Player Matchup

Atlas
Atlas
Dniid
Atlas
Level 105
God Stats
1W - 1L
1,567 SR
Queue Stats
55W - 68L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Owlzyy
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,462 Elo+
Party 1
Yemoja
Yemoja
bvdmoon
Yemoja
Level 102
God Stats
1W - 2L
1,188 SR
Queue Stats
62W - 74L
1,407 Elo+
Party 1
Shiva
Shiva
mysteriozk
Shiva
Level 126
God Stats
2W - 0L
1,873 SR
Queue Stats
41W - 51L
1,404 Elo+
Party 1
Martichoras
Martichoras
subaco52
Martichoras
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,414 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,419 Elo+

VS

Team Averages
Level 122
1,500 SR
1,603 Elo+
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MattCookie
Izanami
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 6L
1,750 Elo+
Party 2
Ganesha
Ganesha
fabri939_93
Ganesha
Level 26
God Stats
3W - 2L
1,286 SR
Queue Stats
219W - 224L
1,517 Elo+
Solo
Susano
Susano
zikalherme
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dniid
Atlas
20
8 / 1 / 10
15,064
793
25,757
27,184
36,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Owlzyy
Nu Wa
20
3 / 3 / 13
12,542
660
27,569
12,363
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
bvdmoon
Yemoja
19
2 / 1 / 16
13,037
686
7,022
18,980
23,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shiva
19
3 / 6 / 14
12,003
632
21,819
29,373
43,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
subaco52
Martichoras
20
6 / 0 / 12
13,852
729
20,380
20,934
15,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 4 / 4
10,705
563
16,572
17,838
10,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
 
Aphrodite
19
1 / 3 / 6
10,705
563
18,200
22,483
15,518
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MattCookie
Izanami
20
3 / 5 / 6
11,635
612
22,661
20,201
12,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
fabri939_93
Ganesha
19
0 / 5 / 8
11,618
611
11,107
28,561
42,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
zikalherme
Susano
17
3 / 5 / 5
10,511
553
16,090
17,210
8,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
22
Kills
10
11
Deaths
22
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
4
1.25
L
Aphrodite
 
Aphrodite
1
3
6
1.33
W
Atlas
Dniid
Atlas
8
1
10
13
L
Izanami
MattCookie
Izanami
3
5
6
1.2
W
Nu Wa
Owlzyy
Nu Wa
3
3
13
3.17
W
Yemoja
bvdmoon
Yemoja
2
1
16
10
L
Ganesha
fabri939_93
Ganesha
0
5
8
0.8
W
Shiva
3
6
14
1.67
W
Martichoras
subaco52
Martichoras
6
0
12
12
L
Susano
zikalherme
Susano
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,547
Damage
84,630
108,834
Taken
106,293
127,225
Mitigated
88,907
62,579
Healing
54,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,572
8,971
1,541
1,828
17,838
10,002
0
11,186
6,358
0
40,952
L
Aphrodite
 
Aphrodite
18,200
373
21,010
15,546
22,483
15,518
0
14,122
7,780
55,477
0
W
Atlas
Dniid
Atlas
25,757
8,082
3,867
6,223
27,184
36,994
1,846
4,870
22,100
43,454
0
L
Izanami
MattCookie
Izanami
22,661
12,057
2,925
2,437
20,201
12,201
0
11,829
7,850
0
71,143
W
Nu Wa
Owlzyy
Nu Wa
27,569
4,306
4,870
2,005
12,363
7,140
2,391
4,937
7,426
60,808
0
W
Yemoja
bvdmoon
Yemoja
7,022
2,313
23,147
5,228
18,980
23,593
1,185
4,528
14,168
13,810
0
L
Ganesha
fabri939_93
Ganesha
11,107
134
1,133
4,668
28,561
42,690
0
13,475
13,759
33,750
0
W
Shiva
21,819
1,009
4,036
6,894
29,373
43,853
0
7,024
22,132
2,065
27,767
W
Martichoras
subaco52
Martichoras
20,380
4,236
405
5,904
20,934
15,645
2,750
7,935
12,874
0
64,678
L
Susano
zikalherme
Susano
16,090
1,481
1,399
1,688
17,210
8,496
0
10,940
5,761
0
25,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,498
Gold Earned
55,174
237
Minions Killed
265
0
Camps Cleared
0
1,870,982
Distance Traveled
1,673,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,705
563
46
2
0
301,147
0
L
Aphrodite
10,705
563
79
4
0
408,220
0
W
Atlas
15,064
793
26
1
0
424,299
0
L
Izanami
11,635
612
125
7
0
332,674
0
W
Nu Wa
12,542
660
81
4
0
382,705
0
W
Yemoja
13,037
686
15
1
0
314,089
0
L
Ganesha
11,618
611
0
0
0
280,062
0
W
Shiva
12,003
632
24
1
0
364,457
0
W
Martichoras
13,852
729
91
5
0
385,432
0
L
Susano
10,511
553
15
1
0
351,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role