Player Matchup

Kukulkan
Kukulkan
Ashing345
Kukulkan
Level 63
God Stats
7W - 8L
1,488 SR
Queue Stats
38W - 57L
1,390 Elo+
Party 2
Sobek
Sobek
Hunlotk
Sobek
Level 27
God Stats
4W - 2L
1,534 SR
Queue Stats
21W - 55L
1,275 Elo+
Party 2
Nemesis
Nemesis
fran789
Nemesis
Level 66
God Stats
9W - 3L
1,707 SR
Queue Stats
129W - 150L
1,436 Elo+
Party 2
Charybdis
Charybdis
manmachi
Charybdis
Level 29
God Stats
2W - 1L
1,540 SR
Queue Stats
55W - 78L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
takitos20
Baron Samedi
Level 68
God Stats
4W - 4L
1,610 SR
Queue Stats
141W - 170L
1,448 Elo+
Party 2
Team Averages
Level 51
1,576 SR
1,390 Elo+

VS

Team Averages
Level 59
1,549 SR
1,520 Elo+
Fenrir
Fenrir
FALLAZILLA
Fenrir
Level 29
God Stats
3W - 3L
1,598 SR
Queue Stats
3W - 4L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Worldand
Kuzenbo
Level 30
God Stats
12W - 12L
1,593 SR
Queue Stats
15W - 22L
1,458 Elo+
Solo
Camazotz
Camazotz
driggie
Camazotz
Level 137
God Stats
1W - 3L
1,299 SR
Queue Stats
71W - 58L
1,617 Elo+
Party 1
Martichoras
Martichoras
hylander94
Martichoras
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Janus
Janus
smifdeez
Janus
Level 76
God Stats
5W - 2L
1,755 SR
Queue Stats
65W - 63L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ashing345
Kukulkan
11
2 / 1 / 1
6,249
521
3,543
3,281
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Hunlotk
Sobek
9
0 / 0 / 3
6,057
505
705
5,847
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
fran789
Nemesis
10
2 / 3 / 0
6,229
519
4,323
11,000
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
manmachi
Charybdis
13
2 / 0 / 1
7,217
601
4,307
5,476
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
takitos20
Baron Samedi
12
2 / 3 / 1
6,656
555
6,278
8,033
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FALLAZILLA
Fenrir
12
2 / 3 / 1
6,392
533
1,609
9,126
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kuzenbo
Worldand
Kuzenbo
2
0 / 1 / 0
3,949
329
0
1,128
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
driggie
Camazotz
11
1 / 3 / 3
6,723
560
4,426
10,094
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
hylander94
Martichoras
9
0 / 3 / 0
5,478
457
2,427
7,781
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
smifdeez
Janus
12
3 / 0 / 1
7,085
590
4,363
4,999
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
6
7
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ashing345
Kukulkan
2
1
1
2.5
L
Fenrir
FALLAZILLA
Fenrir
2
3
1
0.83
W
Sobek
Hunlotk
Sobek
0
0
3
1.5
L
Kuzenbo
Worldand
Kuzenbo
0
1
0
0
L
Camazotz
driggie
Camazotz
1
3
3
0.83
W
Nemesis
fran789
Nemesis
2
3
0
0.67
L
Martichoras
hylander94
Martichoras
0
3
0
0
W
Charybdis
manmachi
Charybdis
2
0
1
2.5
L
Janus
smifdeez
Janus
3
0
1
3.5
W
Baron Samedi
takitos20
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
12,825
33,637
Taken
33,128
16,177
Mitigated
13,353
12,601
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ashing345
Kukulkan
3,543
235
0
970
3,281
1,079
0
1,860
1,308
37,755
0
L
Fenrir
FALLAZILLA
Fenrir
1,609
160
0
3,840
9,126
4,391
0
2,717
6,323
0
41,284
W
Sobek
Hunlotk
Sobek
705
0
0
2,304
5,847
4,510
6
312
5,523
12,229
0
L
Kuzenbo
Worldand
Kuzenbo
0
0
0
12
1,128
676
0
0
1,128
842
0
L
Camazotz
driggie
Camazotz
4,426
1,058
0
2,527
10,094
3,604
0
5,344
4,350
0
51,582
W
Nemesis
fran789
Nemesis
4,323
2,288
0
2,449
11,000
3,656
0
1,953
8,934
0
46,549
L
Martichoras
hylander94
Martichoras
2,427
698
0
1,207
7,781
3,003
0
614
7,167
0
31,661
W
Charybdis
manmachi
Charybdis
4,307
2,334
0
4,619
5,476
2,039
665
0
5,476
0
63,014
L
Janus
smifdeez
Janus
4,363
450
0
953
4,999
1,679
0
1,396
3,603
52,720
0
W
Baron Samedi
takitos20
Baron Samedi
6,278
298
0
2,259
8,033
4,893
0
7
8,026
47,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
29,627
343
Minions Killed
319
0
Camps Cleared
0
1,214,260
Distance Traveled
1,021,227
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,249
521
78
7
0
257,869
4
L
Fenrir
6,392
533
75
6
0
268,056
0
W
Sobek
6,057
505
17
1
0
257,614
5
L
Kuzenbo
3,949
329
0
0
0
45,737
0
L
Camazotz
6,723
560
85
7
0
264,566
0
W
Nemesis
6,229
519
57
5
0
285,301
2
L
Martichoras
5,478
457
55
5
0
184,062
0
W
Charybdis
7,217
601
109
9
0
208,260
0
L
Janus
7,085
590
104
9
0
258,806
3
W
Baron Samedi
6,656
555
82
7
0
205,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role