Player Matchup

Izanami
Izanami
CennbadTTV
Izanami
Level 129
God Stats
1W - 1L
1,231 SR
Queue Stats
72W - 84L
1,430 Elo+
Party 2
Mulan
Mulan
ELiTexxxchamp
Mulan
Level 126
God Stats
5W - 3L
1,628 SR
Queue Stats
114W - 108L
1,497 Elo+
Party 3
Hel
Hel
PbBrownie
Hel
Level 193
God Stats
9W - 7L
1,546 SR
Queue Stats
228W - 227L
1,538 Elo+
Party 3
Janus
Janus
TRBajaBlast
Janus
Level 118
God Stats
5W - 5L
1,505 SR
Queue Stats
55W - 65L
1,442 Elo+
Party 2
Thanatos
Thanatos
iitzmalikp
Thanatos
Level 64
God Stats
3W - 0L
1,862 SR
Queue Stats
37W - 49L
1,411 Elo+
Party 2
Team Averages
Level 126
1,554 SR
1,463 Elo+

VS

Team Averages
Level 158
1,428 SR
1,479 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Lonedoor
Mulan
Level 158
God Stats
4W - 8L
1,527 SR
Queue Stats
77W - 80L
1,491 Elo+
Party 1
Medusa
Medusa
bradycampfire
Medusa
Level 69
God Stats
0W - 4L
1,115 SR
Queue Stats
79W - 64L
1,542 Elo+
Solo
Maui
Maui
sithtool
Maui
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 34L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CennbadTTV
Izanami
12
7 / 2 / 2
7,625
635
8,824
7,954
3,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 5 / 0
5,764
480
4,344
12,112
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 8
6,079
507
4,000
8,114
3,997
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
3 / 0 / 1
7,398
617
4,841
4,951
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
iitzmalikp
Thanatos
12
2 / 2 / 3
6,922
577
4,601
9,640
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 3 / 1
6,933
578
4,848
7,034
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
 
Ymir
11
4 / 2 / 0
6,663
555
3,966
11,222
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Lonedoor
Mulan
12
5 / 2 / 1
7,853
654
11,752
12,380
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 5 / 1
4,401
367
3,076
6,059
1,845
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
9
0 / 2 / 4
5,959
497
2,016
9,271
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
11
11
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
3
1
0.83
L
Ymir
 
Ymir
4
2
0
2
W
Izanami
CennbadTTV
Izanami
7
2
2
4
W
1
5
0
0.2
L
Mulan
Lonedoor
Mulan
5
2
1
2.75
W
1
2
8
2.5
W
3
0
1
3.5
L
0
5
1
0.1
W
Thanatos
iitzmalikp
Thanatos
2
2
3
1.75
L
Maui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
25,658
42,771
Taken
45,966
17,867
Mitigated
25,152
17,375
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,848
681
247
1,362
7,034
2,398
126
4,029
2,763
47,091
0
L
Ymir
 
Ymir
3,966
1,188
0
3,782
11,222
5,477
0
902
10,230
49,300
0
W
Izanami
CennbadTTV
Izanami
8,824
6,800
0
2,411
7,954
3,033
1,835
2,382
5,572
0
61,395
W
4,344
941
0
2,019
12,112
5,544
0
358
11,754
0
31,358
L
Mulan
Lonedoor
Mulan
11,752
741
0
4,997
12,380
9,105
179
1,735
10,605
0
63,443
W
4,000
847
2,676
4,035
8,114
3,997
52
3,171
4,799
21,291
0
W
4,841
0
0
614
4,951
1,791
0
3,441
1,510
55,145
0
L
3,076
1,184
0
620
6,059
1,845
0
998
5,061
0
14,516
W
Thanatos
iitzmalikp
Thanatos
4,601
1,514
0
5,620
9,640
3,502
0
1,520
8,120
0
38,501
L
Maui
2,016
747
0
1,574
9,271
6,327
0
1,247
8,024
15,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
31,809
344
Minions Killed
306
0
Camps Cleared
0
1,161,901
Distance Traveled
1,061,135
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,933
578
94
8
0
224,898
2
L
Ymir
6,663
555
71
6
0
264,751
4
W
Izanami
7,625
635
96
8
0
209,856
0
W
Mulan
5,764
480
46
4
0
207,518
0
L
Mulan
7,853
654
98
8
0
227,797
0
W
Hel
6,079
507
32
3
0
225,663
5
W
Janus
7,398
617
119
10
0
249,489
1
L
Medusa
4,401
367
15
1
0
133,618
3
W
Thanatos
6,922
577
51
4
0
269,375
0
L
Maui
5,959
497
28
2
0
210,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role