Player Matchup

Tiamat
Tiamat
CnyguOriginal
Tiamat
Level 45
God Stats
3W - 1L
1,280 SR
Queue Stats
62W - 56L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Neonpenguin007
Nu Wa
Level 100
God Stats
2W - 1L
1,341 SR
Queue Stats
89W - 86L
1,521 Elo+
Party 2
Bakasura
Bakasura
Ryf3m
Bakasura
Level 49
God Stats
3W - 0L
1,834 SR
Queue Stats
115W - 124L
1,525 Elo+
Party 2
Charon
Charon
SILV3RBCK
Charon
Level 46
God Stats
21W - 13L
1,566 SR
Queue Stats
152W - 139L
1,489 Elo+
Solo
Hou Yi
Hou Yi
senpaicarter
Hou Yi
Level 25
God Stats
5W - 2L
1,443 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 2
Team Averages
Level 53
1,493 SR
1,518 Elo+

VS

Team Averages
Level 78
1,680 SR
1,470 Elo+
Sun Wukong
Sun Wukong
HeadHuncho Hmud
Sun Wukong
Level 78
God Stats
35W - 36L
1,831 SR
Queue Stats
79W - 122L
1,404 Elo+
Party 1
Skadi
Skadi
Mr Cheese Monga
Skadi
Level 36
God Stats
3W - 6L
1,531 SR
Queue Stats
21W - 38L
1,441 Elo+
Party 1
Da Ji
Da Ji
bballerforlife4
Da Ji
Level 104
God Stats
5W - 8L
1,663 SR
Queue Stats
192W - 229L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
mnGBPfan
Baron Samedi
Level 88
God Stats
11W - 11L
1,899 SR
Queue Stats
95W - 137L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
xMasterNoobx
Cthulhu
Level 83
God Stats
3W - 4L
1,478 SR
Queue Stats
219W - 243L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,329
595
9,656
9,831
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 7
8,496
607
11,823
7,172
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Ryf3m
Bakasura
15
10 / 1 / 5
9,375
670
13,175
15,815
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
SILV3RBCK
Charon
12
1 / 0 / 5
7,421
530
4,231
8,616
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
14
5 / 0 / 5
8,180
584
9,637
8,911
3,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeadHuncho Hmud
Sun Wukong
11
1 / 5 / 0
6,385
456
5,349
14,260
9,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 1
5,978
427
5,297
10,953
3,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 1
6,193
442
6,957
13,038
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
mnGBPfan
Baron Samedi
12
0 / 3 / 0
6,593
471
5,062
10,494
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
xMasterNoobx
Cthulhu
11
1 / 3 / 0
6,367
455
9,255
15,382
8,636
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
21
Kills
2
2
Deaths
21
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Sun Wukong
HeadHuncho Hmud
Sun Wukong
1
5
0
0.2
L
0
6
1
0.08
W
4
1
7
7.5
W
Bakasura
Ryf3m
Bakasura
10
1
5
12.5
W
Charon
SILV3RBCK
Charon
1
0
5
3.5
L
0
4
1
0.13
L
Baron Samedi
mnGBPfan
Baron Samedi
0
3
0
0
W
Hou Yi
5
0
5
7.5
L
Cthulhu
xMasterNoobx
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,522
Damage
31,920
50,345
Taken
64,127
26,778
Mitigated
30,321
18,361
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,656
317
0
3,181
9,831
5,968
0
3,224
6,440
75,510
0
L
Sun Wukong
HeadHuncho Hmud
Sun Wukong
5,349
639
0
3,434
14,260
9,715
0
8,323
5,823
0
39,978
L
5,297
1,995
0
953
10,953
3,315
0
1,751
8,269
0
36,621
W
11,823
2,131
0
500
7,172
2,374
1,152
744
6,424
55,323
0
W
Bakasura
Ryf3m
Bakasura
13,175
8,529
0
8,238
15,815
8,211
296
2,460
13,139
0
73,782
W
Charon
SILV3RBCK
Charon
4,231
446
0
2,541
8,616
6,573
0
4,594
3,900
24,427
0
L
6,957
1,774
0
1,793
13,038
4,771
0
4,258
8,651
0
40,910
L
Baron Samedi
mnGBPfan
Baron Samedi
5,062
475
154
2,386
10,494
3,884
0
6,737
3,353
49,867
0
W
Hou Yi
9,637
5,148
0
3,901
8,911
3,652
1,922
2,992
5,887
0
60,201
L
Cthulhu
xMasterNoobx
Cthulhu
9,255
835
64
4,255
15,382
8,636
0
4,567
10,151
35,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
31,516
466
Minions Killed
308
0
Camps Cleared
0
1,424,914
Distance Traveled
1,296,000
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,329
595
115
8
0
288,321
0
L
Sun Wukong
6,385
456
53
4
0
245,690
4
L
Skadi
5,978
427
57
4
0
253,771
0
W
Nu Wa
8,496
607
89
6
0
261,317
0
W
Bakasura
9,375
670
129
9
0
333,699
0
W
Charon
7,421
530
23
2
0
284,650
1
L
Da Ji
6,193
442
64
5
0
270,182
0
L
Baron Samedi
6,593
471
86
6
0
257,020
1
W
Hou Yi
8,180
584
110
8
0
256,927
0
L
Cthulhu
6,367
455
48
3
0
269,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role