
1,463 SR
Queue Stats
367W - 403L
1,427 Elo+
Party 1
Poseidon
Poseidon
TheMadBubby
Poseidon
Level 63
God Stats
9W - 8L
1,498 SR
Queue Stats
229W - 193L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
zelristik
Sun Wukong
Level 47
God Stats
2W - 5L
1,442 SR
Queue Stats
236W - 261L
1,416 Elo+
Party 1
Team Averages
Level 49
1,481 SR
1,473 Elo+

VS

Team Averages
Level 86
1,477 SR
1,525 Elo+
Danzaburou
Danzaburou
Jahnuge
Danzaburou
Level 108
God Stats
1W - 2L
1,209 SR
Queue Stats
52W - 46L
1,516 Elo+
Party 2
Bastet
Bastet
Sokhonsim
Bastet
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,543 Elo+
Party 2
Izanami
Izanami
iStrelz
Izanami
Level 105
God Stats
67W - 51L
1,632 SR
Queue Stats
434W - 392L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
ninomalo6996
Sun Wukong
Level 106
God Stats
1W - 1L
1,544 SR
Queue Stats
25W - 26L
1,502 Elo+
Solo
Atlas
Atlas
oThÂnnyTrÂnny
Atlas
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 3 / 3
7,562
445
6,433
18,122
13,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Izanami
KobeniPlush
Izanami
14
0 / 3 / 2
8,058
474
7,697
14,669
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
SenseiP
Ravana
14
5 / 4 / 4
8,634
508
9,549
11,975
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
TheMadBubby
Poseidon
15
2 / 8 / 8
8,968
528
15,267
12,887
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
zelristik
Sun Wukong
13
2 / 4 / 1
7,585
446
4,547
13,823
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jahnuge
Danzaburou
14
2 / 4 / 5
8,692
511
5,228
14,915
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Sokhonsim
Bastet
16
6 / 2 / 7
10,550
621
14,711
14,829
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
iStrelz
Izanami
17
2 / 2 / 1
10,278
605
13,957
14,033
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ninomalo6996
Sun Wukong
13
1 / 3 / 5
8,297
488
5,072
12,174
7,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
11 / 1 / 2
10,289
605
16,343
14,324
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
22
22
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
3
1.17
W
Danzaburou
Jahnuge
Danzaburou
2
4
5
1.13
L
Izanami
KobeniPlush
Izanami
0
3
2
0.33
L
Ravana
SenseiP
Ravana
5
4
4
1.75
W
Bastet
Sokhonsim
Bastet
6
2
7
4.75
L
Poseidon
TheMadBubby
Poseidon
2
8
8
0.75
W
Izanami
iStrelz
Izanami
2
2
1
1.25
W
Sun Wukong
ninomalo6996
Sun Wukong
1
3
5
1.17
W
11
1
2
12
L
Sun Wukong
zelristik
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,493
Damage
55,311
71,476
Taken
70,275
37,646
Mitigated
32,751
15,719
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,433
305
0
5,477
18,122
13,930
0
4,364
13,644
21,083
0
W
Danzaburou
Jahnuge
Danzaburou
5,228
1,564
0
5,531
14,915
5,855
720
2,976
11,861
0
62,589
L
Izanami
KobeniPlush
Izanami
7,697
5,640
0
5,536
14,669
5,070
764
238
14,431
0
76,855
L
Ravana
SenseiP
Ravana
9,549
3,083
0
1,471
11,975
4,863
0
2,284
9,508
0
63,271
W
Bastet
Sokhonsim
Bastet
14,711
4,464
0
6,354
14,829
5,883
296
2,709
11,566
0
78,459
L
Poseidon
TheMadBubby
Poseidon
15,267
2,738
0
750
12,887
3,753
0
6,704
6,073
58,914
0
W
Izanami
iStrelz
Izanami
13,957
11,604
0
5,564
14,033
6,545
3,551
3,192
10,841
0
112,509
W
Sun Wukong
ninomalo6996
Sun Wukong
5,072
540
0
1,841
12,174
7,307
516
4,494
7,680
0
38,940
W
16,343
4,512
0
1,070
14,324
7,161
0
8,354
5,815
62,788
0
L
Sun Wukong
zelristik
Sun Wukong
4,547
659
0
2,485
13,823
10,030
263
2,375
11,328
0
40,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
48,106
409
Minions Killed
537
0
Camps Cleared
0
1,632,919
Distance Traveled
1,736,453
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,562
445
26
2
0
341,526
4
W
Danzaburou
8,692
511
89
5
0
331,606
0
L
Izanami
8,058
474
141
8
0
310,429
0
L
Ravana
8,634
508
83
5
0
365,051
1
W
Bastet
10,550
621
114
7
0
348,797
0
L
Poseidon
8,968
528
92
5
0
312,461
3
W
Izanami
10,278
605
169
10
0
319,430
0
W
Sun Wukong
8,297
488
74
4
0
379,136
0
W
Atlas
10,289
605
91
5
0
357,484
0
L
Sun Wukong
7,585
446
67
4
0
303,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role