Player Matchup

King Arthur
King Arthur
BarryDubs
King Arthur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Loki
Loki
ITheNamelessOneI
Loki
Level 40
God Stats
33W - 30L
1,485 SR
Queue Stats
57W - 77L
1,349 Elo+
Party 4
Ares
Ares
SlobOnMeNob_
Ares
Level 66
God Stats
0W - 1L
1,328 SR
Queue Stats
184W - 179L
1,431 Elo+
Party 4
Cupid
Cupid
Smedr0ck
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
jacko9274123
Anubis
Level 59
God Stats
30W - 34L
1,484 SR
Queue Stats
114W - 136L
1,395 Elo+
Party 4
Team Averages
Level 48
1,459 SR
1,435 Elo+

VS

Team Averages
Level 42
1,527 SR
1,356 Elo+
Morgan Le Fay
Morgan Le Fay
Auryxis
Morgan Le Fay
Level 41
God Stats
19W - 8L
1,750 SR
Queue Stats
94W - 63L
1,576 Elo+
Party 1
Ao Kuang
Ao Kuang
CLB-Rasoul
Ao Kuang
Level 37
God Stats
4W - 5L
1,387 SR
Queue Stats
119W - 144L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
COD FILIPE
Gilgamesh
Level 35
God Stats
2W - 3L
1,224 SR
Queue Stats
41W - 64L
1,162 Elo+
Party 2
Chaac
Chaac
ReimaginedRaven
Chaac
Level 69
God Stats
16W - 5L
1,887 SR
Queue Stats
97W - 56L
1,591 Elo+
Party 1
Anhur
Anhur
TECMAN19
Anhur
Level 28
God Stats
3W - 2L
1,385 SR
Queue Stats
17W - 31L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarryDubs
King Arthur
9
0 / 2 / 0
5,118
465
916
7,547
3,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
0 / 4 / 0
4,558
414
2,521
7,323
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 4 / 0
4,906
446
2,985
10,112
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Smedr0ck
Cupid
7
0 / 4 / 0
4,628
421
3,354
5,267
1,340
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
1 / 5 / 0
6,050
550
4,236
6,707
2,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Auryxis
Morgan Le Fay
11
5 / 1 / 0
6,310
574
5,767
7,210
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
CLB-Rasoul
Ao Kuang
10
5 / 0 / 2
6,468
588
4,145
6,009
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
COD FILIPE
Gilgamesh
8
2 / 0 / 7
5,149
468
5,265
6,691
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 0
6,838
622
6,242
4,566
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
TECMAN19
Anhur
9
3 / 0 / 6
5,375
489
4,432
5,546
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
19
19
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Auryxis
Morgan Le Fay
5
1
0
5
L
King Arthur
BarryDubs
King Arthur
0
2
0
0
W
Ao Kuang
CLB-Rasoul
Ao Kuang
5
0
2
6
W
Gilgamesh
COD FILIPE
Gilgamesh
2
0
7
5.5
L
0
4
0
0
W
4
0
0
4
L
0
4
0
0
L
Cupid
Smedr0ck
Cupid
0
4
0
0
W
Anhur
TECMAN19
Anhur
3
0
6
6
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,012
Damage
25,851
36,956
Taken
30,022
15,583
Mitigated
14,400
7,323
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Auryxis
Morgan Le Fay
5,767
290
0
1,452
7,210
1,563
0
4,205
3,005
39,681
0
L
King Arthur
BarryDubs
King Arthur
916
143
0
2,028
7,547
3,037
0
262
7,285
0
23,385
W
Ao Kuang
CLB-Rasoul
Ao Kuang
4,145
1,177
0
1,398
6,009
2,051
0
302
5,707
41,842
0
W
Gilgamesh
COD FILIPE
Gilgamesh
5,265
1,362
0
683
6,691
5,072
0
1,746
4,925
0
17,667
L
2,521
406
0
1,228
7,323
1,913
0
908
6,277
0
20,407
W
6,242
472
0
1,120
4,566
3,946
0
0
4,566
0
45,935
L
2,985
195
116
2,511
10,112
6,523
0
1,985
7,652
16,969
0
L
Cupid
Smedr0ck
Cupid
3,354
1,494
239
369
5,267
1,340
5
1,155
4,039
0
19,054
W
Anhur
TECMAN19
Anhur
4,432
2,850
0
2,445
5,546
1,768
0
1,039
4,507
0
16,946
L
Anubis
4,236
64
0
832
6,707
2,770
0
5,769
938
40,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
30,140
186
Minions Killed
239
0
Camps Cleared
0
965,426
Distance Traveled
1,060,912
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,310
574
63
6
0
221,609
3
L
King Arthur
5,118
465
40
4
0
191,398
0
W
Ao Kuang
6,468
588
67
6
0
232,533
0
W
Gilgamesh
5,149
468
20
2
0
215,686
0
L
Loki
4,558
414
43
4
0
212,373
0
W
Chaac
6,838
622
71
6
0
208,354
0
L
Ares
4,906
446
19
2
0
200,530
0
L
Cupid
4,628
421
24
2
0
170,788
0
W
Anhur
5,375
489
18
2
0
182,730
0
L
Anubis
6,050
550
60
5
0
190,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role