Player Matchup

Cupid
Cupid
BlueJay8
Cupid
Level 151
God Stats
2W - 2L
1,698 SR
Queue Stats
204W - 189L
1,614 Elo+
Party 1
Freya
Freya
CyberianFaux
Freya
Level 147
God Stats
8W - 9L
1,582 SR
Queue Stats
273W - 259L
1,627 Elo+
Party 1
Ravana
Ravana
warriorryan
Ravana
Level 128
God Stats
6W - 8L
1,797 SR
Queue Stats
123W - 110L
1,672 Elo+
Party 1
Team Averages
Level 142
1,693 SR
1,637 Elo+

VS

Team Averages
Level 126
1,426 SR
1,709 Elo+
Morgan Le Fay
Morgan Le Fay
Hourkiller38
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,291 SR
Queue Stats
24W - 11L
1,690 Elo+
Solo
Sun Wukong
Sun Wukong
RealSyn
Sun Wukong
Level 112
God Stats
2W - 1L
1,594 SR
Queue Stats
273W - 137L
1,751 Elo+
Party 2
Serqet
Serqet
Xjuke00
Serqet
Level 148
God Stats
3W - 1L
1,392 SR
Queue Stats
510W - 329L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlueJay8
Cupid
13
1 / 6 / 4
11,289
664
11,617
19,189
5,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 7 / 0
13,655
803
17,139
20,662
6,660
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
12
0 / 10 / 1
10,567
622
8,208
17,643
5,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hourkiller38
Morgan Le Fay
17
13 / 4 / 6
14,933
878
25,384
13,163
5,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RealSyn
Sun Wukong
17
6 / 1 / 15
13,446
791
13,800
20,884
21,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
Xjuke00
Serqet
16
4 / 2 / 15
13,016
766
11,437
14,507
8,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
23
23
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cupid
BlueJay8
Cupid
1
6
4
0.5
L
6
7
0
0.86
W
Morgan Le Fay
Hourkiller38
Morgan Le Fay
13
4
6
4
W
Sun Wukong
RealSyn
Sun Wukong
6
1
15
13.5
W
Serqet
Xjuke00
Serqet
4
2
15
5.75
L
Ravana
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
50,621
57,494
Taken
48,554
17,984
Mitigated
36,128
11,213
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BlueJay8
Cupid
11,617
3,913
533
3,187
19,189
5,602
351
9,306
9,524
0
42,922
L
17,139
4,639
0
6,598
20,662
6,660
846
9,526
10,424
61,769
0
W
Morgan Le Fay
Hourkiller38
Morgan Le Fay
25,384
1,701
0
1,509
13,163
5,844
1,735
5,662
7,494
79,887
0
W
Sun Wukong
RealSyn
Sun Wukong
13,800
2,136
0
9,013
20,884
21,572
438
8,606
12,090
0
50,927
W
Serqet
Xjuke00
Serqet
11,437
967
0
1,275
14,507
8,712
367
3,602
10,899
0
36,385
L
Ravana
8,208
1,840
0
895
17,643
5,722
0
6,749
10,212
0
37,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
41,395
178
Minions Killed
186
0
Camps Cleared
0
770,829
Distance Traveled
980,213
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,289
664
48
3
0
268,546
0
L
Freya
13,655
803
77
5
0
253,983
0
W
Morgan Le Fay
14,933
878
92
5
0
285,516
3
W
Sun Wukong
13,446
791
48
3
0
342,127
0
W
Serqet
13,016
766
46
3
0
352,570
0
L
Ravana
10,567
622
53
3
0
248,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role