Player Matchup

Surtr
Surtr
 
Surtr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Drewskitor
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 399L
1,546 Elo+
Solo
Ne Zha
Ne Zha
Evryn
Ne Zha
Level 122
God Stats
8W - 5L
1,752 SR
Queue Stats
276W - 253L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
Hardheadedbrat
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 150L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
QueenOfKeta
Jing Wei
Level 155
God Stats
2W - 4L
1,263 SR
Queue Stats
479W - 448L
1,551 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,554 Elo+

VS

Team Averages
Level 143
1,446 SR
1,523 Elo+
Fenrir
Fenrir
 
Fenrir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FederalSnail
Cu Chulainn
Level 127
God Stats
1W - 0L
1,349 SR
Queue Stats
93W - 77L
1,547 Elo+
Party 1
Charon
Charon
Gyna007
Charon
Level 127
God Stats
6W - 4L
1,678 SR
Queue Stats
84W - 77L
1,530 Elo+
Party 1
Sol
Sol
OmarVJJ05
Sol
Level 127
God Stats
1W - 1L
1,202 SR
Queue Stats
89W - 82L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 2 / 1
7,423
530
5,405
14,598
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Drewskitor
Persephone
12
0 / 0 / 1
7,451
532
7,973
6,148
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Evryn
Ne Zha
10
0 / 4 / 2
6,425
459
6,898
14,643
8,597
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Hardheadedbrat
Erlang Shen
11
2 / 5 / 2
7,012
501
5,975
13,506
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
QueenOfKeta
Jing Wei
14
1 / 0 / 0
8,231
588
6,250
8,715
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 8
8,102
579
8,910
16,080
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
 
Danzaburou
12
1 / 0 / 1
7,264
519
6,872
7,410
2,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
FederalSnail
Cu Chulainn
15
5 / 1 / 0
8,894
635
10,092
10,269
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Gyna007
Charon
12
0 / 0 / 7
7,694
550
3,862
11,168
8,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 4
8,159
583
9,331
11,241
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
1
0.75
W
Fenrir
 
Fenrir
3
2
8
3.5
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Persephone
Drewskitor
Persephone
0
0
1
0.5
L
Ne Zha
Evryn
Ne Zha
0
4
2
0.25
W
Cu Chulainn
FederalSnail
Cu Chulainn
5
1
0
5
W
Charon
Gyna007
Charon
0
0
7
3.5
L
Erlang Shen
Hardheadedbrat
Erlang Shen
2
5
2
0.6
W
3
1
4
5
L
Jing Wei
QueenOfKeta
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
39,067
57,610
Taken
56,168
29,830
Mitigated
32,059
15,797
Healing
21,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,405
1,951
0
4,524
14,598
9,417
0
570
14,028
328
57,240
W
Fenrir
 
Fenrir
8,910
2,599
0
3,104
16,080
7,593
0
2,652
13,428
0
72,335
W
Danzaburou
 
Danzaburou
6,872
3,617
0
4,054
7,410
2,567
0
107
7,303
0
54,794
L
Persephone
Drewskitor
Persephone
7,973
441
0
2,024
6,148
2,105
0
2,752
3,396
58,436
0
L
Ne Zha
Evryn
Ne Zha
6,898
860
0
3,328
14,643
8,597
0
6,416
8,227
0
29,752
W
Cu Chulainn
FederalSnail
Cu Chulainn
10,092
1,398
0
3,196
10,269
8,946
116
406
9,863
1,362
77,442
W
Charon
Gyna007
Charon
3,862
478
2,391
3,255
11,168
8,855
0
2,630
8,538
18,125
0
L
Erlang Shen
Hardheadedbrat
Erlang Shen
5,975
3,303
0
2,076
13,506
5,986
0
2,535
10,971
0
53,491
W
9,331
2,331
0
5,106
11,241
4,098
592
2,516
8,725
72,671
0
L
Jing Wei
QueenOfKeta
Jing Wei
6,250
3,960
0
3,845
8,715
3,725
456
1,316
7,249
0
77,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
40,113
453
Minions Killed
474
0
Camps Cleared
0
1,472,858
Distance Traveled
1,362,320
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,423
530
102
7
0
267,394
0
W
Fenrir
8,102
579
86
6
0
318,620
3
W
Danzaburou
7,264
519
88
6
0
198,283
0
L
Persephone
7,451
532
109
8
0
306,223
7
L
Ne Zha
6,425
459
30
2
0
295,221
4
W
Cu Chulainn
8,894
635
139
10
0
289,615
0
W
Charon
7,694
550
22
2
0
292,391
2
L
Erlang Shen
7,012
501
77
6
0
327,693
0
W
Sol
8,159
583
139
10
0
263,411
1
L
Jing Wei
8,231
588
135
10
0
276,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role