Player Matchup

Ymir
Ymir
GotEmperor89564
Ymir
Level 69
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 1L
1,466 Elo+
Solo
Skadi
Skadi
Gromics
Skadi
Level 83
God Stats
5W - 2L
1,843 SR
Queue Stats
48W - 55L
1,509 Elo+
Solo
Da Ji
Da Ji
XxlilfishyxX
Da Ji
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,450 Elo+
Solo
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 157
God Stats
388W - 337L
1,534 SR
Queue Stats
889W - 934L
1,490 Elo+
Solo
Merlin
Merlin
iainthardtofind
Merlin
Level 63
God Stats
29W - 33L
1,413 SR
Queue Stats
273W - 280L
1,360 Elo+
Solo
Team Averages
Level 86
1,610 SR
1,455 Elo+

VS

Team Averages
Level 88
1,517 SR
1,535 Elo+
Charon
Charon
Ace_Xiong21
Charon
Level 66
God Stats
0W - 3L
1,173 SR
Queue Stats
23W - 23L
1,474 Elo+
Solo
Hachiman
Hachiman
El Jamememes
Hachiman
Level 124
God Stats
14W - 8L
1,606 SR
Queue Stats
401W - 418L
1,487 Elo+
Party 1
Surtr
Surtr
LotusDracon777
Surtr
Level 75
God Stats
1W - 1L
1,723 SR
Queue Stats
66W - 37L
1,547 Elo+
Party 2
Achilles
Achilles
R1otStorms
Achilles
Level 46
God Stats
8W - 2L
1,521 SR
Queue Stats
34W - 13L
1,658 Elo+
Party 2
Anubis
Anubis
brvno97
Anubis
Level 127
God Stats
21W - 15L
1,561 SR
Queue Stats
461W - 456L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,982
436
4,618
11,693
10,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
Gromics
Skadi
12
3 / 1 / 3
7,836
490
11,252
11,187
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
4 / 1 / 3
8,740
546
8,015
13,255
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 5
9,223
576
12,027
9,403
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 2
7,909
494
5,286
7,415
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 3 / 1
7,549
472
4,133
11,889
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
El Jamememes
Hachiman
12
0 / 2 / 1
6,896
431
7,812
11,005
4,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 3
8,388
524
10,590
15,413
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
R1otStorms
Achilles
12
1 / 3 / 2
7,165
448
4,088
11,872
9,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
brvno97
Anubis
16
5 / 1 / 1
9,878
617
11,897
12,199
6,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
9
9
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
1
3
1
0.5
L
Hachiman
El Jamememes
Hachiman
0
2
1
0.25
W
2
0
2
3
W
Skadi
Gromics
Skadi
3
1
3
4.5
L
2
4
3
0.88
L
Achilles
R1otStorms
Achilles
1
3
2
0.67
W
4
1
3
5.5
W
2
3
5
1.5
L
Anubis
brvno97
Anubis
5
1
1
5.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,198
Damage
38,520
52,953
Taken
62,378
25,013
Mitigated
35,952
6,052
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
4,133
589
60
2,380
11,889
8,826
224
4,136
7,753
22,837
0
L
Hachiman
El Jamememes
Hachiman
7,812
4,105
0
5,344
11,005
4,214
464
2,549
8,456
0
57,824
W
4,618
537
159
2,200
11,693
10,761
0
4,282
7,411
23,037
137
W
Skadi
Gromics
Skadi
11,252
3,328
0
1,438
11,187
3,670
28
2,188
8,999
0
59,500
L
10,590
4,472
0
1,812
15,413
6,771
0
5,995
9,418
1,478
72,636
L
Achilles
R1otStorms
Achilles
4,088
614
0
978
11,872
9,610
0
5,121
6,751
0
42,261
W
8,015
1,811
0
750
13,255
5,089
0
4,073
9,182
0
55,312
W
12,027
4,378
0
1,505
9,403
3,118
2,548
1,989
7,414
76,733
0
L
Anubis
brvno97
Anubis
11,897
146
0
7,109
12,199
6,531
1,180
4,063
8,064
90,842
0
W
5,286
0
0
0
7,415
2,375
0
4,044
3,371
58,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
39,876
394
Minions Killed
427
0
Camps Cleared
0
1,631,855
Distance Traveled
1,566,384
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,549
472
25
2
0
333,378
4
L
Hachiman
6,896
431
85
5
0
285,431
0
W
Ymir
6,982
436
34
2
0
329,542
0
W
Skadi
7,836
490
83
5
0
328,508
3
L
Surtr
8,388
524
100
6
0
316,669
1
L
Achilles
7,165
448
67
4
0
349,699
0
W
Da Ji
8,740
546
68
4
0
384,932
3
W
Nu Wa
9,223
576
113
7
0
274,555
0
L
Anubis
9,878
617
150
9
0
281,207
0
W
Merlin
7,909
494
96
6
0
314,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role