Player Matchup

Bacchus
Bacchus
Dragoon6
Bacchus
Level 132
God Stats
8W - 3L
1,800 SR
Queue Stats
140W - 135L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KonekoHentai
Morgan Le Fay
Level 89
God Stats
2W - 5L
1,389 SR
Queue Stats
6W - 10L
1,386 Elo+
Party 2
Hou Yi
Hou Yi
NateMoFoDog
Hou Yi
Level 96
God Stats
4W - 3L
1,870 SR
Queue Stats
105W - 107L
1,556 Elo+
Party 2
Team Averages
Level 106
1,686 SR
1,500 Elo+

VS

Team Averages
Level 132
1,526 SR
1,577 Elo+
Hachiman
Hachiman
Kawatsuki
Hachiman
Level 100
God Stats
7W - 4L
1,326 SR
Queue Stats
70W - 65L
1,542 Elo+
Party 1
Janus
Janus
Kenny iQ
Janus
Level 151
God Stats
3W - 4L
1,442 SR
Queue Stats
90W - 89L
1,554 Elo+
Party 1
Achilles
Achilles
M4Y1TO
Achilles
Level 144
God Stats
2W - 0L
1,810 SR
Queue Stats
61W - 65L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dragoon6
Bacchus
15
3 / 2 / 0
12,024
668
10,407
20,599
30,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
KonekoHentai
Morgan Le Fay
14
1 / 4 / 1
11,256
625
12,230
13,674
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
0 / 3 / 1
10,898
605
9,868
14,564
6,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kawatsuki
Hachiman
16
5 / 2 / 4
13,306
739
16,187
12,420
5,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Kenny iQ
Janus
15
1 / 2 / 6
12,400
689
14,853
12,818
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
M4Y1TO
Achilles
16
3 / 0 / 5
12,536
696
12,888
18,727
20,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
9
9
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dragoon6
Bacchus
3
2
0
1.5
W
Hachiman
Kawatsuki
Hachiman
5
2
4
3.5
W
Janus
Kenny iQ
Janus
1
2
6
2
L
Morgan Le Fay
KonekoHentai
Morgan Le Fay
1
4
1
0.38
W
Achilles
M4Y1TO
Achilles
3
0
5
5.5
L
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
43,928
48,837
Taken
43,965
43,100
Mitigated
29,697
4,584
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dragoon6
Bacchus
10,407
979
0
1,537
20,599
30,635
0
6,291
14,308
28,586
0
W
Hachiman
Kawatsuki
Hachiman
16,187
9,192
0
1,918
12,420
5,003
2,029
6,519
5,901
0
61,988
W
Janus
Kenny iQ
Janus
14,853
642
0
1,190
12,818
4,588
561
7,142
5,676
73,541
0
L
Morgan Le Fay
KonekoHentai
Morgan Le Fay
12,230
1,121
0
692
13,674
6,163
0
3,927
9,735
44,581
0
W
Achilles
M4Y1TO
Achilles
12,888
1,947
0
2,280
18,727
20,106
126
9,558
9,109
0
33,491
L
Hou Yi
9,868
2,981
0
2,355
14,564
6,302
0
5,035
9,529
0
56,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
38,242
164
Minions Killed
202
0
Camps Cleared
0
927,209
Distance Traveled
988,218
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,024
668
18
1
0
321,977
0
W
Hachiman
13,306
739
85
5
0
299,323
0
W
Janus
12,400
689
91
5
0
328,621
0
L
Morgan Le Fay
11,256
625
49
3
0
308,696
3
W
Achilles
12,536
696
26
1
0
360,274
0
L
Hou Yi
10,898
605
97
5
0
296,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role