Player Matchup

Hachiman
Hachiman
DoctorKrieger44
Hachiman
Level 149
God Stats
17W - 13L
1,490 SR
Queue Stats
504W - 532L
1,451 Elo+
Solo
Sol
Sol
LX SPID3Y
Sol
Level 168
God Stats
1W - 2L
1,546 SR
Queue Stats
494W - 515L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NatureVixenx
Morgan Le Fay
Level 126
God Stats
4W - 2L
1,652 SR
Queue Stats
465W - 466L
1,453 Elo+
Party 1
Discordia
Discordia
Snubs_yk
Discordia
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 116L
1,461 Elo+
Solo
Cerberus
Cerberus
yashlnoki
Cerberus
Level 165
God Stats
4W - 1L
1,529 SR
Queue Stats
119W - 134L
1,437 Elo+
Party 1
Team Averages
Level 146
1,543 SR
1,450 Elo+

VS

Team Averages
Level 123
1,485 SR
1,486 Elo+
Zeus
Zeus
Canyuk-sama
Zeus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,384 Elo+
Party 3
Arachne
Arachne
El-aZikaLa_Tubo4
Arachne
Level 213
God Stats
0W - 1L
1,680 SR
Queue Stats
129W - 129L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
Mellow_Doe
Amaterasu
Level 140
God Stats
3W - 4L
1,522 SR
Queue Stats
245W - 224L
1,544 Elo+
Solo
Hun Batz
Hun Batz
dragonblazer105
Hun Batz
Level 129
God Stats
0W - 3L
1,225 SR
Queue Stats
31W - 50L
1,410 Elo+
Party 2
Neith
Neith
soapcrixx
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 5 / 19
9,613
874
9,981
10,168
4,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
18 / 3 / 10
11,915
1,083
19,616
12,132
5,180
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
NatureVixenx
Morgan Le Fay
14
2 / 4 / 16
9,046
822
7,580
9,668
4,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Snubs_yk
Discordia
18
6 / 2 / 17
10,114
919
12,642
7,057
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
yashlnoki
Cerberus
15
3 / 2 / 18
8,935
812
5,956
11,285
11,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 9
8,831
803
9,195
9,895
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 7 / 3
8,794
799
10,852
14,527
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Mellow_Doe
Amaterasu
15
4 / 7 / 7
9,185
835
8,369
17,056
19,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
14
3 / 3 / 4
7,952
723
7,723
7,815
3,416
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
soapcrixx
Neith
11
0 / 8 / 3
6,832
621
2,441
11,252
4,655
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
32
Kills
15
16
Deaths
32
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
Hachiman
3
5
19
2.5
L
5
7
3
0.93
W
18
3
10
7.67
L
Amaterasu
Mellow_Doe
Amaterasu
4
7
7
1.07
W
Morgan Le Fay
NatureVixenx
Morgan Le Fay
2
4
16
2.5
W
Discordia
Snubs_yk
Discordia
6
2
17
7.25
L
Hun Batz
3
3
4
1.67
L
Neith
soapcrixx
Neith
0
8
3
0.19
W
Cerberus
yashlnoki
Cerberus
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,775
Damage
38,580
50,310
Taken
60,545
29,548
Mitigated
38,537
18,107
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,195
648
191
225
9,895
4,058
0
7,850
1,985
25,717
0
W
Hachiman
9,981
4,743
752
619
10,168
4,451
2,478
2,241
7,662
0
24,758
L
10,852
5,678
165
2,004
14,527
7,171
0
11,549
2,625
0
16,713
W
19,616
4,200
1,265
5,042
12,132
5,180
3,590
1,456
10,636
43,395
0
L
Amaterasu
Mellow_Doe
Amaterasu
8,369
2,236
85
2,910
17,056
19,237
0
11,560
4,984
0
16,269
W
Morgan Le Fay
NatureVixenx
Morgan Le Fay
7,580
751
1,373
1,047
9,668
4,805
876
2,433
7,235
18,446
0
W
Discordia
Snubs_yk
Discordia
12,642
1,190
906
1,159
7,057
3,157
1,025
1,417
5,574
25,540
0
L
Hun Batz
7,723
1,370
696
1,431
7,815
3,416
0
5,352
2,319
0
15,857
L
Neith
soapcrixx
Neith
2,441
1,048
0
137
11,252
4,655
37
8,718
2,502
0
6,398
W
Cerberus
yashlnoki
Cerberus
5,956
279
1,794
4,150
11,285
11,955
202
1,993
9,130
14,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
41,594
168
Minions Killed
89
0
Camps Cleared
0
929,149
Distance Traveled
807,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,831
803
31
3
0
153,497
0
W
Hachiman
9,613
874
42
4
0
165,530
0
L
Arachne
8,794
799
11
1
0
146,144
0
W
Sol
11,915
1,083
43
4
0
183,114
0
L
Amaterasu
9,185
835
19
2
0
203,860
0
W
Morgan Le Fay
9,046
822
23
2
0
170,212
0
W
Discordia
10,114
919
34
3
0
209,200
0
L
Hun Batz
7,952
723
23
2
0
179,937
0
L
Neith
6,832
621
5
0
0
123,801
0
W
Cerberus
8,935
812
26
2
0
201,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role