Player Matchup

Hercules
Hercules
Silver IV
Failure1326
Hercules
Silver IV
Level 64
God Stats
9W - 8L
1,823 SR
Queue Stats
28W - 30L
1,331 MMR
Party 2
Horus
Horus
Silver II
Hidden Gxdz
Horus
Silver II
Level 46
God Stats
23W - 21L
1,595 SR
Queue Stats
66W - 73L
998 MMR
Party 2
Eset
Eset
Gold I
Stop Kel
Eset
Gold I
Level 112
God Stats
6W - 7L
1,479 SR
Queue Stats
481W - 463L
1,538 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 74
1,632 SR
1,289 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,477 SR
1,288 MMR
Chaac
Chaac
Gold IV
CCKELLY25
Chaac
Gold IV
Level 89
God Stats
4W - 10L
1,384 SR
Queue Stats
128W - 128L
1,455 MMR
Party 1
Ravana
Ravana
Gold V
Gammell
Ravana
Gold V
Level 86
God Stats
1W - 3L
1,573 SR
Queue Stats
134W - 146L
1,386 MMR
Party 1
Aphrodite
Aphrodite
Silver II
Manbun runner32
Aphrodite
Silver II
Level 93
God Stats
1W - 3L
1,473 SR
Queue Stats
78W - 95L
1,022 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Failure1326
Hercules
15
3 / 2 / 13
12,282
768
10,936
22,845
25,837
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 13
12,230
764
7,234
13,748
17,385
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
17
11 / 2 / 5
13,727
858
27,924
14,220
7,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesBacchusKuzenboPersephoneThor

VS

Bans
MartichorasAtlasNoxGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CCKELLY25
Chaac
15
3 / 4 / 2
11,721
733
18,807
17,807
18,431
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Gammell
Ravana
11
0 / 8 / 4
9,609
601
8,479
17,919
9,923
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Manbun runner32
Aphrodite
14
2 / 6 / 3
11,060
691
9,286
17,238
8,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
5
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
CCKELLY25
Chaac
3
4
2
1
W
Hercules
Failure1326
Hercules
3
2
13
4.75
L
Ravana
Gammell
Ravana
0
8
4
0.25
W
4
1
13
10.5
L
Aphrodite
Manbun runner32
Aphrodite
2
6
3
0.58
W
Eset
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,094
Damage
36,572
50,813
Taken
52,964
51,077
Mitigated
36,354
21,679
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CCKELLY25
Chaac
18,807
2,034
0
2,858
17,807
18,431
96
8,535
9,052
0
45,556
W
Hercules
Failure1326
Hercules
10,936
3,253
0
7,598
22,845
25,837
663
5,178
17,482
0
31,270
L
Ravana
Gammell
Ravana
8,479
1,509
0
2,615
17,919
9,923
0
9,742
8,037
0
18,703
W
7,234
2,103
4,957
5,121
13,748
17,385
367
3,397
10,351
3,330
14,681
L
Aphrodite
Manbun runner32
Aphrodite
9,286
1,217
3,783
5,359
17,238
8,000
44
12,239
4,999
47,138
0
W
Eset
27,924
2,405
1,571
2,432
14,220
7,855
1,597
1,256
12,869
99,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
32,390
154
Minions Killed
117
0
Camps Cleared
0
912,018
Distance Traveled
851,607
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,721
733
38
2
0
318,612
0
W
Hercules
12,282
768
33
2
0
295,504
2
L
Ravana
9,609
601
18
1
0
260,823
0
W
Horus
12,230
764
13
1
0
327,135
0
L
Aphrodite
11,060
691
61
4
0
272,172
3
W
Eset
13,727
858
108
7
0
289,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role