Player Matchup

Jormungandr
Jormungandr
Gamephreak117
Jormungandr
Level 64
God Stats
1W - 3L
1,336 SR
Queue Stats
136W - 98L
1,653 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kaylakale
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
plecodragon
Neith
Level 119
God Stats
2W - 4L
1,431 SR
Queue Stats
25W - 32L
1,495 Elo+
Party 1
Team Averages
Level 62
1,422 SR
1,549 Elo+

VS

Team Averages
Level 61
1,622 SR
1,655 Elo+
Anubis
Anubis
Brando3hundo
Anubis
Level 6
God Stats
2W - 1L
1,575 SR
Queue Stats
2W - 1L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
TamaleEater
Danzaburou
Level 89
God Stats
1W - 0L
1,576 SR
Queue Stats
14W - 4L
1,784 Elo+
Party 2
Chaac
Chaac
sLUrpMaChINe
Chaac
Level 88
God Stats
7W - 2L
1,716 SR
Queue Stats
35W - 23L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gamephreak117
Jormungandr
12
2 / 3 / 1
9,355
720
11,386
19,695
13,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
kaylakale
Morgan Le Fay
11
0 / 6 / 3
8,694
669
5,669
10,522
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 6 / 0
9,160
705
8,420
13,385
5,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 3 / 11
10,407
801
11,402
9,222
5,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TamaleEater
Danzaburou
14
6 / 0 / 7
11,244
865
13,261
9,924
4,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
7 / 1 / 8
11,394
876
14,428
14,022
15,902
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
11
2.5
L
Jormungandr
Gamephreak117
Jormungandr
2
3
1
0.83
W
Danzaburou
TamaleEater
Danzaburou
6
0
7
9.5
L
Morgan Le Fay
kaylakale
Morgan Le Fay
0
6
3
0.25
L
2
6
0
0.33
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
39,091
43,602
Taken
33,168
23,403
Mitigated
26,025
6,275
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,402
686
0
3,046
9,222
5,439
566
4,315
4,780
45,204
0
L
Jormungandr
Gamephreak117
Jormungandr
11,386
2,655
0
3,781
19,695
13,686
0
8,275
11,080
34,998
803
W
Danzaburou
TamaleEater
Danzaburou
13,261
4,601
0
3,573
9,924
4,684
1,727
5,031
4,758
0
47,650
L
Morgan Le Fay
kaylakale
Morgan Le Fay
5,669
1,111
0
192
10,522
4,294
0
2,589
7,933
25,665
0
L
8,420
3,738
0
2,302
13,385
5,423
0
2,230
11,143
0
39,924
W
14,428
1,915
0
3,728
14,022
15,902
392
7,092
6,930
2,594
33,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
33,045
143
Minions Killed
157
0
Camps Cleared
0
645,344
Distance Traveled
728,790
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,407
801
63
5
0
226,601
0
L
Jormungandr
9,355
720
51
4
0
232,263
4
W
Danzaburou
11,244
865
64
5
0
239,934
0
L
Morgan Le Fay
8,694
669
38
3
0
209,670
0
L
Neith
9,160
705
54
4
0
203,411
2
W
Chaac
11,394
876
30
2
0
262,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role