Player Matchup

Janus
Janus
IVERHAS60FPS
Janus
Level 67
God Stats
5W - 7L
1,259 SR
Queue Stats
163W - 140L
1,562 Elo+
Solo
Geb
Geb
Mkasper92
Geb
Level 123
God Stats
6W - 10L
1,388 SR
Queue Stats
409W - 424L
1,414 Elo+
Solo
Martichoras
Martichoras
MrD3F3CTIV3
Martichoras
Level 76
God Stats
0W - 2L
1,272 SR
Queue Stats
86W - 81L
1,444 Elo+
Party 2
Bellona
Bellona
SloppyDoe1296
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
TheMilanDude
Lancelot
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,355 Elo+
Solo
Team Averages
Level 76
1,384 SR
1,455 Elo+

VS

Team Averages
Level 77
1,467 SR
1,443 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chikirrarri_PR
Fenrir
Level 41
God Stats
5W - 5L
1,344 SR
Queue Stats
209W - 250L
1,355 Elo+
Solo
Izanami
Izanami
TGkeenan
Izanami
Level 26
God Stats
3W - 0L
1,753 SR
Queue Stats
8W - 4L
1,498 Elo+
Party 1
Chronos
Chronos
lbrodymc
Chronos
Level 78
God Stats
9W - 12L
1,385 SR
Queue Stats
195W - 198L
1,451 Elo+
Solo
Charon
Charon
thekingrooster
Charon
Level 84
God Stats
3W - 4L
1,353 SR
Queue Stats
13W - 11L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,365
530
3,038
4,742
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
5,470
456
3,297
8,248
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
MrD3F3CTIV3
Martichoras
8
0 / 3 / 0
4,940
412
8,491
9,110
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
10
1 / 2 / 0
5,837
486
7,250
12,890
13,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
TheMilanDude
Lancelot
6
0 / 3 / 0
4,458
372
2,084
6,412
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 2
6,735
561
6,673
11,889
14,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 1
7,129
594
2,505
11,372
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TGkeenan
Izanami
8
0 / 0 / 2
5,027
419
4,065
6,148
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
lbrodymc
Chronos
12
2 / 0 / 0
6,990
583
3,718
5,453
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 1
5,825
485
5,758
8,618
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
2
2
W
3
1
1
3.5
L
0
1
0
0
L
0
0
0
0
L
Martichoras
MrD3F3CTIV3
Martichoras
0
3
0
0
L
Bellona
1
2
0
0.5
W
Izanami
TGkeenan
Izanami
0
0
2
1
L
Lancelot
TheMilanDude
Lancelot
0
3
0
0
W
Chronos
lbrodymc
Chronos
2
0
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,160
Damage
22,719
41,402
Taken
43,480
26,783
Mitigated
28,178
9,467
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,673
2,399
0
4,605
11,889
14,398
0
0
11,889
0
42,406
W
2,505
888
0
8,626
11,372
5,048
0
262
11,110
0
62,939
L
3,038
162
0
1,200
4,742
1,712
0
2,680
2,062
46,002
0
L
3,297
707
353
2,234
8,248
6,068
0
2,755
5,493
15,896
0
L
Martichoras
MrD3F3CTIV3
Martichoras
8,491
3,906
0
1,515
9,110
3,430
0
3,003
6,107
0
39,101
L
Bellona
7,250
3,707
0
2,922
12,890
13,433
206
0
12,890
0
32,330
W
Izanami
TGkeenan
Izanami
4,065
3,191
0
1,597
6,148
2,035
0
1,317
4,831
0
23,869
L
Lancelot
TheMilanDude
Lancelot
2,084
877
0
1,243
6,412
2,140
0
1,038
5,374
0
14,603
W
Chronos
lbrodymc
Chronos
3,718
758
0
2,178
5,453
1,795
0
2,794
2,415
50,158
0
W
5,758
1,265
578
4,109
8,618
4,902
0
1,750
6,868
16,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
31,706
233
Minions Killed
331
0
Camps Cleared
0
1,038,626
Distance Traveled
1,135,569
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,735
561
70
6
0
238,139
0
W
Fenrir
7,129
594
105
9
0
255,526
0
L
Janus
6,365
530
95
8
0
219,445
2
L
Geb
5,470
456
19
2
0
210,182
6
L
Martichoras
4,940
412
52
4
0
214,540
0
L
Bellona
5,837
486
41
3
0
238,680
0
W
Izanami
5,027
419
46
4
0
207,745
0
L
Lancelot
4,458
372
26
2
0
155,779
0
W
Chronos
6,990
583
95
8
0
215,235
1
W
Charon
5,825
485
15
1
0
218,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role