Player Matchup

Janus
Janus
EmmanuelCC
Janus
Level 143
God Stats
17W - 10L
1,720 SR
Queue Stats
277W - 275L
1,422 Elo+
Solo
Pele
Pele
Gobiyoto
Pele
Level 58
God Stats
17W - 18L
1,523 SR
Queue Stats
74W - 97L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
OgBertz
Nu Wa
Level 29
God Stats
15W - 18L
1,503 SR
Queue Stats
41W - 61L
1,470 Elo+
Party 1
Charon
Charon
SlowPokeWhale
Charon
Level 27
God Stats
4W - 5L
1,722 SR
Queue Stats
28W - 31L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
TempestMG
Hou Yi
Level 143
God Stats
4W - 5L
1,434 SR
Queue Stats
91W - 114L
1,495 Elo+
Party 1
Team Averages
Level 80
1,580 SR
1,470 Elo+

VS

Team Averages
Level 105
1,561 SR
1,504 Elo+
Chang'e
Chang'e
DaCooLGKiD
Chang'e
Level 123
God Stats
23W - 25L
1,419 SR
Queue Stats
215W - 218L
1,465 Elo+
Solo
Hachiman
Hachiman
GnastyRon
Hachiman
Level 166
God Stats
16W - 21L
1,559 SR
Queue Stats
555W - 524L
1,484 Elo+
Solo
Horus
Horus
GodModz101
Horus
Level 109
God Stats
3W - 3L
1,549 SR
Queue Stats
99W - 92L
1,572 Elo+
Party 2
Ravana
Ravana
PBK Splash
Ravana
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
102W - 98L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
vBirkNowitzki
Baron Samedi
Level 58
God Stats
71W - 74L
1,535 SR
Queue Stats
147W - 172L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 0 / 3
8,532
776
10,328
4,150
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
4 / 2 / 5
8,235
749
10,569
11,007
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
OgBertz
Nu Wa
15
2 / 0 / 6
7,981
726
9,289
4,267
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 8
7,482
680
7,383
8,881
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
TempestMG
Hou Yi
15
4 / 1 / 6
8,494
772
9,628
7,541
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaCooLGKiD
Chang'e
13
1 / 3 / 1
7,258
660
10,363
12,551
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
GnastyRon
Hachiman
15
0 / 2 / 1
7,851
714
5,206
10,894
4,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
12
1 / 4 / 2
7,392
672
4,379
15,816
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
PBK Splash
Ravana
14
0 / 1 / 3
7,285
662
4,985
10,815
9,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
vBirkNowitzki
Baron Samedi
13
1 / 3 / 0
7,222
657
6,368
7,851
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
13
Kills
3
3
Deaths
13
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DaCooLGKiD
Chang'e
1
3
1
0.5
W
Janus
3
0
3
4.5
L
Hachiman
GnastyRon
Hachiman
0
2
1
0.25
W
Pele
4
2
5
3.25
L
Horus
1
4
2
0.5
W
Nu Wa
OgBertz
Nu Wa
2
0
6
5
L
Ravana
PBK Splash
Ravana
0
1
3
1.5
W
0
0
8
4
W
Hou Yi
TempestMG
Hou Yi
4
1
6
7
L
Baron Samedi
vBirkNowitzki
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,197
Damage
31,301
35,846
Taken
57,927
19,980
Mitigated
35,660
2,985
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DaCooLGKiD
Chang'e
10,363
564
1,306
4,291
12,551
4,788
229
4,577
7,927
30,154
0
W
Janus
10,328
113
0
500
4,150
1,610
85
1,780
2,129
35,856
0
L
Hachiman
GnastyRon
Hachiman
5,206
2,741
0
4,052
10,894
4,394
0
4,274
6,525
0
43,388
W
Pele
10,569
1,948
0
716
11,007
4,965
631
5,064
5,691
0
26,929
L
Horus
4,379
2,126
1,210
4,200
15,816
13,643
55
7,767
7,612
0
11,579
W
Nu Wa
OgBertz
Nu Wa
9,289
2,593
0
0
4,267
1,949
39
1,666
2,503
33,187
0
L
Ravana
PBK Splash
Ravana
4,985
926
0
1,561
10,815
9,101
31
5,079
5,434
78
23,241
W
7,383
1,463
0
761
8,881
8,123
0
4,130
4,445
17,875
0
W
Hou Yi
TempestMG
Hou Yi
9,628
5,024
0
1,008
7,541
3,333
0
3,464
3,875
0
25,870
L
Baron Samedi
vBirkNowitzki
Baron Samedi
6,368
618
1,158
1,281
7,851
3,734
0
4,179
3,429
23,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,724
Gold Earned
37,008
245
Minions Killed
230
0
Camps Cleared
0
1,121,843
Distance Traveled
1,025,513
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,258
660
50
5
0
215,869
7
W
Janus
8,532
776
75
7
0
249,426
4
L
Hachiman
7,851
714
78
7
0
191,202
0
W
Pele
8,235
749
48
4
0
240,743
0
L
Horus
7,392
672
22
2
0
213,848
0
W
Nu Wa
7,981
726
42
4
0
213,256
0
L
Ravana
7,285
662
40
4
0
215,752
0
W
Charon
7,482
680
33
3
0
204,630
0
W
Hou Yi
8,494
772
47
4
0
213,788
0
L
Baron Samedi
7,222
657
40
4
0
188,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role