Player Matchup

Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Stevie254
Hel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 64L
1,394 Elo+
Party 2
Fenrir
Fenrir
Tobyisagoodboy08
Fenrir
Level 147
God Stats
3W - 3L
1,504 SR
Queue Stats
215W - 224L
1,487 Elo+
Solo
Neith
Neith
geraldnail20
Neith
Level 147
God Stats
4W - 7L
1,259 SR
Queue Stats
306W - 287L
1,513 Elo+
Party 1
Ganesha
Ganesha
iPoff
Ganesha
Level 135
God Stats
3W - 1L
1,842 SR
Queue Stats
292W - 272L
1,493 Elo+
Party 1
Team Averages
Level 126
1,521 SR
1,477 Elo+

VS

Team Averages
Level 123
1,498 SR
1,526 Elo+
Persephone
Persephone
BeefBoySupreme
Persephone
Level 98
God Stats
8W - 8L
1,542 SR
Queue Stats
469W - 446L
1,510 Elo+
Solo
Sol
Sol
Evdawwwwwwwwg
Sol
Level 123
God Stats
8W - 7L
1,554 SR
Queue Stats
560W - 540L
1,505 Elo+
Solo
Hel
Hel
XxHempGod420xX
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,574 Elo+
Solo
Ares
Ares
juanvVd
Ares
Level 123
God Stats
3W - 3L
1,420 SR
Queue Stats
299W - 272L
1,529 Elo+
Solo
Nike
Nike
vikman1315
Nike
Level 156
God Stats
5W - 10L
1,474 SR
Queue Stats
670W - 684L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 2 / 13
9,610
961
17,937
7,919
4,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 12
9,083
908
6,866
13,526
9,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 8
8,138
814
5,454
12,414
15,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 10
8,884
888
14,860
9,492
4,998
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
iPoff
Ganesha
14
0 / 2 / 14
7,953
795
6,431
11,761
13,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeefBoySupreme
Persephone
15
2 / 3 / 6
8,236
824
10,099
10,145
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 2 / 7
8,890
889
13,378
10,505
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 10
7,810
781
4,422
10,982
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
juanvVd
Ares
11
1 / 6 / 3
6,729
673
3,600
12,340
10,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 5
8,032
803
12,015
15,831
16,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
18
Kills
13
13
Deaths
18
57
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
2
13
5.75
L
Persephone
BeefBoySupreme
Persephone
2
3
6
1.67
L
5
2
7
4.25
W
5
3
12
3.67
W
3
4
8
1.75
L
1
3
10
2
W
5
2
10
5
W
Ganesha
iPoff
Ganesha
0
2
14
3.5
L
Ares
juanvVd
Ares
1
6
3
0.42
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,548
Damage
43,514
55,112
Taken
59,803
47,394
Mitigated
42,852
27,812
Healing
24,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,937
758
0
1,073
7,919
4,320
1,390
5,056
2,841
34,631
0
L
Persephone
BeefBoySupreme
Persephone
10,099
394
1,232
1,392
10,145
4,679
0
5,495
4,538
24,989
0
L
13,378
3,298
439
2,647
10,505
5,002
392
6,064
4,353
28,992
0
W
6,866
123
8,992
8,177
13,526
9,197
470
7,667
5,859
13,145
0
W
5,454
769
1,504
2,453
12,414
15,141
694
5,850
6,492
0
7,835
L
4,422
139
9,320
5,759
10,982
5,905
0
5,396
5,460
13,318
0
W
14,860
5,849
633
2,780
9,492
4,998
2,740
5,345
4,095
0
32,203
W
Ganesha
iPoff
Ganesha
6,431
232
606
1,594
11,761
13,738
648
7,470
4,175
12,977
0
L
Ares
juanvVd
Ares
3,600
160
0
130
12,340
10,938
0
6,937
5,403
5,805
0
L
12,015
647
1,433
2,305
15,831
16,328
0
7,207
8,624
0
15,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
39,697
113
Minions Killed
107
0
Camps Cleared
0
960,012
Distance Traveled
920,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,610
961
47
5
0
211,746
0
L
Persephone
8,236
824
26
3
0
210,286
0
L
Sol
8,890
889
48
5
0
199,552
0
W
Hel
9,083
908
18
2
0
192,212
0
W
Fenrir
8,138
814
9
1
0
196,912
0
L
Hel
7,810
781
19
2
0
195,748
0
W
Neith
8,884
888
39
4
0
179,409
0
W
Ganesha
7,953
795
0
0
0
179,733
0
L
Ares
6,729
673
3
0
0
128,190
0
L
Nike
8,032
803
11
1
0
186,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role