Player Matchup

Ix Chel
Ix Chel
BasicGamer_
Ix Chel
Level 33
God Stats
0W - 1L
1,774 SR
Queue Stats
31W - 23L
1,479 Elo+
Party 1
He Bo
He Bo
FuZe_TKM_014
He Bo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 67L
1,557 Elo+
Party 1
Ares
Ares
TuPapuFree
Ares
Level 83
God Stats
0W - 1L
1,809 SR
Queue Stats
64W - 66L
1,476 Elo+
Party 1
Rama
Rama
jairo_hoffman
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,429 Elo+
Solo
Medusa
Medusa
sonda327
Medusa
Level 127
God Stats
1W - 2L
1,636 SR
Queue Stats
116W - 101L
1,474 Elo+
Party 1
Team Averages
Level 92
1,644 SR
1,483 Elo+

VS

Team Averages
Level 111
1,490 SR
1,466 Elo+
Cupid
Cupid
AjLaKaos
Cupid
Level 150
God Stats
11W - 7L
1,483 SR
Queue Stats
894W - 934L
1,459 Elo+
Solo
Medusa
Medusa
LCPKing
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,552 Elo+
Party 2
Chronos
Chronos
SunKiZzz
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,115 Elo+
Solo
Scylla
Scylla
Tigzor
Scylla
Level 147
God Stats
10W - 12L
1,469 SR
Queue Stats
510W - 493L
1,493 Elo+
Solo
Merlin
Merlin
hongwuzhu1
Merlin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BasicGamer_
Ix Chel
18
3 / 3 / 16
10,146
634
7,722
12,389
6,048
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 6 / 12
12,111
757
16,050
16,312
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 13
10,885
680
12,613
14,801
16,131
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 5 / 8
10,328
646
6,972
14,045
8,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
sonda327
Medusa
20
9 / 5 / 14
11,690
731
20,324
16,266
8,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AjLaKaos
Cupid
17
2 / 5 / 10
11,109
694
9,515
14,339
6,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
LCPKing
Medusa
19
4 / 6 / 12
12,160
760
15,295
16,000
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
SunKiZzz
Chronos
20
10 / 7 / 7
13,240
828
20,286
19,255
9,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Tigzor
Scylla
18
2 / 6 / 8
11,241
703
8,353
13,602
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
hongwuzhu1
Merlin
20
4 / 5 / 14
12,361
773
15,349
10,432
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
73
28
Kills
22
22
Deaths
29
63
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cupid
AjLaKaos
Cupid
2
5
10
1.4
L
Ix Chel
BasicGamer_
Ix Chel
3
3
16
3.67
L
7
6
12
2.17
W
Medusa
LCPKing
Medusa
4
6
12
1.67
W
Chronos
SunKiZzz
Chronos
10
7
7
1.93
W
Scylla
Tigzor
Scylla
2
6
8
1
L
7
3
13
4.5
W
Merlin
hongwuzhu1
Merlin
4
5
14
2.2
L
2
5
8
1.2
L
Medusa
sonda327
Medusa
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,681
Damage
68,798
73,813
Taken
73,628
47,009
Mitigated
35,360
27,388
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AjLaKaos
Cupid
9,515
5,319
1,781
4,537
14,339
6,521
1,942
6,857
7,458
0
20,702
L
Ix Chel
BasicGamer_
Ix Chel
7,722
716
8,277
4,249
12,389
6,048
280
6,535
5,809
15,262
0
L
16,050
604
2,986
3,388
16,312
7,467
0
9,699
6,501
36,491
0
W
Medusa
LCPKing
Medusa
15,295
5,549
1,026
1,719
16,000
7,990
2,140
9,425
6,499
0
36,445
W
Chronos
SunKiZzz
Chronos
20,286
6,978
1,848
2,687
19,255
9,570
2,123
9,423
9,832
34,230
0
W
Scylla
Tigzor
Scylla
8,353
254
1,082
1,892
13,602
6,205
465
6,929
6,573
24,352
0
L
12,613
260
1,568
1,630
14,801
16,131
154
8,184
6,377
16,199
0
W
Merlin
hongwuzhu1
Merlin
15,349
548
531
973
10,432
5,074
826
3,801
6,631
43,057
0
L
6,972
3,122
600
2,356
14,045
8,370
546
11,206
2,679
0
21,158
L
Medusa
sonda327
Medusa
20,324
7,456
1,109
1,225
16,266
8,993
784
8,135
8,131
0
42,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,160
Gold Earned
60,111
143
Minions Killed
188
0
Camps Cleared
0
1,518,364
Distance Traveled
1,383,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,109
694
28
2
0
269,940
0
L
Ix Chel
10,146
634
20
1
0
311,817
0
L
He Bo
12,111
757
47
3
0
324,475
0
W
Medusa
12,160
760
45
3
0
314,655
0
W
Chronos
13,240
828
29
2
0
271,766
0
W
Scylla
11,241
703
42
3
0
261,987
0
L
Ares
10,885
680
9
1
0
317,376
0
W
Merlin
12,361
773
44
3
0
265,161
0
L
Rama
10,328
646
31
2
0
245,914
0
L
Medusa
11,690
731
36
2
0
318,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role