Player Matchup

Charon
Charon
FrankGotDank
Charon
Level 158
God Stats
16W - 14L
1,634 SR
Queue Stats
227W - 240L
1,475 Elo+
Solo
Olorun
Olorun
GodSlayinBeast
Olorun
Level 107
God Stats
4W - 1L
1,537 SR
Queue Stats
167W - 169L
1,485 Elo+
Solo
Thanatos
Thanatos
PierrotLePoisson
Thanatos
Level 65
God Stats
5W - 5L
1,255 SR
Queue Stats
29W - 30L
1,180 Elo+
Party 3
Ullr
Ullr
iPauta-Rican
Ullr
Level 60
God Stats
11W - 9L
1,523 SR
Queue Stats
81W - 76L
1,497 Elo+
Solo
Mulan
Mulan
yamslapchampion
Mulan
Level 58
God Stats
7W - 3L
1,500 SR
Queue Stats
30W - 37L
1,220 Elo+
Party 3
Team Averages
Level 90
1,490 SR
1,372 Elo+

VS

Team Averages
Level 87
1,634 SR
1,456 Elo+
Anubis
Anubis
BlazeKick7
Anubis
Level 84
God Stats
1W - 2L
1,440 SR
Queue Stats
81W - 63L
1,512 Elo+
Party 2
Nemesis
Nemesis
Hardhitter1220
Nemesis
Level 68
God Stats
0W - 1L
1,725 SR
Queue Stats
38W - 40L
1,469 Elo+
Party 2
Xbalanque
Xbalanque
The Right Shoe
Xbalanque
Level 148
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Xx_jona360_xX
Nu Wa
Level 87
God Stats
8W - 6L
1,599 SR
Queue Stats
22W - 31L
1,395 Elo+
Party 1
Athena
Athena
Xx_ksks38_xX
Athena
Level 47
God Stats
5W - 4L
1,884 SR
Queue Stats
16W - 20L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 1 / 4
7,846
523
4,898
10,652
8,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
7,095
473
2,767
7,392
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 1 / 0
8,719
581
6,430
11,540
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 1
6,964
464
5,051
12,841
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 0 / 1
9,292
619
5,492
11,171
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlazeKick7
Anubis
11
1 / 1 / 1
7,314
488
4,376
4,272
1,907
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 2
6,814
454
3,908
7,519
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
The Right Shoe
Xbalanque
13
4 / 1 / 2
8,392
559
12,039
9,151
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 0
8,277
552
6,899
8,503
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
1 / 3 / 5
7,635
509
4,297
12,539
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
9
9
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
BlazeKick7
Anubis
1
1
1
1.5
W
Charon
1
1
4
3
W
0
3
1
0.17
L
2
1
2
3
W
4
1
0
4
L
Xbalanque
The Right Shoe
Xbalanque
4
1
2
5
L
1
4
0
0.25
L
Athena
1
3
5
1.17
W
2
4
1
0.63
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
31,519
53,596
Taken
41,984
28,408
Mitigated
22,808
18,305
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BlazeKick7
Anubis
4,376
398
0
2,740
4,272
1,907
0
1,646
2,626
52,752
0
W
Charon
4,898
927
1,413
1,409
10,652
8,396
0
3,035
7,607
29,126
0
W
2,767
803
160
2,111
7,392
2,373
799
2,745
4,629
43,204
0
L
3,908
1,583
0
1,026
7,519
2,686
0
1,499
6,020
0
29,439
W
6,430
1,701
0
8,646
11,540
5,056
919
2,120
9,370
0
80,434
L
Xbalanque
The Right Shoe
Xbalanque
12,039
2,557
0
1,143
9,151
4,011
800
1,237
7,914
0
64,237
L
6,899
2,382
0
1,440
8,503
3,306
324
21
8,482
65,900
0
L
Athena
4,297
1,716
235
1,625
12,539
10,898
254
3,376
9,163
22,782
0
W
5,051
1,603
0
1,032
12,841
5,223
812
2,048
10,775
0
37,071
W
5,492
224
0
3,534
11,171
7,360
469
5,218
5,529
0
81,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,916
Gold Earned
38,432
400
Minions Killed
378
0
Camps Cleared
0
1,408,009
Distance Traveled
1,334,195
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,314
488
92
6
0
221,992
0
W
Charon
7,846
523
32
2
0
278,571
7
W
Olorun
7,095
473
75
5
0
204,970
0
L
Nemesis
6,814
454
42
3
0
272,948
0
W
Thanatos
8,719
581
115
8
0
339,166
0
L
Xbalanque
8,392
559
98
7
0
290,333
6
L
Nu Wa
8,277
552
115
8
0
251,532
0
L
Athena
7,635
509
31
2
0
297,390
0
W
Ullr
6,964
464
54
4
0
276,440
3
W
Mulan
9,292
619
124
8
0
308,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role