Player Matchup

Ymir
Ymir
Vorkuda
Ymir
Level 7
God Stats
0W - 2L
1,669 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 2
Anubis
Anubis
anthony41548
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
majorpwnage30
Hou Yi
Level 63
God Stats
14W - 12L
1,548 SR
Queue Stats
14W - 13L
1,478 Elo+
Party 2
Team Averages
Level 59
1,572 SR
1,387 Elo+

VS

Team Averages
Level 62
1,547 SR
1,382 Elo+
Neith
Neith
BloodyBelladonna
Neith
Level 104
God Stats
3W - 5L
1,387 SR
Queue Stats
250W - 274L
1,380 Elo+
Party 1
Hercules
Hercules
Onyxbat94
Hercules
Level 14
God Stats
4W - 10L
1,325 SR
Queue Stats
368W - 401L
1,380 Elo+
Party 1
Olorun
Olorun
Thevixaguys
Olorun
Level 69
God Stats
6W - 1L
1,931 SR
Queue Stats
315W - 323L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Vorkuda
Ymir
12
1 / 3 / 2
10,199
637
5,848
18,427
11,569
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
3 / 4 / 3
11,962
748
11,988
9,972
5,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 2
10,877
680
5,515
12,862
5,843
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
12,248
766
6,930
7,346
2,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Onyxbat94
Hercules
15
3 / 3 / 5
11,982
749
8,678
13,925
14,345
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
14
3 / 3 / 5
11,774
736
17,930
11,640
4,243
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
9
9
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Hercules
Onyxbat94
Hercules
3
3
5
1.83
W
Olorun
3
3
5
1.83
L
Ymir
Vorkuda
Ymir
1
3
2
0.67
L
Anubis
3
4
3
1.13
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
33,538
41,261
Taken
32,911
23,402
Mitigated
21,122
3,886
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,930
2,457
0
2,554
7,346
2,534
2,404
4,927
2,419
0
50,932
W
Hercules
Onyxbat94
Hercules
8,678
1,647
364
3,975
13,925
14,345
336
6,106
7,819
1,389
30,345
W
Olorun
17,930
6,880
402
2,492
11,640
4,243
0
7,228
4,392
64,668
0
L
Ymir
Vorkuda
Ymir
5,848
1,418
164
409
18,427
11,569
0
7,280
10,787
20,258
0
L
Anubis
11,988
428
83
1,864
9,972
5,990
0
4,752
5,220
63,838
0
L
5,515
3,520
0
1,366
12,862
5,843
0
7,102
5,760
0
44,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
36,004
172
Minions Killed
177
0
Camps Cleared
0
691,103
Distance Traveled
804,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,248
766
62
4
0
268,703
0
W
Hercules
11,982
749
42
3
0
302,982
0
W
Olorun
11,774
736
73
5
0
233,243
0
L
Ymir
10,199
637
17
1
0
226,210
0
L
Anubis
11,962
748
98
6
0
225,930
0
L
Hou Yi
10,877
680
57
4
0
238,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role