Player Matchup

Neith
Neith
FridaQUEEN1076
Neith
Level 120
God Stats
6W - 8L
1,619 SR
Queue Stats
183W - 189L
1,437 Elo+
Solo
Kali
Kali
Gaushes
Kali
Level 72
God Stats
15W - 13L
1,615 SR
Queue Stats
184W - 150L
1,508 Elo+
Solo
Bellona
Bellona
HeavenlyStench
Bellona
Level 44
God Stats
1W - 2L
1,546 SR
Queue Stats
59W - 90L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
HighlightGrute
Kuzenbo
Level 88
God Stats
10W - 11L
1,744 SR
Queue Stats
220W - 185L
1,524 Elo+
Party 1
Anubis
Anubis
Highlight_TK1
Anubis
Level 124
God Stats
6W - 3L
1,642 SR
Queue Stats
288W - 254L
1,537 Elo+
Party 1
Team Averages
Level 90
1,633 SR
1,475 Elo+

VS

Team Averages
Level 87
1,498 SR
1,410 Elo+
Thanatos
Thanatos
Dragcu
Thanatos
Level 119
God Stats
29W - 23L
1,376 SR
Queue Stats
46W - 41L
1,468 Elo+
Party 2
Anubis
Anubis
In4reD
Anubis
Level 107
God Stats
176W - 159L
1,471 SR
Queue Stats
176W - 160L
1,423 Elo+
Party 2
Zeus
Zeus
Spidey1316
Zeus
Level 80
God Stats
1W - 0L
1,509 SR
Queue Stats
28W - 29L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Tullius5196
Cthulhu
Level 81
God Stats
7W - 4L
1,528 SR
Queue Stats
90W - 91L
1,378 Elo+
Party 2
Neith
Neith
jerserboy
Neith
Level 46
God Stats
3W - 1L
1,604 SR
Queue Stats
4W - 3L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,628
512
4,323
5,745
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Gaushes
Kali
10
2 / 4 / 3
5,653
514
2,697
9,559
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
5,578
507
3,669
10,198
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 2
5,464
497
2,980
7,729
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 7 / 1
5,770
525
9,462
10,490
4,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dragcu
Thanatos
12
6 / 2 / 7
7,043
640
10,029
11,932
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
In4reD
Anubis
11
4 / 2 / 1
6,784
617
7,076
6,647
2,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
6 / 2 / 4
6,871
625
8,110
5,731
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tullius5196
Cthulhu
9
0 / 1 / 6
5,717
520
2,693
6,934
3,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
jerserboy
Neith
9
0 / 2 / 0
5,042
458
2,355
5,552
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
16
16
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dragcu
Thanatos
6
2
7
4.75
L
1
1
1
1.5
L
Kali
Gaushes
Kali
2
4
3
0.88
L
2
2
0
1
L
0
2
2
0.5
L
3
7
1
0.5
W
Anubis
In4reD
Anubis
4
2
1
2.25
W
6
2
4
4
W
Cthulhu
Tullius5196
Cthulhu
0
1
6
3
W
Neith
jerserboy
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
30,263
43,721
Taken
36,796
22,654
Mitigated
14,289
10,782
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dragcu
Thanatos
10,029
2,603
0
7,387
11,932
3,873
888
4,572
7,180
0
39,133
L
4,323
823
0
1,671
5,745
1,719
75
1,553
4,192
0
47,560
L
Kali
Gaushes
Kali
2,697
1,049
0
1,488
9,559
3,191
0
3,585
5,715
0
31,676
L
3,669
471
0
2,568
10,198
6,342
0
5,561
4,577
0
33,122
L
2,980
1,215
0
1,984
7,729
7,016
6
1,837
5,804
17,416
0
L
9,462
978
0
3,071
10,490
4,386
0
4,563
5,449
45,833
0
W
Anubis
In4reD
Anubis
7,076
517
0
2,580
6,647
2,771
102
323
6,143
44,893
0
W
8,110
2,326
0
0
5,731
1,483
376
2,885
2,846
34,673
0
W
Cthulhu
Tullius5196
Cthulhu
2,693
150
1,260
1,621
6,934
3,979
0
2,913
3,921
16,692
0
W
Neith
jerserboy
Neith
2,355
1,156
0
1,117
5,552
2,183
0
1,497
4,055
0
30,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,093
Gold Earned
31,457
274
Minions Killed
282
0
Camps Cleared
0
1,041,500
Distance Traveled
1,071,013
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,043
640
53
5
0
239,422
0
L
Neith
5,628
512
73
7
0
189,739
0
L
Kali
5,653
514
48
4
0
244,673
0
L
Bellona
5,578
507
57
5
0
180,798
0
L
Kuzenbo
5,464
497
21
2
0
229,679
0
L
Anubis
5,770
525
75
7
0
196,611
0
W
Anubis
6,784
617
84
8
0
202,695
0
W
Zeus
6,871
625
66
6
0
201,698
0
W
Cthulhu
5,717
520
31
3
0
243,363
4
W
Neith
5,042
458
48
4
0
183,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role