Player Matchup

Sylvanus
Sylvanus
Astequinha
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 346L
1,435 Elo+
Solo
Ne Zha
Ne Zha
FrostAj
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,432 Elo+
Party 1
Anubis
Anubis
Jaqlokin
Anubis
Level 81
God Stats
14W - 11L
1,628 SR
Queue Stats
193W - 157L
1,511 Elo+
Solo
Yu Huang
Yu Huang
SoloEddy
Yu Huang
Level 109
God Stats
2W - 9L
1,298 SR
Queue Stats
66W - 74L
1,531 Elo+
Party 1
Neith
Neith
nikesmite13
Neith
Level 19
God Stats
1W - 6L
1,343 SR
Queue Stats
27W - 39L
1,303 Elo+
Party 1
Team Averages
Level 77
1,454 SR
1,442 Elo+

VS

Team Averages
Level 84
1,410 SR
1,520 Elo+
Ra
Ra
BABYlVENUS
Ra
Level 61
God Stats
13W - 13L
1,518 SR
Queue Stats
217W - 219L
1,487 Elo+
Solo
Bastet
Bastet
CGORDILLOU
Bastet
Level 106
God Stats
1W - 2L
1,296 SR
Queue Stats
51W - 45L
1,651 Elo+
Solo
Chaac
Chaac
Gladiator091
Chaac
Level 68
God Stats
4W - 2L
1,186 SR
Queue Stats
342W - 286L
1,474 Elo+
Solo
Olorun
Olorun
ItsNotDigiorno
Olorun
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 98L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
RyIsTheGuy
Sun Wukong
Level 104
God Stats
5W - 5L
1,548 SR
Queue Stats
347W - 373L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Astequinha
Sylvanus
14
2 / 2 / 2
8,376
493
6,543
16,069
14,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
FrostAj
Ne Zha
13
0 / 7 / 3
7,854
462
6,911
16,702
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Jaqlokin
Anubis
14
0 / 5 / 2
8,732
514
7,720
11,942
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
SoloEddy
Yu Huang
14
3 / 4 / 1
9,002
530
9,490
11,008
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 2
7,876
463
4,924
8,699
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
7,802
459
6,826
15,225
9,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
CGORDILLOU
Bastet
15
2 / 2 / 12
8,859
521
10,081
16,081
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 5
9,272
545
7,922
13,299
12,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
5 / 0 / 6
9,516
560
14,007
11,135
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
RyIsTheGuy
Sun Wukong
16
7 / 1 / 4
9,749
573
8,403
16,991
12,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
5
Kills
21
21
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Astequinha
Sylvanus
2
2
2
1.5
W
3
2
8
3.5
W
Bastet
CGORDILLOU
Bastet
2
2
12
4
L
Ne Zha
FrostAj
Ne Zha
0
7
3
0.21
W
4
1
5
6.5
W
5
0
6
8
L
Anubis
Jaqlokin
Anubis
0
5
2
0.2
W
Sun Wukong
RyIsTheGuy
Sun Wukong
7
1
4
9
L
Yu Huang
SoloEddy
Yu Huang
3
4
1
0.88
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
47,239
64,420
Taken
72,731
37,007
Mitigated
44,705
20,070
Healing
31,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Astequinha
Sylvanus
6,543
960
2,568
5,825
16,069
14,152
0
6,428
9,585
25,108
0
W
6,826
1,159
1,834
5,844
15,225
9,231
27
6,639
8,586
42,106
0
W
Bastet
CGORDILLOU
Bastet
10,081
2,650
0
5,782
16,081
6,189
0
3,412
12,629
0
75,578
L
Ne Zha
FrostAj
Ne Zha
6,911
2,135
0
5,186
16,702
8,083
0
3,932
12,574
0
59,252
W
7,922
1,151
133
6,833
13,299
12,358
26
5,109
8,190
0
62,745
W
14,007
6,721
120
4,415
11,135
4,796
3,221
1,670
9,465
75,362
0
L
Anubis
Jaqlokin
Anubis
7,720
277
0
4,092
11,942
6,535
572
1,430
9,920
68,840
0
W
Sun Wukong
RyIsTheGuy
Sun Wukong
8,403
1,957
0
6,295
16,991
12,131
218
6,897
10,094
0
77,737
L
Yu Huang
SoloEddy
Yu Huang
9,490
2,286
0
765
11,008
4,751
0
2,827
8,129
68,521
0
L
4,924
1,241
0
1,634
8,699
3,486
0
6,055
2,644
0
61,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
45,198
457
Minions Killed
504
0
Camps Cleared
0
1,543,035
Distance Traveled
1,744,939
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,376
493
28
2
0
313,644
2
W
Ra
7,802
459
61
4
0
318,669
3
W
Bastet
8,859
521
102
6
0
390,545
9
L
Ne Zha
7,854
462
102
6
0
359,834
9
W
Chaac
9,272
545
94
6
0
359,704
0
W
Olorun
9,516
560
122
7
0
319,232
0
L
Anubis
8,732
514
116
7
0
265,168
0
W
Sun Wukong
9,749
573
125
7
0
356,789
6
L
Yu Huang
9,002
530
115
7
0
288,667
5
L
Neith
7,876
463
96
6
0
315,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role