Player Matchup

Charon
Charon
 
Charon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CrestToothpaste
Jing Wei
Level 99
God Stats
1W - 2L
1,852 SR
Queue Stats
20W - 24L
1,523 Elo+
Party 1
Thanatos
Thanatos
LaCraig
Thanatos
Level 89
God Stats
11W - 15L
1,551 SR
Queue Stats
20W - 24L
1,537 Elo+
Party 1
Chronos
Chronos
ambome
Chronos
Level 108
God Stats
9W - 4L
1,726 SR
Queue Stats
157W - 154L
1,491 Elo+
Solo
Mulan
Mulan
windmill25
Mulan
Level 105
God Stats
0W - 3L
1,461 SR
Queue Stats
10W - 18L
1,476 Elo+
Party 1
Team Averages
Level 104
1,618 SR
1,506 Elo+

VS

Team Averages
Level 136
1,484 SR
1,549 Elo+
Ravana
Ravana
Actualtro
Ravana
Level 124
God Stats
8W - 12L
1,479 SR
Queue Stats
168W - 170L
1,546 Elo+
Party 3
Ganesha
Ganesha
MrAquary
Ganesha
Level 99
God Stats
7W - 4L
1,530 SR
Queue Stats
128W - 113L
1,562 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RawEcho
Tsukuyomi
Level 147
God Stats
1W - 1L
1,368 SR
Queue Stats
77W - 72L
1,523 Elo+
Party 3
Sol
Sol
Stokeleyy
Sol
Level 153
God Stats
23W - 15L
1,561 SR
Queue Stats
232W - 220L
1,559 Elo+
Party 3
Medusa
Medusa
VakPhoenix
Medusa
Level 155
God Stats
35W - 43L
1,482 SR
Queue Stats
242W - 227L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 2 / 0
5,204
520
4,874
6,915
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
8
0 / 1 / 1
4,939
494
1,764
5,340
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
LaCraig
Thanatos
9
0 / 2 / 1
5,027
503
1,701
8,144
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ambome
Chronos
7
0 / 6 / 0
4,602
460
2,383
10,456
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
9
3 / 3 / 0
5,762
576
5,804
10,121
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Actualtro
Ravana
11
1 / 3 / 1
6,459
646
4,794
6,223
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
MrAquary
Ganesha
8
0 / 0 / 5
5,355
536
1,841
5,400
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RawEcho
Tsukuyomi
11
4 / 1 / 6
6,566
657
7,247
8,618
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
8 / 0 / 2
6,997
700
10,685
7,597
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
VakPhoenix
Medusa
10
1 / 0 / 1
5,710
571
3,271
5,614
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
0
0.5
W
Ravana
Actualtro
Ravana
1
3
1
0.5
L
Jing Wei
0
1
1
0.5
L
Thanatos
LaCraig
Thanatos
0
2
1
0.25
W
Ganesha
MrAquary
Ganesha
0
0
5
2.5
W
Tsukuyomi
RawEcho
Tsukuyomi
4
1
6
7
W
8
0
2
9
W
Medusa
VakPhoenix
Medusa
1
0
1
1.5
L
Chronos
ambome
Chronos
0
6
0
0
L
Mulan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
27,838
40,976
Taken
33,452
18,289
Mitigated
13,744
9,788
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,874
991
0
1,024
6,915
4,442
0
1,930
4,857
18,534
0
W
Ravana
Actualtro
Ravana
4,794
2,123
0
1,643
6,223
2,953
495
7
5,896
0
45,195
L
Jing Wei
1,764
1,478
0
1,599
5,340
1,657
184
1,093
4,247
0
31,946
L
Thanatos
LaCraig
Thanatos
1,701
394
0
3,718
8,144
2,706
0
1,947
6,193
0
35,306
W
Ganesha
MrAquary
Ganesha
1,841
66
0
2,548
5,400
3,965
0
1,984
3,416
12,226
0
W
Tsukuyomi
RawEcho
Tsukuyomi
7,247
2,247
0
2,245
8,618
2,893
0
1,794
6,824
0
36,325
W
10,685
4,664
0
4,915
7,597
2,086
890
1,783
5,772
52,208
0
W
Medusa
VakPhoenix
Medusa
3,271
996
0
1,400
5,614
1,847
818
1,752
3,862
0
37,447
L
Chronos
ambome
Chronos
2,383
1,192
0
1,190
10,456
3,339
0
5,826
4,622
30,077
0
L
Mulan
5,804
2,318
0
2,257
10,121
6,145
0
1,639
8,482
0
30,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
31,087
222
Minions Killed
283
0
Camps Cleared
0
948,557
Distance Traveled
1,022,470
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,204
520
19
2
0
185,823
0
W
Ravana
6,459
646
78
8
0
189,742
3
L
Jing Wei
4,939
494
55
6
0
171,546
1
L
Thanatos
5,027
503
61
6
0
202,441
0
W
Ganesha
5,355
536
4
0
0
192,054
3
W
Tsukuyomi
6,566
657
53
5
0
234,421
1
W
Sol
6,997
700
78
8
0
209,980
0
W
Medusa
5,710
571
70
7
0
196,273
0
L
Chronos
4,602
460
35
4
0
199,764
0
L
Mulan
5,762
576
52
5
0
188,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role