Player Matchup

Agni
Agni
 
Agni
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CnyguOriginal
Atlas
Level 45
God Stats
2W - 3L
1,422 SR
Queue Stats
62W - 56L
1,514 Elo+
Solo
Horus
Horus
TruMotion
Horus
Level 49
God Stats
5W - 4L
1,599 SR
Queue Stats
39W - 43L
1,502 Elo+
Solo
Mercury
Mercury
xHeliosXStriderx
Mercury
Level 40
God Stats
3W - 3L
1,671 SR
Queue Stats
59W - 70L
1,509 Elo+
Solo
Team Averages
Level 50
1,538 SR
1,505 Elo+

VS

Team Averages
Level 61
1,556 SR
1,542 Elo+
King Arthur
King Arthur
El Hugosaurio
King Arthur
Level 63
God Stats
7W - 9L
1,727 SR
Queue Stats
426W - 394L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Neonpenguin007
Aphrodite
Level 100
God Stats
2W - 2L
1,469 SR
Queue Stats
89W - 86L
1,512 Elo+
Party 1
Anubis
Anubis
OnlyPlayConquest
Anubis
Level 69
God Stats
3W - 1L
1,686 SR
Queue Stats
15W - 6L
1,620 Elo+
Solo
Nu Wa
Nu Wa
Ryf3m
Nu Wa
Level 49
God Stats
1W - 1L
1,490 SR
Queue Stats
115W - 124L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
senpaicarter
Hou Yi
Level 25
God Stats
5W - 2L
1,410 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 5 / 0
7,731
483
5,761
10,151
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
 
Hou Yi
13
3 / 4 / 2
7,624
477
7,542
14,442
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 6
7,516
470
5,812
15,194
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
TruMotion
Horus
14
0 / 3 / 0
7,385
462
4,289
15,224
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 1
7,232
452
2,669
9,039
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El Hugosaurio
King Arthur
16
1 / 0 / 2
9,920
620
7,119
10,875
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Neonpenguin007
Aphrodite
13
0 / 3 / 5
7,988
499
3,639
11,396
9,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 0 / 2
11,168
698
10,284
10,765
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Nu Wa
Ryf3m
Nu Wa
15
5 / 2 / 6
10,103
631
9,386
8,256
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
13
1 / 2 / 5
7,926
495
8,607
10,888
5,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
15
15
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
0
0.4
L
Hou Yi
 
Hou Yi
3
4
2
1
L
0
2
6
1.5
W
King Arthur
El Hugosaurio
King Arthur
1
0
2
2
W
Aphrodite
Neonpenguin007
Aphrodite
0
3
5
0.83
W
8
0
2
9
W
Nu Wa
Ryf3m
Nu Wa
5
2
6
4
L
Horus
TruMotion
Horus
0
3
0
0
W
Hou Yi
1
2
5
1.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
39,035
64,050
Taken
52,180
31,984
Mitigated
32,899
15,484
Healing
22,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,761
272
0
0
10,151
3,159
0
6,807
3,344
63,013
0
L
Hou Yi
 
Hou Yi
7,542
2,773
0
4,960
14,442
4,898
488
6,201
8,241
0
59,022
L
5,812
1,937
0
3,132
15,194
9,446
0
6,175
9,019
38,124
0
W
King Arthur
El Hugosaurio
King Arthur
7,119
383
0
5,025
10,875
8,937
102
0
10,170
6,076
81,859
W
Aphrodite
Neonpenguin007
Aphrodite
3,639
547
3,267
4,368
11,396
9,403
128
3,545
7,851
22,693
0
W
10,284
452
0
5,296
10,765
5,846
0
725
10,040
124,223
0
W
Nu Wa
Ryf3m
Nu Wa
9,386
1,592
0
1,500
8,256
3,184
1,087
5,214
3,042
79,911
0
L
Horus
TruMotion
Horus
4,289
1,764
140
6,402
15,224
11,334
0
2,146
13,078
0
66,614
W
Hou Yi
8,607
4,402
0
3,413
10,888
5,529
24
2,101
8,787
0
57,424
L
2,669
1,912
0
850
9,039
3,147
0
2,436
6,603
0
57,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
47,105
439
Minions Killed
553
0
Camps Cleared
0
1,485,959
Distance Traveled
1,560,069
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,731
483
108
7
0
303,454
0
L
Hou Yi
7,624
477
99
6
0
274,446
0
L
Atlas
7,516
470
39
2
0
307,426
0
W
King Arthur
9,920
620
136
9
0
252,364
0
W
Aphrodite
7,988
499
34
2
0
324,854
0
W
Anubis
11,168
698
168
11
0
368,202
0
W
Nu Wa
10,103
631
127
8
0
302,694
0
L
Horus
7,385
462
97
6
0
304,615
3
W
Hou Yi
7,926
495
88
6
0
311,955
0
L
Mercury
7,232
452
96
6
0
296,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role