Player Matchup

Osiris
Osiris
EliteSpades
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,375 Elo+
Party 3
Maui
Maui
FaillKing
Maui
Level 23
God Stats
2W - 2L
1,166 SR
Queue Stats
2W - 2L
1,262 Elo+
Party 3
Fenrir
Fenrir
Ri2k124
Fenrir
Level 45
God Stats
6W - 4L
1,290 SR
Queue Stats
11W - 14L
1,347 Elo+
Solo
Persephone
Persephone
XxK1ngK1llzXx
Persephone
Level 31
God Stats
5W - 13L
1,199 SR
Queue Stats
54W - 61L
1,206 Elo+
Party 1
Izanami
Izanami
ktis13
Izanami
Level 25
God Stats
9W - 11L
1,356 SR
Queue Stats
14W - 27L
1,206 Elo+
Party 1
Team Averages
Level 50
1,302 SR
1,279 Elo+

VS

Team Averages
Level 42
1,432 SR
1,418 Elo+
Artio
Artio
Astral_Raven
Artio
Level 38
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Surtr
Surtr
Devoroth
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Fenrir
Fenrir
ItsCoRzz
Fenrir
Level 32
God Stats
0W - 3L
1,440 SR
Queue Stats
36W - 44L
1,421 Elo+
Solo
Geb
Geb
Slugondeez
Geb
Level 87
God Stats
27W - 27L
1,321 SR
Queue Stats
496W - 539L
1,611 Elo+
Party 4
Ra
Ra
Wh1temamba
Ra
Level 48
God Stats
24W - 20L
1,673 SR
Queue Stats
280W - 292L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 1 / 8
8,249
589
7,877
10,001
10,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Maui
11
4 / 0 / 17
8,485
606
4,236
9,114
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Ri2k124
Fenrir
11
7 / 1 / 8
7,601
543
5,219
10,693
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
XxK1ngK1llzXx
Persephone
12
7 / 2 / 10
8,515
608
11,269
6,679
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ktis13
Izanami
14
6 / 0 / 2
9,074
648
2,809
5,316
2,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,816
344
2,104
14,583
12,731
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Devoroth
Surtr
7
0 / 11 / 1
4,929
352
3,026
14,749
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ItsCoRzz
Fenrir
9
1 / 8 / 0
6,061
433
3,854
12,558
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

4
0 / 1 / 1
4,731
338
289
2,535
1,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 2 / 1
5,691
407
1,017
3,887
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
5
29
Kills
2
4
Deaths
30
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Surtr
Devoroth
Surtr
0
11
1
0.05
W
Osiris
5
1
8
9
W
Maui
4
0
17
12.5
L
Fenrir
ItsCoRzz
Fenrir
1
8
0
0.13
W
Fenrir
Ri2k124
Fenrir
7
1
8
11
L
0
1
1
0.5
L
1
2
1
0.75
W
Persephone
XxK1ngK1llzXx
Persephone
7
2
10
6
W
Izanami
ktis13
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
10,290
41,803
Taken
48,312
29,025
Mitigated
26,313
8,970
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,104
592
13
733
14,583
12,731
0
5,006
9,532
11,468
0
L
Surtr
Devoroth
Surtr
3,026
1,531
0
1,331
14,749
6,473
0
4,509
10,240
235
20,179
W
Osiris
7,877
2,783
0
2,901
10,001
10,766
1,028
719
9,150
0
51,844
W
Maui
4,236
1,316
0
1,419
9,114
9,871
528
464
8,458
17,853
0
L
Fenrir
ItsCoRzz
Fenrir
3,854
904
0
562
12,558
4,551
0
3,738
8,820
0
21,343
W
Fenrir
Ri2k124
Fenrir
5,219
1,998
0
2,083
10,693
4,058
19
587
10,078
0
37,541
L
289
31
0
882
2,535
1,248
0
342
2,193
3,895
0
L
1,017
198
96
884
3,887
1,310
0
1,989
1,898
22,843
0
W
Persephone
XxK1ngK1llzXx
Persephone
11,269
376
0
2,248
6,679
2,278
2,352
1,557
5,022
55,543
0
W
Izanami
ktis13
Izanami
2,809
2,087
0
319
5,316
2,052
5,771
155
5,161
0
61,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
26,228
365
Minions Killed
110
0
Camps Cleared
0
1,303,215
Distance Traveled
921,759
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,816
344
12
1
0
256,580
0
L
Surtr
4,929
352
24
2
0
257,706
0
W
Osiris
8,249
589
77
6
0
237,657
1
W
Maui
8,485
606
25
2
0
270,161
0
L
Fenrir
6,061
433
30
2
0
219,643
0
W
Fenrir
7,601
543
57
4
0
304,435
0
L
Geb
4,731
338
9
1
0
81,915
1
L
Ra
5,691
407
35
3
0
105,915
0
W
Persephone
8,515
608
88
6
0
239,875
0
W
Izanami
9,074
648
118
8
0
251,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role