Player Matchup

Nike
Nike
CHiLLdAZe484
Nike
Level 136
God Stats
2W - 2L
1,489 SR
Queue Stats
40W - 30L
1,530 Elo+
Solo
Ullr
Ullr
Joshua__Yuuki
Ullr
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
921W - 902L
1,486 Elo+
Party 2
Hel
Hel
O-man0615
Hel
Level 129
God Stats
11W - 7L
1,562 SR
Queue Stats
159W - 172L
1,480 Elo+
Party 2
Charon
Charon
t3footie
Charon
Level 28
God Stats
3W - 3L
1,329 SR
Queue Stats
25W - 29L
1,424 Elo+
Party 2
Da Ji
Da Ji
twallace010
Da Ji
Level 129
God Stats
4W - 5L
1,294 SR
Queue Stats
287W - 281L
1,507 Elo+
Party 2
Team Averages
Level 110
1,435 SR
1,485 Elo+

VS

Team Averages
Level 131
1,515 SR
1,527 Elo+
Cerberus
Cerberus
Bruder Bobody
Cerberus
Level 147
God Stats
0W - 1L
1,280 SR
Queue Stats
78W - 76L
1,563 Elo+
Party 1
Ra
Ra
Bruder Massa
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Decko101016
Danzaburou
Level 155
God Stats
11W - 9L
1,635 SR
Queue Stats
480W - 451L
1,516 Elo+
Solo
Loki
Loki
Mukatil
Loki
Level 101
God Stats
10W - 7L
1,659 SR
Queue Stats
191W - 195L
1,416 Elo+
Solo
Thanatos
Thanatos
dlovve
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,096
637
1,948
4,298
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 3
4,381
548
1,694
2,256
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 2
5,244
656
4,486
2,450
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
t3footie
Charon
7
1 / 0 / 3
4,704
588
1,691
4,047
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
5 / 0 / 2
5,101
638
5,522
6,191
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bruder Bobody
Cerberus
5
0 / 2 / 0
3,868
484
1,549
5,834
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,919
615
1,918
6,072
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Decko101016
Danzaburou
8
0 / 2 / 0
4,366
546
2,387
3,990
1,304
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Mukatil
Loki
7
1 / 2 / 0
4,489
561
1,426
4,678
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
dlovve
Thanatos
6
0 / 2 / 0
3,917
490
766
3,843
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bruder Bobody
Cerberus
0
2
0
0
L
0
1
0
0
W
1
1
1
1.5
L
Danzaburou
Decko101016
Danzaburou
0
2
0
0
W
0
0
3
1.5
L
Loki
Mukatil
Loki
1
2
0
0.5
W
2
0
2
3
L
Thanatos
dlovve
Thanatos
0
2
0
0
W
Charon
t3footie
Charon
1
0
3
2.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,341
Damage
8,046
19,242
Taken
24,417
8,131
Mitigated
9,213
5,444
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bruder Bobody
Cerberus
1,549
278
0
2,377
5,834
3,467
0
2,411
3,369
11,115
0
L
1,918
676
72
1,526
6,072
1,869
0
2,366
3,524
41,063
0
W
1,948
296
0
675
4,298
2,444
0
0
4,298
0
35,308
L
Danzaburou
Decko101016
Danzaburou
2,387
1,442
0
1,454
3,990
1,304
0
477
3,513
0
25,458
W
1,694
530
0
977
2,256
626
0
308
1,948
0
25,623
L
Loki
Mukatil
Loki
1,426
245
0
520
4,678
1,398
0
0
4,678
0
23,720
W
4,486
545
695
780
2,450
776
0
1,227
1,173
32,002
0
L
Thanatos
dlovve
Thanatos
766
551
0
1,337
3,843
1,175
0
641
3,156
0
12,272
W
Charon
t3footie
Charon
1,691
620
0
1,709
4,047
2,375
0
417
3,630
12,590
0
W
5,522
1,923
0
608
6,191
1,910
0
1,406
4,726
0
22,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
21,559
227
Minions Killed
213
0
Camps Cleared
0
714,188
Distance Traveled
699,395
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,868
484
12
2
0
151,959
3
L
Ra
4,919
615
91
11
0
170,480
0
W
Nike
5,096
637
57
7
0
123,732
0
L
Danzaburou
4,366
546
52
7
0
140,217
2
W
Ullr
4,381
548
43
5
0
135,564
0
L
Loki
4,489
561
37
5
0
107,318
0
W
Hel
5,244
656
71
9
0
157,189
3
L
Thanatos
3,917
490
21
3
0
129,421
0
W
Charon
4,704
588
17
2
0
135,914
0
W
Da Ji
5,101
638
39
5
0
161,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role