Player Matchup

Ne Zha
Ne Zha
MaryFrac
Ne Zha
Level 80
God Stats
0W - 1L
1,293 SR
Queue Stats
59W - 88L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
crosfirehuricane
Sylvanus
Level 84
God Stats
32W - 37L
1,379 SR
Queue Stats
358W - 424L
1,402 Elo+
Party 1
Chaac
Chaac
lunarro
Chaac
Level 20
God Stats
0W - 2L
1,237 SR
Queue Stats
26W - 40L
1,413 Elo+
Party 1
Izanami
Izanami
rororo-ur-boat-
Izanami
Level 44
God Stats
20W - 27L
1,589 SR
Queue Stats
47W - 90L
1,374 Elo+
Party 1
Sol
Sol
wafflés
Sol
Level 60
God Stats
28W - 30L
1,686 SR
Queue Stats
57W - 100L
1,392 Elo+
Party 1
Team Averages
Level 58
1,437 SR
1,397 Elo+

VS

Team Averages
Level 54
1,533 SR
1,536 Elo+
Xbalanque
Xbalanque
Chknugitz916
Xbalanque
Level 69
God Stats
40W - 11L
1,646 SR
Queue Stats
56W - 21L
1,665 Elo+
Solo
Guan Yu
Guan Yu
EastJailor
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,496 Elo+
Party 2
Nike
Nike
Enronaccountant
Nike
Level 67
God Stats
3W - 4L
1,310 SR
Queue Stats
25W - 18L
1,532 Elo+
Solo
Ah Puch
Ah Puch
TheMrChuckles
Ah Puch
Level 25
God Stats
2W - 2L
1,492 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 2
Hel
Hel
Will51
Hel
Level 43
God Stats
4W - 0L
1,715 SR
Queue Stats
42W - 39L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MaryFrac
Ne Zha
13
1 / 9 / 2
7,964
996
6,836
20,750
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 6 / 0
8,282
1,035
10,014
21,321
10,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chaac
lunarro
Chaac
13
1 / 3 / 1
8,361
1,045
13,434
20,320
23,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 2
7,875
984
5,238
16,807
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 3
7,832
979
9,595
11,359
4,698
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

155

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chknugitz916
Xbalanque
16
14 / 0 / 7
11,922
1,490
26,956
10,278
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
EastJailor
Guan Yu
15
4 / 2 / 16
9,427
1,178
15,252
11,134
10,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 18
8,809
1,101
14,254
13,470
10,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
15
2 / 0 / 17
9,044
1,131
15,333
3,132
1,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
Will51
Hel
16
5 / 1 / 18
10,002
1,250
14,498
12,200
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
102
4
Kills
26
26
Deaths
4
8
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Chknugitz916
Xbalanque
14
0
7
17.5
W
Guan Yu
EastJailor
Guan Yu
4
2
16
6
W
1
1
18
10
L
Ne Zha
MaryFrac
Ne Zha
1
9
2
0.22
W
Ah Puch
2
0
17
10.5
W
Hel
Will51
Hel
5
1
18
14
L
2
6
0
0.33
L
Chaac
lunarro
Chaac
1
3
1
0.5
L
0
3
2
0.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,117
Damage
86,293
90,557
Taken
50,214
54,444
Mitigated
33,139
6,859
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Chknugitz916
Xbalanque
26,956
19,454
0
908
10,278
4,848
0
4,062
6,216
0
47,973
W
Guan Yu
EastJailor
Guan Yu
15,252
3,524
1,505
1,693
11,134
10,438
0
4,816
6,166
0
26,271
W
14,254
1,221
0
1,452
13,470
10,872
0
5,768
7,702
898
29,498
L
Ne Zha
MaryFrac
Ne Zha
6,836
1,287
25
188
20,750
9,648
0
7,721
12,713
0
15,280
W
Ah Puch
15,333
701
0
45
3,132
1,413
0
672
2,460
27,011
0
W
Hel
Will51
Hel
14,498
1,057
6,544
6,656
12,200
5,568
0
4,350
7,850
25,551
0
L
10,014
1,893
1,534
1,199
21,321
10,807
0
4,752
16,381
19,337
0
L
Chaac
lunarro
Chaac
13,434
1,163
0
2,325
20,320
23,310
0
7,667
12,256
0
31,612
L
5,238
2,600
0
652
16,807
5,981
0
6,681
10,126
0
22,403
L
9,595
3,131
0
936
11,359
4,698
0
3,674
7,515
20,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
49,204
171
Minions Killed
185
3
Camps Cleared
9
662,379
Distance Traveled
855,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,922
1,490
59
7
4
173,917
0
W
Guan Yu
9,427
1,178
33
4
2
178,422
0
W
Nike
8,809
1,101
39
5
0
173,419
0
L
Ne Zha
7,964
996
14
2
0
139,009
0
W
Ah Puch
9,044
1,131
32
4
0
154,096
0
W
Hel
10,002
1,250
22
3
3
175,297
0
L
Sylvanus
8,282
1,035
28
4
0
114,407
0
L
Chaac
8,361
1,045
44
6
0
166,327
0
L
Izanami
7,875
984
60
8
2
138,446
0
L
Sol
7,832
979
25
3
1
104,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role