Player Matchup

He Bo
He Bo
DeeCee93
He Bo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,423 Elo+
Party 1
Martichoras
Martichoras
SquishyElite
Martichoras
Level 157
God Stats
0W - 2L
1,300 SR
Queue Stats
65W - 64L
1,455 Elo+
Party 1
Da Ji
Da Ji
ToRcHiNg PaPeR
Da Ji
Level 179
God Stats
1W - 2L
1,641 SR
Queue Stats
65W - 84L
1,424 Elo+
Party 1
Chaac
Chaac
Virtuu Qc
Chaac
Level 145
God Stats
3W - 2L
1,560 SR
Queue Stats
103W - 102L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
XxAngieQcxX
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,471 Elo+
Party 1
Team Averages
Level 143
1,500 SR
1,446 Elo+

VS

Team Averages
Level 110
1,511 SR
1,466 Elo+
Ne Zha
Ne Zha
KingDiscreet
Ne Zha
Level 88
God Stats
8W - 6L
1,358 SR
Queue Stats
745W - 786L
1,541 Elo+
Solo
Fenrir
Fenrir
Mittt
Fenrir
Level 126
God Stats
3W - 4L
1,626 SR
Queue Stats
231W - 217L
1,526 Elo+
Solo
Sol
Sol
YoyoTripp
Sol
Level 123
God Stats
7W - 10L
1,500 SR
Queue Stats
238W - 247L
1,389 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mosbysjedi
Morgan Le Fay
Level 85
God Stats
10W - 5L
1,676 SR
Queue Stats
277W - 270L
1,389 Elo+
Party 2
Zhong Kui
Zhong Kui
saviorselfff
Zhong Kui
Level 128
God Stats
4W - 4L
1,397 SR
Queue Stats
173W - 195L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DeeCee93
He Bo
14
0 / 8 / 6
8,595
573
8,686
13,592
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
SquishyElite
Martichoras
20
7 / 5 / 8
12,614
841
22,094
17,879
8,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 6 / 8
10,445
696
11,717
15,285
7,224
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Virtuu Qc
Chaac
20
6 / 3 / 9
11,554
770
15,064
19,416
27,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
XxAngieQcxX
Cabrakan
17
1 / 6 / 9
10,414
694
3,253
17,159
21,633
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 4 / 13
12,442
829
21,398
16,993
9,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mittt
Fenrir
18
7 / 6 / 7
11,276
752
5,871
15,834
20,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
4 / 3 / 12
11,610
774
14,064
16,774
7,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
mosbysjedi
Morgan Le Fay
17
3 / 4 / 12
10,965
731
13,969
12,714
6,605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
saviorselfff
Zhong Kui
20
7 / 3 / 17
13,418
895
20,845
17,576
25,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
20
Kills
28
28
Deaths
20
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
He Bo
DeeCee93
He Bo
0
8
6
0.38
W
Ne Zha
7
4
13
3.38
W
Fenrir
Mittt
Fenrir
7
6
7
1.75
L
Martichoras
SquishyElite
Martichoras
7
5
8
2.2
L
6
6
8
1.67
L
Chaac
Virtuu Qc
Chaac
6
3
9
3.5
L
Cabrakan
XxAngieQcxX
Cabrakan
1
6
9
0.92
W
4
3
12
3.33
W
Morgan Le Fay
mosbysjedi
Morgan Le Fay
3
4
12
2.25
W
Zhong Kui
saviorselfff
Zhong Kui
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,814
Damage
76,147
83,331
Taken
79,891
70,694
Mitigated
70,155
21,941
Healing
24,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DeeCee93
He Bo
8,686
322
358
939
13,592
5,635
490
8,975
4,457
11,725
0
W
Ne Zha
21,398
4,631
1,535
4,680
16,993
9,683
391
2,471
14,231
0
45,980
W
Fenrir
Mittt
Fenrir
5,871
777
908
1,105
15,834
20,866
793
2,126
13,140
593
12,616
L
Martichoras
SquishyElite
Martichoras
22,094
3,693
1,053
4,926
17,879
8,850
488
9,226
8,225
0
49,762
L
11,717
2,651
1,786
2,775
15,285
7,224
248
8,051
7,234
0
15,585
L
Chaac
Virtuu Qc
Chaac
15,064
542
752
7,964
19,416
27,352
490
10,249
8,415
0
43,825
L
Cabrakan
XxAngieQcxX
Cabrakan
3,253
248
554
834
17,159
21,633
160
11,861
5,198
6,948
0
W
14,064
1,684
1,837
6,103
16,774
7,712
2,372
1,534
15,131
30,898
0
W
Morgan Le Fay
mosbysjedi
Morgan Le Fay
13,969
2,805
903
1,467
12,714
6,605
965
1,793
10,689
28,995
0
W
Zhong Kui
saviorselfff
Zhong Kui
20,845
1,586
767
4,702
17,576
25,289
3,535
3,965
13,127
46,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,622
Gold Earned
59,711
165
Minions Killed
188
0
Camps Cleared
0
1,192,355
Distance Traveled
1,489,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,595
573
12
1
0
246,115
0
W
Ne Zha
12,442
829
35
2
0
291,417
0
W
Fenrir
11,276
752
16
1
0
285,520
0
L
Martichoras
12,614
841
79
5
0
240,189
0
L
Da Ji
10,445
696
14
1
0
264,973
0
L
Chaac
11,554
770
53
4
0
260,935
0
L
Cabrakan
10,414
694
7
0
0
180,143
0
W
Sol
11,610
774
39
3
0
308,269
0
W
Morgan Le Fay
10,965
731
36
2
0
323,503
0
W
Zhong Kui
13,418
895
62
4
0
280,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role