Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dragontamer1001
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,519 Elo+
Solo
Fenrir
Fenrir
Irisrose7
Fenrir
Level 69
God Stats
2W - 3L
1,291 SR
Queue Stats
143W - 129L
1,611 Elo+
Solo
Athena
Athena
SirReinhardt
Athena
Level 109
God Stats
17W - 10L
2,003 SR
Queue Stats
22W - 19L
1,505 Elo+
Party 1
Hachiman
Hachiman
doombotprime123
Hachiman
Level 120
God Stats
8W - 3L
1,970 SR
Queue Stats
58W - 34L
1,505 Elo+
Party 1
Team Averages
Level 92
1,653 SR
1,528 Elo+

VS

Team Averages
Level 90
1,471 SR
1,571 Elo+
Hachiman
Hachiman
KhaledMarji
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,542 Elo+
Party 2
Tiamat
Tiamat
PoppaMakki
Tiamat
Level 129
God Stats
4W - 0L
1,685 SR
Queue Stats
182W - 150L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
SimplySoup
Gilgamesh
Level 93
God Stats
1W - 3L
1,342 SR
Queue Stats
26W - 20L
1,541 Elo+
Solo
Thanatos
Thanatos
shishamaster
Thanatos
Level 111
God Stats
77W - 61L
1,530 SR
Queue Stats
105W - 94L
1,544 Elo+
Party 2
Sobek
Sobek
xLilithOP
Sobek
Level 86
God Stats
1W - 1L
1,300 SR
Queue Stats
101W - 64L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 4 / 2
5,916
423
4,519
7,392
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Dragontamer1001
Sun Wukong
12
1 / 2 / 0
7,532
538
7,476
13,344
10,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Irisrose7
Fenrir
12
2 / 5 / 1
7,509
536
6,443
13,193
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
10
1 / 4 / 3
6,371
455
3,910
12,144
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
13
2 / 2 / 1
7,443
532
6,784
10,180
3,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KhaledMarji
Hachiman
13
1 / 3 / 2
7,577
541
7,296
10,698
4,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
PoppaMakki
Tiamat
14
7 / 1 / 3
8,430
602
10,624
9,332
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SimplySoup
Gilgamesh
13
1 / 1 / 1
7,230
516
5,516
11,868
10,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
shishamaster
Thanatos
13
7 / 1 / 4
8,209
586
7,655
10,856
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
xLilithOP
Sobek
12
1 / 0 / 6
7,387
528
6,589
10,216
9,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
17
17
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
2
0.25
L
Sun Wukong
Dragontamer1001
Sun Wukong
1
2
0
0.5
L
Fenrir
Irisrose7
Fenrir
2
5
1
0.5
W
Hachiman
KhaledMarji
Hachiman
1
3
2
0.67
W
Tiamat
PoppaMakki
Tiamat
7
1
3
8.5
W
Gilgamesh
SimplySoup
Gilgamesh
1
1
1
1.5
L
Athena
1
4
3
0.63
L
Hachiman
2
2
1
1.25
W
Thanatos
shishamaster
Thanatos
7
1
4
9
W
Sobek
xLilithOP
Sobek
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
37,680
56,253
Taken
52,970
30,638
Mitigated
35,636
13,487
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,519
1,545
0
1,204
7,392
2,214
0
5,288
2,104
30,476
0
L
Sun Wukong
Dragontamer1001
Sun Wukong
7,476
1,422
0
3,837
13,344
10,441
0
1,967
11,377
0
54,584
L
Fenrir
Irisrose7
Fenrir
6,443
2,649
275
3,138
13,193
5,357
0
5,187
8,006
0
46,284
W
Hachiman
KhaledMarji
Hachiman
7,296
3,289
0
4,872
10,698
4,377
900
1,223
9,417
0
63,785
W
Tiamat
PoppaMakki
Tiamat
10,624
1,228
0
1,926
9,332
5,567
120
2,731
6,454
54,642
0
W
Gilgamesh
SimplySoup
Gilgamesh
5,516
1,235
0
2,641
11,868
10,799
0
585
11,235
841
44,691
L
Athena
3,910
1,491
0
1,035
12,144
9,155
0
4,099
7,989
24,812
0
L
Hachiman
6,784
3,660
0
3,998
10,180
3,471
0
925
9,253
0
51,374
W
Thanatos
shishamaster
Thanatos
7,655
880
0
11,378
10,856
5,231
0
2,129
8,649
0
59,072
W
Sobek
xLilithOP
Sobek
6,589
791
0
4,630
10,216
9,662
241
1,636
8,380
30,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
38,833
348
Minions Killed
400
0
Camps Cleared
0
1,279,160
Distance Traveled
1,345,703
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,916
423
68
5
0
181,833
0
L
Sun Wukong
7,532
538
90
6
0
240,773
2
L
Fenrir
7,509
536
65
5
0
279,572
0
W
Hachiman
7,577
541
100
7
0
250,994
0
W
Tiamat
8,430
602
105
8
0
279,908
2
W
Gilgamesh
7,230
516
73
5
0
237,850
0
L
Athena
6,371
455
31
2
0
302,552
1
L
Hachiman
7,443
532
94
7
0
274,430
2
W
Thanatos
8,209
586
88
6
0
287,877
0
W
Sobek
7,387
528
34
2
0
289,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role