Player Matchup

Chang'e
Chang'e
Bretterthanu369
Chang'e
Level 66
God Stats
11W - 13L
1,489 SR
Queue Stats
585W - 717L
1,429 Elo+
Solo
Serqet
Serqet
ImDMan5235
Serqet
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
392W - 384L
1,418 Elo+
Solo
Maui
Maui
P00DIIxP1ut0
Maui
Level 49
God Stats
4W - 8L
1,226 SR
Queue Stats
392W - 453L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
pats the guy
Tsukuyomi
Level 94
God Stats
3W - 4L
1,494 SR
Queue Stats
311W - 306L
1,367 Elo+
Solo
Bellona
Bellona
xXJCStrongXx
Bellona
Level 65
God Stats
2W - 1L
1,319 SR
Queue Stats
67W - 66L
1,455 Elo+
Solo
Team Averages
Level 79
1,406 SR
1,404 Elo+

VS

Team Averages
Level 43
1,343 SR
1,310 Elo+
Hachiman
Hachiman
Big_Odrisscal
Hachiman
Level 29
God Stats
1W - 6L
1,178 SR
Queue Stats
96W - 115L
1,306 Elo+
Solo
Terra
Terra
Chrono-xy
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 105L
1,270 Elo+
Party 1
Medusa
Medusa
Goatthe13
Medusa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,322 Elo+
Solo
Skadi
Skadi
assasin4132
Skadi
Level 61
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 5L
1,369 Elo+
Solo
The Morrigan
The Morrigan
itachi_F567
The Morrigan
Level 30
God Stats
0W - 3L
1,239 SR
Queue Stats
76W - 137L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 14
12,769
851
20,658
26,403
16,112
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Serqet
ImDMan5235
Serqet
18
6 / 4 / 18
12,133
809
8,690
15,741
28,698
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 2 / 24
11,064
738
5,982
18,156
21,365
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
pats the guy
Tsukuyomi
20
12 / 5 / 13
13,253
884
26,228
21,427
13,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
xXJCStrongXx
Bellona
19
6 / 4 / 10
11,356
757
11,064
20,694
19,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big_Odrisscal
Hachiman
20
13 / 5 / 4
12,847
856
26,441
15,495
6,961
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Chrono-xy
Terra
15
0 / 4 / 10
9,342
623
3,154
17,489
14,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
Goatthe13
Medusa
18
3 / 8 / 14
10,375
692
19,393
16,461
7,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 12
9,894
660
16,154
16,856
7,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
itachi_F567
The Morrigan
18
2 / 9 / 14
10,247
683
11,516
13,605
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
74
33
Kills
20
20
Deaths
33
79
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Big_Odrisscal
Hachiman
13
5
4
3
W
8
5
14
3
L
Terra
Chrono-xy
Terra
0
4
10
1.25
L
Medusa
Goatthe13
Medusa
3
8
14
1.25
W
Serqet
ImDMan5235
Serqet
6
4
18
3.75
W
1
2
24
6.5
L
2
7
12
1.14
L
The Morrigan
itachi_F567
The Morrigan
2
9
14
1
W
Tsukuyomi
pats the guy
Tsukuyomi
12
5
13
3.7
W
Bellona
xXJCStrongXx
Bellona
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,622
Damage
76,658
102,421
Taken
79,906
99,058
Mitigated
41,684
43,357
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Big_Odrisscal
Hachiman
26,441
15,722
1,032
2,564
15,495
6,961
0
4,631
10,362
0
43,557
W
20,658
1,388
12,367
10,991
26,403
16,112
846
2,451
23,928
48,093
0
L
Terra
Chrono-xy
Terra
3,154
46
4,193
3,280
17,489
14,042
0
5,893
10,129
6,689
0
L
Medusa
Goatthe13
Medusa
19,393
8,513
1,628
878
16,461
7,562
0
6,634
8,646
0
34,927
W
Serqet
ImDMan5235
Serqet
8,690
654
1,261
1,754
15,741
28,698
50
1,795
13,596
3,701
9,615
W
5,982
797
2,293
2,574
18,156
21,365
970
2,671
15,154
14,896
448
L
16,154
4,950
494
1,832
16,856
7,044
254
5,448
10,796
0
35,093
L
The Morrigan
itachi_F567
The Morrigan
11,516
3,129
179
615
13,605
6,075
0
4,975
8,240
18,547
1,331
W
Tsukuyomi
pats the guy
Tsukuyomi
26,228
3,524
1,152
5,535
21,427
13,792
4,434
3,673
17,488
0
63,411
W
Bellona
xXJCStrongXx
Bellona
11,064
1,802
1,268
4,162
20,694
19,091
382
2,638
17,976
0
31,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,575
Gold Earned
52,705
189
Minions Killed
130
0
Camps Cleared
0
1,454,153
Distance Traveled
1,159,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,847
856
27
2
0
249,070
0
W
Chang'e
12,769
851
53
4
0
293,361
0
L
Terra
9,342
623
6
0
0
264,199
0
L
Medusa
10,375
692
44
3
0
208,627
0
W
Serqet
12,133
809
8
1
0
267,393
0
W
Maui
11,064
738
21
1
0
304,229
0
L
Skadi
9,894
660
40
3
0
227,252
0
L
The Morrigan
10,247
683
13
1
0
210,054
0
W
Tsukuyomi
13,253
884
70
5
0
273,228
0
W
Bellona
11,356
757
37
2
0
315,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role