Player Matchup

Surtr
Surtr
Jetski965192
Surtr
Level 104
God Stats
12W - 18L
1,452 SR
Queue Stats
232W - 288L
1,414 Elo+
Party 1
Anubis
Anubis
Mercredipishpy
Anubis
Level 89
God Stats
4W - 6L
1,480 SR
Queue Stats
168W - 228L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TweekOwl
Tsukuyomi
Level 38
God Stats
2W - 10L
1,260 SR
Queue Stats
18W - 31L
1,392 Elo+
Party 1
Hachiman
Hachiman
VanillaChips340
Hachiman
Level 65
God Stats
18W - 21L
1,525 SR
Queue Stats
103W - 140L
1,409 Elo+
Party 1
Xing Tian
Xing Tian
khalibreensauce
Xing Tian
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 258L
1,427 Elo+
Party 1
Team Averages
Level 88
1,443 SR
1,406 Elo+

VS

Team Averages
Level 94
1,497 SR
1,423 Elo+
Susano
Susano
NoDadJordan
Susano
Level 107
God Stats
2W - 2L
1,406 SR
Queue Stats
12W - 8L
1,488 Elo+
Solo
Sol
Sol
WetPenguin97
Sol
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 26L
1,478 Elo+
Solo
Tyr
Tyr
Xezuliomun
Tyr
Level 123
God Stats
1W - 3L
1,497 SR
Queue Stats
37W - 39L
1,522 Elo+
Solo
Neith
Neith
darkmaul1666
Neith
Level 118
God Stats
5W - 4L
1,726 SR
Queue Stats
120W - 131L
1,446 Elo+
Solo
Charon
Charon
samtris12
Charon
Level 34
God Stats
0W - 2L
1,358 SR
Queue Stats
14W - 45L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,567
761
283
2,512
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 0
4,279
713
417
2,223
919
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
TweekOwl
Tsukuyomi
7
1 / 0 / 0
4,005
668
2,362
3,207
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
7
3 / 0 / 1
4,359
727
5,875
3,407
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
khalibreensauce
Xing Tian
6
0 / 0 / 3
4,297
716
2,413
4,893
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
6
0 / 0 / 0
3,654
609
880
4,689
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 0
3,850
642
607
1,539
349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

2
0 / 0 / 0
2,860
477
103
845
452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
3,219
537
2,791
5,053
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
samtris12
Charon
5
0 / 1 / 0
3,493
582
1,439
5,406
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
0
0
L
Susano
0
0
0
0
W
Tsukuyomi
TweekOwl
Tsukuyomi
1
0
0
1
W
Hachiman
3
0
1
3.5
L
0
0
0
0
L
0
0
0
0
L
0
3
0
0
W
Xing Tian
khalibreensauce
Xing Tian
0
0
3
1.5
L
Charon
samtris12
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,350
Damage
5,820
16,242
Taken
17,532
7,146
Mitigated
6,892
6,212
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
283
73
0
922
2,512
1,032
0
0
2,512
153
27,006
W
417
0
0
1,590
2,223
919
0
364
1,859
27,409
0
L
Susano
880
47
0
2,245
4,689
1,387
0
199
4,490
0
16,813
W
Tsukuyomi
TweekOwl
Tsukuyomi
2,362
714
0
286
3,207
1,016
0
243
2,964
0
19,157
W
Hachiman
5,875
3,065
0
1,725
3,407
1,006
0
835
2,572
0
23,760
L
607
59
0
1,046
1,539
349
0
272
1,267
21,903
0
L
103
39
0
341
845
452
0
0
845
0
2,500
L
2,791
919
0
1,446
5,053
1,875
0
1,543
3,510
0
16,178
W
Xing Tian
khalibreensauce
Xing Tian
2,413
260
10
1,679
4,893
3,173
0
556
4,289
13,502
0
L
Charon
samtris12
Charon
1,439
667
0
439
5,406
2,829
0
858
4,548
9,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,507
Gold Earned
17,076
181
Minions Killed
118
0
Camps Cleared
0
650,494
Distance Traveled
553,020
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,567
761
54
9
0
133,075
0
W
Anubis
4,279
713
41
7
0
123,092
0
L
Susano
3,654
609
35
6
0
145,337
4
W
Tsukuyomi
4,005
668
30
5
0
143,811
0
W
Hachiman
4,359
727
39
7
0
111,851
0
L
Sol
3,850
642
44
7
0
123,544
0
L
Tyr
2,860
477
5
1
0
40,560
0
L
Neith
3,219
537
23
4
0
119,039
1
W
Xing Tian
4,297
716
17
3
0
138,665
0
L
Charon
3,493
582
11
2
0
124,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role