Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Gnademabeast
Xing Tian
Level 121
God Stats
1W - 3L
1,342 SR
Queue Stats
198W - 308L
1,507 Elo+
Party 1
Geb
Geb
hectoralvarez12
Geb
Level 24
God Stats
1W - 0L
1,972 SR
Queue Stats
21W - 17L
1,551 Elo+
Party 1
Merlin
Merlin
lsmabeast
Merlin
Level 128
God Stats
21W - 38L
1,500 SR
Queue Stats
122W - 175L
1,496 Elo+
Party 1
Team Averages
Level 109
1,563 SR
1,511 Elo+

VS

Team Averages
Level 78
1,662 SR
1,546 Elo+
Ymir
Ymir
Gunforsoodaddy
Ymir
Level 44
God Stats
2W - 1L
1,832 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 3
Charon
Charon
Jolt11591
Charon
Level 129
God Stats
4W - 4L
1,666 SR
Queue Stats
172W - 171L
1,556 Elo+
Party 2
Nike
Nike
NuttinInYou
Nike
Level 145
God Stats
2W - 3L
1,648 SR
Queue Stats
133W - 145L
1,519 Elo+
Party 2
Thanatos
Thanatos
gunforsðð
Thanatos
Level 49
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 2L
1,519 Elo+
Party 3
Apollo
Apollo
pvejungle
Apollo
Level 25
God Stats
1W - 5L
1,442 SR
Queue Stats
120W - 121L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 0 / 1
4,144
691
1,943
1,629
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
 
Thor
7
0 / 0 / 2
3,935
656
2,833
4,221
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Gnademabeast
Xing Tian
8
2 / 0 / 0
4,170
695
2,091
5,351
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 1
4,235
706
1,342
3,684
1,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
lsmabeast
Merlin
8
2 / 0 / 1
4,486
748
2,757
2,875
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,535
589
1,044
4,639
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Jolt11591
Charon
6
0 / 1 / 0
3,895
649
1,728
4,806
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,202
700
3,444
5,336
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
gunforsðð
Thanatos
1
0 / 0 / 0
2,706
451
0
0
0
Apollo
pvejungle
Apollo
7
0 / 1 / 0
3,793
632
1,130
3,640
1,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
1
0.5
W
Thor
 
Thor
0
0
2
1
W
Xing Tian
Gnademabeast
Xing Tian
2
0
0
2
L
0
2
0
0
L
Charon
Jolt11591
Charon
0
1
0
0
L
0
1
0
0
L
Thanatos
gunforsðð
Thanatos
0
0
0
0
W
1
0
1
1.5
W
Merlin
lsmabeast
Merlin
2
0
1
2.5
L
Apollo
pvejungle
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,966
Damage
7,346
17,760
Taken
18,421
7,925
Mitigated
8,226
5,428
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,943
1,239
0
900
1,629
547
196
402
1,227
0
28,002
W
Thor
 
Thor
2,833
945
0
940
4,221
1,310
43
686
3,535
0
26,810
W
Xing Tian
Gnademabeast
Xing Tian
2,091
232
0
750
5,351
3,359
0
127
5,224
17,542
90
L
1,044
256
0
0
4,639
1,833
0
2,032
2,410
14,931
0
L
Charon
Jolt11591
Charon
1,728
208
0
1,509
4,806
2,950
0
1,283
3,435
10,544
0
L
3,444
431
0
1,475
5,336
2,375
0
1,512
3,646
0
25,174
L
Thanatos
gunforsðð
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
1,342
284
567
1,265
3,684
1,858
0
762
2,922
10,139
0
W
Merlin
lsmabeast
Merlin
2,757
618
0
1,006
2,875
851
0
922
1,953
26,089
0
L
Apollo
pvejungle
Apollo
1,130
640
0
1,130
3,640
1,068
0
810
2,830
0
22,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,970
Gold Earned
18,131
185
Minions Killed
120
0
Camps Cleared
0
638,552
Distance Traveled
514,459
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,144
691
52
9
0
106,810
0
W
Thor
3,935
656
43
7
0
146,061
0
W
Xing Tian
4,170
695
37
6
0
133,406
1
L
Ymir
3,535
589
18
3
0
126,811
0
L
Charon
3,895
649
7
1
0
139,056
0
L
Nike
4,202
700
45
8
0
117,752
1
L
Thanatos
2,706
451
0
0
0
0
0
W
Geb
4,235
706
9
2
0
131,146
0
W
Merlin
4,486
748
44
7
0
121,129
0
L
Apollo
3,793
632
50
8
0
130,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role