Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Daddy_Mundo
Bacchus
Level 69
God Stats
2W - 1L
1,273 SR
Queue Stats
8W - 12L
1,255 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DressedUp2Kill
Ah Muzen Cab
Level 71
God Stats
1W - 1L
1,315 SR
Queue Stats
119W - 125L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
Freakations
Baron Samedi
Level 68
God Stats
3W - 1L
1,197 SR
Queue Stats
43W - 31L
1,538 Elo+
Solo
Merlin
Merlin
joe_mama-69-
Merlin
Level 117
God Stats
5W - 5L
1,500 SR
Queue Stats
53W - 61L
1,365 Elo+
Party 1
Team Averages
Level 88
1,357 SR
1,401 Elo+

VS

Team Averages
Level 88
1,501 SR
1,432 Elo+
Hera
Hera
DMin19830517
Hera
Level 39
God Stats
5W - 7L
1,633 SR
Queue Stats
58W - 60L
1,425 Elo+
Solo
Pele
Pele
Fie8
Pele
Level 67
God Stats
5W - 7L
1,393 SR
Queue Stats
44W - 47L
1,435 Elo+
Solo
Ishtar
Ishtar
TRIGUNER
Ishtar
Level 110
God Stats
25W - 26L
1,570 SR
Queue Stats
68W - 78L
1,462 Elo+
Solo
Camazotz
Camazotz
chedduhbaebzquit
Camazotz
Level 117
God Stats
0W - 2L
1,278 SR
Queue Stats
322W - 363L
1,398 Elo+
Party 2
Charon
Charon
savknoll8
Charon
Level 108
God Stats
9W - 8L
1,634 SR
Queue Stats
283W - 314L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 1 / 10
10,178
925
8,436
12,228
8,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Daddy_Mundo
Bacchus
17
2 / 1 / 14
10,937
994
15,104
10,699
8,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
DressedUp2Kill
Ah Muzen Cab
17
3 / 0 / 14
11,467
1,042
9,396
8,313
7,895
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Freakations
Baron Samedi
18
9 / 1 / 12
12,529
1,139
20,063
6,639
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
8 / 0 / 8
11,858
1,078
15,732
3,920
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

272

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,812
892
6,927
8,978
3,645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Fie8
Pele
15
0 / 5 / 2
9,623
875
4,090
13,468
9,011
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Ishtar
TRIGUNER
Ishtar
15
0 / 3 / 3
10,013
910
11,228
13,547
5,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 2
9,657
878
4,993
18,033
8,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
savknoll8
Charon
15
2 / 4 / 1
10,501
955
8,925
19,730
16,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
23
Kills
3
3
Deaths
23
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
10
6
L
1
5
1
0.3
W
Bacchus
Daddy_Mundo
Bacchus
2
1
14
9
W
Ah Muzen Cab
DressedUp2Kill
Ah Muzen Cab
3
0
14
10
L
Pele
Fie8
Pele
0
5
2
0.2
W
Baron Samedi
Freakations
Baron Samedi
9
1
12
15
L
Ishtar
TRIGUNER
Ishtar
0
3
3
0.5
L
0
6
2
0.17
W
Merlin
8
0
8
12
L
Charon
savknoll8
Charon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
36,163
41,799
Taken
73,756
30,569
Mitigated
43,084
7,998
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,436
1,505
0
0
12,228
8,897
0
3,843
8,385
22,626
0
L
6,927
1,161
0
0
8,978
3,645
0
7,709
1,269
22,060
0
W
Bacchus
Daddy_Mundo
Bacchus
15,104
1,005
370
2,836
10,699
8,462
0
3,712
6,855
19,542
0
W
Ah Muzen Cab
DressedUp2Kill
Ah Muzen Cab
9,396
1,435
0
0
8,313
7,895
0
4,434
3,819
1,736
22,434
L
Pele
Fie8
Pele
4,090
659
72
523
13,468
9,011
0
10,875
2,593
0
15,584
W
Baron Samedi
Freakations
Baron Samedi
20,063
1,564
2,518
2,274
6,639
3,790
0
2,365
4,274
36,412
0
L
Ishtar
TRIGUNER
Ishtar
11,228
6,199
0
923
13,547
5,563
0
11,955
1,592
0
43,970
L
4,993
914
0
2,140
18,033
8,039
0
14,988
3,045
0
12,553
W
Merlin
15,732
571
0
0
3,920
1,525
0
1,506
2,290
43,610
0
L
Charon
savknoll8
Charon
8,925
2,554
0
350
19,730
16,826
0
14,811
4,919
27,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,969
Gold Earned
49,606
186
Minions Killed
219
4
Camps Cleared
4
1,049,504
Distance Traveled
910,583
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,178
925
38
3
0
206,989
0
L
Hera
9,812
892
40
4
0
173,100
0
W
Bacchus
10,937
994
13
1
0
198,625
0
W
Ah Muzen Cab
11,467
1,042
29
3
1
210,044
0
L
Pele
9,623
875
30
3
1
169,550
0
W
Baron Samedi
12,529
1,139
42
4
1
213,538
0
L
Ishtar
10,013
910
81
7
1
183,899
0
L
Camazotz
9,657
878
19
2
0
202,429
1
W
Merlin
11,858
1,078
64
6
2
220,308
0
L
Charon
10,501
955
49
4
2
181,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role